Rickety Rails: Difference between revisions

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{{distinguish|Rickety Race}}
{{distinguish|Rickety Race}}
'''Rickety Rails''' is the twenty-third level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Cave]] world.
'''Rickety Rails''' is the twenty-third level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Cave]] world.


This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Mine Cart|minecarts]] to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.
This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Mine Cart|minecart]]s to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:26:00 is needed to get a gold medal, a time of 1:36:00 for silver, and a time of 1:45:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:26:00 is needed to get a gold medal, a time of 1:36:00 for silver, and a time of 1:45:00 for bronze.
==Overview==
==Overview==
[[File:DKCR Rickety Rails 2.png|left|thumb|250px|The beginning of the level]]
[[File:DKCR Rickety Rails 2.png|left|thumb|250px|The beginning of the level]]
The level begins on top of a small waterfall in a jungle-like area. When the Kongs slide down the watery pathway, they can find a stone pathway leading to a Barrel Cannon. This barrel can shoot them into the background, where there are some plants that can be smashed to reveal collectibles. A Barrel Cannon is in the background as well, shooting the heroes back into the foreground on a smaller platform, which has a [[DK Barrel]] and a switch on it. If the Kongs pound on the switch, the dynamite in background blows up, revealing a hidden passage into the caves. Here, there is a trail of [[banana]]s and some Tiki Goons. A few planks hanging from the walls can be climbed to reach another Barrel Cannon. This cannon blasts them over a wall and down a small slope, where there is a fourth Barrel Cannon. It shoots them to a minecart, which immediately starts moving when entered. The cart rides along the track to a few banana trails, which must be collected by jumping. The [[K-O-N-G Letters|letter K]] is also in a group of bananas near a few bat enemies. If the Kongs jump out of the minecart before it crashes into a roadblock, they can reach a Barrel Cannon that shoots them to a moving Auto Fire Barrel; a [[Banana Coin]] is between the two objects. When the Auto Fire Barrel blasts them to the next platform, the ground breaks, dropping them down to a [[Tutorial Pig]] who marks the checkpoint.
The level begins on top of a small waterfall in a jungle-like area. When the Kongs slide down the watery pathway, they can find a stone pathway leading to a Barrel Cannon. This barrel can shoot them into the background, where there are some plants that can be smashed to reveal collectibles. A Barrel Cannon is in the background as well, shooting the heroes back into the foreground on a smaller platform, which has a [[DK Barrel]] and a switch on it. If the Kongs pound on the switch, the dynamite in background blows up, revealing a hidden passage into the caves. Here, there is a trail of [[banana]]s and some Tiki Goons. A few planks hanging from the walls can be climbed to reach another Barrel Cannon. This cannon blasts them over a wall and down a small slope, where there is a fourth Barrel Cannon. It shoots them to a minecart, which immediately starts moving when entered. The cart rides along the track to a few banana trails, which must be collected by jumping. The [[KONG Letters|letter K]] is also in a group of bananas near a few bat enemies. If the Kongs jump out of the minecart before it crashes into a roadblock, they can reach a Barrel Cannon that shoots them to a moving [[Blast Barrel]]; a [[Banana Coin]] is between the two objects. When the Blast Barrel blasts them to the next platform, the ground breaks, dropping them down to a [[Professor Chops|Tutorial Pig]] who marks the checkpoint.


When The Kongs progress across the next platform, which is covered in Banana Bunches and Banana Coins, it breaks apart and falls, even though an area of land is below the heroes to catch them. More falling platforms are ahead, some of which are very small. They lead into another Barrel Cannon that blasts them into a minecart. As the heroes ride, they come across the letter O after the first gap, which is created by a falling crystal. More gaps are farther ahead, with new minecarts on the ends of them so the heroes can continue to ride after their carts falls into an abyss. The rails begin to fall here, so the primates must quickly jump out of the carts, eventually making it to another platform that falls with their weight on it. Using the Barrel Cannon nearby to blast to the next minecart, the heroes start to ride along a track that falls into pieces in front of and behind them. If they manage to jump up into a Barrel Cannon into the air, they are shot past a wall of dynamite through more cannons. When the last cannons shoots them back into the track, the rail breaks, causing the track to tilt. As the primates slowly ride up the tilted track, they are attack by many bats. Soon, their weight makes the track tilt downwards, causing the minecart to quickly ride down. A platform, which holds the letter N, is at the end of the rails for them to land on, but it breaks quickly, so they must jump into a Barrel Cannon to avoid falling. The cannon shoots them to other cannons, which them blast the heroes closer to the foreground on a different track. As the primates ride on this track and the one following it, the rails begin to break again, so they have to jump earlier than usual.  
When The Kongs progress across the next platform, which is covered in Banana Bunches and Banana Coins, it breaks apart and falls, even though an area of land is below the heroes to catch them. More falling platforms are ahead, some of which are very small. They lead into another Barrel Cannon that blasts them into a minecart. As the heroes ride, they come across the letter O after the first gap, which is created by a falling crystal. More gaps are farther ahead, with new minecarts on the ends of them so the heroes can continue to ride after their carts falls into an abyss. The rails begin to fall here, so the primates must quickly jump out of the carts, eventually making it to another platform that falls with their weight on it. Using the Barrel Cannon nearby to blast to the next minecart, the heroes start to ride along a track that falls into pieces in front of and behind them. If they manage to jump up into a Barrel Cannon into the air, they are shot past a wall of dynamite through more cannons. When the last cannons shoots them back into the track, the rail breaks, causing the track to tilt. As the primates slowly ride up the tilted track, they are attack by many bats. Soon, their weight makes the track tilt downwards, causing the minecart to quickly ride down. A platform, which holds the letter N, is at the end of the rails for them to land on, but it breaks quickly, so they must jump into a Barrel Cannon to avoid falling. The cannon shoots them to other cannons, which them blast the heroes closer to the foreground on a different track. As the primates ride on this track and the one following it, the rails begin to break again, so they have to jump earlier than usual.  
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==Enemies==
==Enemies==
{| class="dktable-brown"
{|class="dktable-brown"
!Image
!Image
!Name
!Name
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==Items==
==Items==
{|class="dktable-brown" width=15%
{|class="dktable-brown"width=15%
|-
|-
!Image
!Image
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|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown" width=70%
{|class="dktable-brown"width=70%
|-
|-
!Image
!Image
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|When the Kongs ride the last minecart, they must jump into a Blast Barrel as the minecart goes down a small hill. The Blast Barrel blasts the Kongs along a banana trail with the letter G and back into the minecart.
|When the Kongs ride the last minecart, they must jump into a Blast Barrel as the minecart goes down a small hill. The Blast Barrel blasts the Kongs along a banana trail with the letter G and back into the minecart.
|}
|}
===Puzzle Pieces===
===Puzzle Pieces===
{|class="dktable-brown" width=70%
{|class="dktable-brown"width=70%
|-
|-
!Image
!Image
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