Rocket Barrel: Difference between revisions

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====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
[[File:Rocket Barrel - DKC3 GBA.png|thumb|The Rocket Barrel over a few red Buzzes in the Game Boy Advance version of ''Donkey Kong Country 3'']]
[[File:Rocket Barrel - DKC3 GBA.png|thumb|The Rocket Barrel over a few red Buzzes in the Game Boy Advance version of ''Donkey Kong Country 3'']]
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' a Rocket Barrel is used throughout the final level, [[Rocket Rush]]. Here, [[Dixie Kong]] and [[Kiddy Kong]] must use the Rocket Barrel to slowly descend the cliffside. The Rocket Barrel runs on limited fuel, and a meter is displayed on the right side of the screen show the amount of fuel remaining. The fuel supply can only be replenished by [[Fuel Barrel]]s. In the [[Game Boy Advance]] version, the fuel meter was expanded and made more visible: the red represents how much fuel was used while green represents the amount remaining.
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' a Rocket Barrel is used throughout the final level, [[Rocket Rush (level)|Rocket Rush]]. Here, [[Dixie Kong]] and [[Kiddy Kong]] must use the Rocket Barrel to slowly descend the cliffside. The Rocket Barrel runs on limited fuel, and a meter is displayed on the right side of the screen show the amount of fuel remaining. The fuel supply can only be replenished by [[Fuel Barrel]]s. In the [[Game Boy Advance]] version, the fuel meter was expanded and made more visible: the red represents how much fuel was used while green represents the amount remaining.


The Rocket Barrel slowly descends in the level, and the Kongs can move the Rocket Barrel either left or right, and the player can press {{button|snes|A}} to release exhaust fuel from the Rocket Barrel, though doing so causes it to run out of fuel faster. At the end of the level, the Kongs hit into an [[Ignition Barrel]], causing the Rocket Barrel to rapidly blast upward. During this part, the player must control the Rocket Barrel through the small gaps of the cliffside. If the Rocket Barrel hits into any of the walls, it runs out of fuel much faster. Dixie and Kiddy eventually reach the landing platform, where they get out of the Rocket Barrel and finish the level.
The Rocket Barrel slowly descends in the level, and the Kongs can move the Rocket Barrel either left or right, and the player can press {{button|snes|A}} to release exhaust fuel from the Rocket Barrel, though doing so causes it to run out of fuel faster. At the end of the level, the Kongs hit into an [[Ignition Barrel]], causing the Rocket Barrel to rapidly blast upward. During this part, the player must control the Rocket Barrel through the small gaps of the cliffside. If the Rocket Barrel hits into any of the walls, it runs out of fuel much faster. Dixie and Kiddy eventually reach the landing platform, where they get out of the Rocket Barrel and finish the level.
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