Red Switch Palace: Difference between revisions

 
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The '''Red Switch Palace''' is the third [[Switch Palace]] that [[Mario]] or [[Luigi]] can encounter in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. It is found in the [[Vanilla Dome]] and unlocked by finding the secret exit of [[Vanilla Dome 2]]; coding inside ''Super Mario World'' indicated that the Red Switch Palace would actually have been encountered much later (in fact, nearing the end of the game at the [[Valley of Bowser]]). This level [[Unrevisitable area|cannot be replayed]] after it has been completed.
The '''Red Switch Palace''' is a [[Switch Palace]] found in the [[Vanilla Dome]] in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is the third Switch Palace that [[Mario]] or [[Luigi]] can encounter, and it is unlocked by finding the secret exit of [[Vanilla Dome 2]]; coding inside ''Super Mario World'' indicated that the Red Switch Palace would actually have been encountered much later (in fact, nearing the end of the game at the [[Valley of Bowser]]). This level [[Unrevisitable area|cannot be replayed]] after it has been completed.


==Overview==
==Overview==
[[File:Red Switch.png|frame|left|The Red Switch]]
[[File:Red Switch.png|frame|left|The Red Switch]]
The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by an [[Empty Block]], with one Koopa next to a [[Yellow Shell]]. There is a [[P Switch|Switch Block]] and a line of [[coin]]s above the Koopas. The first Koopa enters the Yellow Shell and becomes a [[shell (flashing)|flashing shell]]. The player can press the Switch Block to turn the coins into blocks and vice versa, then [[jump]] onto the blocks above and [[dash|run]] to the end of the room before the Switch Block's effect wears off. The flashing shell will follow the player below and defeat the other eight Koopas, earning the player an [[extra life]].
The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by a [[Empty Block|Brown Block]], with one Koopa next to a [[Yellow Shell]]. There is a [[P Switch|Switch Block]] and a line of [[coin]]s above the Koopas. The first Koopa enters the Yellow Shell and becomes a [[shell (flashing)|flashing shell]]. The player can press the Switch Block to turn the coins into blocks and vice versa, then [[jump]] onto the blocks above and [[dash|run]] to the end of the room before the Switch Block's effect wears off. The flashing shell follows the player below and defeats the other eight Koopas, earning the player an [[extra life]].


The second room is empty except for the red [[! Switch]], which is activated by jumping on it.
The second room is empty except for the [[! Switch|Red Switch]], which is activated by jumping on it.


==Enemies==
==Enemies==
*[[Beach Koopa|Koopa without a Shell]]: 1 (yellow)
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Koopa Troopa]]: 8 (3 green, 3 red, 2 blue)
!Sprite
*[[Flashing Shell]]
!Name
!Count
|-
|[[File:SMW KoopaTroopaNoShell Yellow.png]]
|[[Beach Koopa|Koopa without a Shell]] (yellow)
|1
|-
|[[File:SMW KoopaTroopa Green.png]]
|[[Koopa Troopa]] (green)
|3
|-
|[[File:SMW KoopaTroopaNoShell Green.png]]
|Koopa without a Shell (green)
|3 (if stomped)
|-
|[[File:SMW KoopaTroopa Red.png]]
|Koopa Troopa (red)
|3
|-
|[[File:SMW KoopaTroopaNoShell Red.png]]
|Koopa without a Shell (red)
|3 (if stomped)
|-
|[[File:SMW KoopaTroopa Blue.png]]
|Koopa Troopa (blue)
|2
|-
|[[File:SMW KoopaTroopaNoShell Blue.png]]
|Koopa without a Shell (blue)
|2 (if stomped)
|-
|[[File:Rainbowshell.gif]]
|[[Shell (flashing)|Flashing Shell]]
|1
|}


==Gameplay effects==
==Gameplay effects==
When the red ! Switch is hit, all red [[Dotted-Line Block]]s become red [[! Block]]s. These blocks help the player progress through [[level]]s by filling in certain gaps and allowing easy access to a few secret exits.
When the Red Switch is hit, all red [[Dotted-Line Block]]s become [[! Block|Red Block]]s. These blocks help the player progress through [[level]]s by filling in certain gaps and allowing easy access to a few secret exits.


===Levels with red ! Blocks===
===Levels with Red Blocks===
Red ! Blocks can be found in fifteen levels:
Red Blocks can be found in fifteen levels:
*[[Vanilla Dome 1]]
*[[Vanilla Dome 1]]
*[[Vanilla Dome 3]]
*[[Vanilla Dome 3]]
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{{SMW levels}}
{{SMW levels}}
[[Category:Temples]]
[[Category:Temples]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]
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