Running of the Bulb: Difference between revisions

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|type=4-Player mini-game
|type=4-Player mini-game
|track=Full of Danger
|track=Full of Danger
|music=[[File:MP Full of Danger.oga]]
|sample=[[File:MP Full of Danger.oga]]
}}
}}
'''Running of the Bulb''' is a 4-Player [[minigame]] in ''[[Mario Party]]''. Its name is most likely derived from the name of the traditional Spanish {{wp|running of the bulls}} event. This is one of the only two ''Mario Party'' minigames requiring four-way cooperation, the other being [[Key-pa-Way]].
'''Running of the Bulb''' is a 4-Player [[minigame]] in ''[[Mario Party]]''. Its name is most likely derived from the name of the traditional Spanish event called a {{wp|running of the bulls}}. This is one of the two ''Mario Party'' minigames requiring four-way cooperation, the other being [[Key-pa-Way]].


==Introduction==
==Introduction==
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==Gameplay==
==Gameplay==
The objective of the minigame consists of all four players working together to reach the end of the hallway, with one player holding the lightbulb while the other three players act as bodyguards for them. The hallway is full of [[Boo]]s, which attempt to engulf and hypnotize the players. A [[Big Boo]] makes things difficult by slowly chasing all the players down the hallway, consuming those who fall behind. The Boos can be eliminated by [[punch]]ing them when they get close enough, but if they get too close to a player, they will become possessed by the Boos. Players under the control of the Boos will usually attempt to retrieve the bulb from its current holder. Alternatively, if the possessed player has the lightbulb, they will walk into the Big Boo, forfeiting the minigame for the players. Either situation is easily remedied, however, as a punch from an ally will snap a hypnotized player back to reality. Players must also be aware of [[Thwomp]]s, which appear as obstacles and attempt to fall on players, stunning them and opening them to attack from a Boo. If the player with the bulb reaches the end of the hallway, all players who survive win ten [[Coin]]s as the bulb illuminates the room and eradicates the infestation of the Boos. Players who did not make it to the end do not win or lose Coins. However, if the Big Boo consumes the player with the lightbulb, all players lose and they each must forfeit five Coins.
The objective of the minigame consists of all four players working together to reach the socket at the end of the hallway, with one player holding the lightbulb while the other three players act as bodyguards for them. The hallway is full of [[Boo]]s, which attempt to engulf and hypnotize the players. A [[Big Boo]] makes things difficult by slowly chasing all the players down the hallway, consuming those who fall behind. The Boos can be eliminated by [[punch]]ing them when they get close enough, but if they get too close to a player, they become possessed by the Boos. Players under the control of the Boos usually attempt to retrieve the bulb from its current holder. Alternatively, if the possessed player has the lightbulb, they walk into the Big Boo, forfeiting the minigame for the players. Either situation is easily remedied, however, as a punch from an ally snaps a hypnotized player back to reality. Players must also be aware of [[Thwomp]]s, which appear as obstacles and attempt to fall on players, stunning them and opening them to attack from a Boo. If the player with the bulb reaches the end of the hallway, all players who survive win ten [[Coin]]s as the bulb illuminates the room and eradicates the infestation of the Boos. Players who did not make it to the end do not win or lose Coins. However, if the Big Boo consumes the player with the lightbulb, all players lose and they each must forfeit five Coins.


The minigame can be purchased from the [[Mini-Game House]] for 400 Coins when it is available for purchase.
The minigame can be purchased from the [[Mini-Game House]] for 400 Coins when it is available for purchase.
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==In-game text==
==In-game text==
* '''Game Rules''' – ''"Run the bulb down to the socket. Punch the Boos before they grab you."''
* '''Game Rules''' – ''"Run the bulb down to the socket. Punch the Boos before they grab you."''
*'''Game Rules ([[Mini-Game Island]])''' – ''"Carry the light bulb all the way to the socket. <font color="green">Put the bulb in the socket to clear the game.</font>"''
* '''Advice''' &ndash; ''"If somebody gets caught by a Boo, attack to free them."''
* '''Advice''' &ndash; ''"If somebody gets caught by a Boo, attack to free them."''


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|JapR=Terase! Teresa no Yakata
|JapR=Terase! Teresa no Yakata
|JapM=Illuminate! Boo's Mansion
|JapM=Illuminate! Boo's Mansion
|Fra=Course allumée
|Fre=Course allumée
|FraM=Can both mean "Lit race" and "Crazy race"
|FreM=Can both mean "Lit race" and "Crazy race"
|Ger=Glühbirnen-Tanz
|Ger=Glühbirnen-Tanz
|GerM=Light Bulb Dance
|GerM=Light Bulb Dance
|Ita=Running of the Bulb<ref>''[[Mario Party]]'' European manual, pag. 141</ref>
}}
}}
 
==References==
{{MP1 Minigames}}
<references/>
{{MP minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party minigames]]
[[Category:Mario Party minigames]]
[[de:Glühbirnen-Tanz]]
[[de:Glühbirnen-Tanz]]
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