Sidestepper: Difference between revisions

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===''Super Smash Bros. Ultimate'' spirit===
===''Super Smash Bros. Ultimate'' spirit===
{| border=1 align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:left; border-collapse:collapse; font-family:Arial; font-size:85%;"
{| border=1 align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|-
|-
!rowspan=2 width=8% style="text-align:center;"|Name
!rowspan=2 width=8%|Name
!rowspan=2 class=unsortable width=10% style="text-align:center;"|Image
!rowspan=2 class=unsortable width=10%|Image
!rowspan=2 width=8% style="text-align:center;"|Series / game
!rowspan=2 width=8%|Series / game
!rowspan=2 width=5% style="text-align:center;"|Type
!rowspan=2 width=5%|Type
!rowspan=2 width=5% style="text-align:center;"|Class
!rowspan=2 width=5%|Class
!rowspan=2 width=8% style="text-align:center;"|Strength / effects
!rowspan=2 width=8%|Strength / effects
!rowspan=2 width=13% style="text-align:center;"|How to obtain
!rowspan=2 width=13%|How to obtain
!colspan=4 width=40% style="text-align:center;"|Spirit battle
!colspan=4 width=40%|Spirit battle
|-
|-
!width=7% style="text-align:center;"|Opponent(s)
!width=7%|Opponent(s)
!class=unsortable width=19% style="text-align:center;"|Battle conditions
!class=unsortable width=19%|Battle conditions
!width=7% style="text-align:center;"|Stage
!width=7%|Stage
!width=7% style="text-align:center;"|Song
!width=7%|Song
|-
|-
!align=center|Sidestepper
!Sidestepper
|align=center|[[File:SSBU_Sidestepper_Spirit.png|100px]]
|[[File:SSBU_Sidestepper_Spirit.png|100px]]
|''Mario Bros.'' Series
|''Mario Bros.'' Series
|Support (1)
|Support (1)
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|World of Light (Light Realm)
|World of Light (Light Realm)
|[[Mr. Game & Watch]] ×12
|[[Mr. Game & Watch]] ×12
|'''Rule:''' Move Speed ↑
|align=left|'''Rule:''' Move Speed ↑
*The enemy has increased move speed after a little while
*The enemy has increased move speed after a little while
*The enemy can deal damage by dashing into you
*The enemy can deal damage by dashing into you
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