Roll: Difference between revisions

7 bytes removed ,  11 months ago
m
Tag: Mobile edit
Tag: Mobile edit
Line 17: Line 17:
The roll is used by Mario and [[Luigi]] in ''[[Super Mario 3D Land]]'', which causes either brother to burst forward from a [[crouch]]. After a short period of time, the character stops rolling and resumes crouching. To perform it, the player has to press {{button|3ds|X}} or {{button|3ds|Y}} while crouching; thus, it replaces the [[Sweep Kick]] and [[Slide Kick]] from ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. When rolling, Mario and Luigi move faster than walking and can break open [[crate]]s; however, the roll cannot defeat [[list of enemies|enemies]], as opposed to the [[Roll Attack]] from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. Since the roll is performed while crouching, rolling can be used while in spaces too small to stand in. [[Jump]]ing during the move makes the roll become a '''Rolling Leap''', a longer and faster version of the [[Long Jump]].  
The roll is used by Mario and [[Luigi]] in ''[[Super Mario 3D Land]]'', which causes either brother to burst forward from a [[crouch]]. After a short period of time, the character stops rolling and resumes crouching. To perform it, the player has to press {{button|3ds|X}} or {{button|3ds|Y}} while crouching; thus, it replaces the [[Sweep Kick]] and [[Slide Kick]] from ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. When rolling, Mario and Luigi move faster than walking and can break open [[crate]]s; however, the roll cannot defeat [[list of enemies|enemies]], as opposed to the [[Roll Attack]] from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. Since the roll is performed while crouching, rolling can be used while in spaces too small to stand in. [[Jump]]ing during the move makes the roll become a '''Rolling Leap''', a longer and faster version of the [[Long Jump]].  


If Mario is in his [[Tanooki Mario|Tanooki form]] or Luigi is in his Kitsune form, this move becomes the '''Tail Spin'''.<ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf ''Super Mario 3D World'' manual], pg 20.</ref> When this move is used, the character crouches and continuously spins their tail until {{button|3ds|X}} or {{button|3ds|Y}} is not pressed anymore. By combining this move with the Rolling Leap, the character can move while spinning their tail, defeating every enemy in their way.
If Mario is in his [[Tanooki Mario|Tanooki form]] or Luigi is in his Kitsune form, this move becomes the '''Tail Spin'''.<ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf ''Super Mario 3D World'' manual], pg 20.</ref> When this move is used, the character crouches and continuously spins his tail until {{button|3ds|X}} or {{button|3ds|Y}} is not pressed anymore. By combining this move with the Rolling Leap, the character can move while spinning his tail, defeating every enemy in his way.


In the [[List of Super Mario 3D Land pre-release and unused content|pre-release version]] of ''Super Mario 3D Land'', the roll was performed by pressing the {{button|3ds|L}} or {{button|3ds|R}} buttons while moving. If the player attempts to do this in the final version, Mario slides while crouching instead, as in the 2D ''[[Super Mario (series)|Super Mario]]'' games.
In the [[List of Super Mario 3D Land pre-release and unused content|pre-release version]] of ''Super Mario 3D Land'', the roll was performed by pressing the {{button|3ds|L}} or {{button|3ds|R}} button while moving. If the player attempts to do this in the final version, Mario slides while crouching instead, as in the 2D ''[[Super Mario (series)|Super Mario]]'' games.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
28,913

edits