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(→Names in other languages: Per discussion in Category talk:Dinosaur Land.) |
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|before=[[Vanilla Dome 2|<<]] | |before=[[Vanilla Dome 2|<<]] | ||
}} | }} | ||
The '''Red Switch Palace''' is | The '''Red Switch Palace''' is a [[Switch Palace]] found in the [[Vanilla Dome]] in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is the third Switch Palace that [[Mario]] or [[Luigi]] can encounter, and it is unlocked by finding the secret exit of [[Vanilla Dome 2]]; coding inside ''Super Mario World'' indicated that the Red Switch Palace would actually have been encountered much later (in fact, nearing the end of the game at the [[Valley of Bowser]]). This level [[Unrevisitable area|cannot be replayed]] after it has been completed. | ||
==Overview== | ==Overview== | ||
[[File:Red Switch.png|frame|left|The Red Switch]] | [[File:Red Switch.png|frame|left|The Red Switch]] | ||
The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by | The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by a [[Empty Block|Brown Block]], with one Koopa next to a [[Yellow Shell]]. There is a [[P Switch|Switch Block]] and a line of [[coin]]s above the Koopas. The first Koopa enters the Yellow Shell and becomes a [[shell (flashing)|flashing shell]]. The player can press the Switch Block to turn the coins into blocks and vice versa, then [[jump]] onto the blocks above and [[dash|run]] to the end of the room before the Switch Block's effect wears off. The flashing shell follows the player below and defeats the other eight Koopas, earning the player an [[extra life]]. | ||
The second room is empty except for the | The second room is empty except for the [[! Switch|Red Switch]], which is activated by jumping on it. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|[[File:SMW KoopaTroopaNoShell Yellow.png]] | |||
|[[Beach Koopa|Koopa without a Shell]] (yellow) | |||
|1 | |||
|- | |||
|[[File:SMW KoopaTroopa Green.png]] | |||
|[[Koopa Troopa]] (green) | |||
|3 | |||
|- | |||
|[[File:SMW KoopaTroopaNoShell Green.png]] | |||
|Koopa without a Shell (green) | |||
|3 (if stomped) | |||
|- | |||
|[[File:SMW KoopaTroopa Red.png]] | |||
|Koopa Troopa (red) | |||
|3 | |||
|- | |||
|[[File:SMW KoopaTroopaNoShell Red.png]] | |||
|Koopa without a Shell (red) | |||
|3 (if stomped) | |||
|- | |||
|[[File:SMW KoopaTroopa Blue.png]] | |||
|Koopa Troopa (blue) | |||
|2 | |||
|- | |||
|[[File:SMW KoopaTroopaNoShell Blue.png]] | |||
|Koopa without a Shell (blue) | |||
|2 (if stomped) | |||
|- | |||
|[[File:Rainbowshell.gif]] | |||
|[[Shell (flashing)|Flashing Shell]] | |||
|1 | |||
|} | |||
==Gameplay effects== | ==Gameplay effects== | ||
When the | When the Red Switch is hit, all red [[Dotted-Line Block]]s become [[! Block|Red Block]]s. These blocks help the player progress through [[level]]s by filling in certain gaps and allowing easy access to a few secret exits. | ||
===Levels with | ===Levels with Red Blocks=== | ||
Red | Red Blocks can be found in fifteen levels: | ||
*[[Vanilla Dome 1]] | *[[Vanilla Dome 1]] | ||
*[[Vanilla Dome 3]] | *[[Vanilla Dome 3]] | ||
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{{SMW levels}} | {{SMW levels}} | ||
[[Category:Temples]] | [[Category:Temples]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] |
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