Sea Breeze Cove: Difference between revisions

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Despite its name, the Sea Breeze Cove is actually set in an archipelago, as its map highlights. Its levels either take place on coastal land above water, or start off on land but take place mainly underwater. Many aquatic enemies appear throughout the world, including first-time enemies such as [[Fritz]] and [[Mama Saw]], which are based on real-life electric eels and sawfish, respectively. [[Squiddicus]] makes a comeback after ''[[Donkey Kong Country Returns]]'', in a stage called [[Irate Eight]].
Despite its name, the Sea Breeze Cove is actually set in an archipelago, as its map highlights. Its levels either take place on coastal land above water, or start off on land but take place mainly underwater. Many aquatic enemies appear throughout the world, including first-time enemies such as [[Fritz]] and [[Mama Saw]], which are based on real-life electric eels and sawfish, respectively. [[Squiddicus]] makes a comeback after ''[[Donkey Kong Country Returns]]'', in a stage called [[Irate Eight]].


Primary ornamental features of Sea Breeze Cove are the the large stone statues, testimony of a fictional ancient civilization. Some protrude from the beach sands in the background, while other are sunken underwater. In a level called [[Rockin' Relics]], these statues are powered by electricity, making sudden movements that propel various objects in the air. The statues can also be seen in what looks like a lofty underwater ancient corridor in [[High Tide Ride]]. According to [[Retro Studios]] artist Eric Kozlowsky, these ancient idols are based on "{{wp|Dogū|Jōmon dolls}}".<ref>[http://landofkoz.blogspot.ro/2014/02/its-on-like-kong.html Eric Kozlowsky's blog post on his work in ''Donkey Kong Country: Tropical Freeze'']</ref>
Primary ornamental features of Sea Breeze Cove are the the large stone statues, testimony of a fictional ancient civilization. Some protrude from the beach sands in the background, while other are sunken underwater. In a level called [[Rockin' Relics]], these statues are powered by electricity, making sudden movements that propel various objects in the air. The statues can also be seen in what looks like a lofty underwater ancient corridor in [[High Tide Ride]]. According to [[Retro Studios]] artist Eric Kozlowsky, these ancient idols are based on "{{wp|Dogū|Jōmon dolls}}".<ref>{{ref quote|I worked with concept artist Toph Gorham to come up with the look for the ancient civilization seen in the levels. […] I was inspired by the look of ancient japanese jomon dolls for the textures and look of some of the statues|Eric Kozlowsky, former artist at Retro Studios|[http://landofkoz.blogspot.ro/2014/02/its-on-like-kong.html on his personal blog]}}</ref>


==Levels==
==Levels==
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