Penny: Difference between revisions

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Added WarioWare: Move It! information!
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As a playable character, Penny uses her Jet Tank One. Tilting {{button|switch|leftstick}} in a direction makes Penny spray water toward that direction, with the recoil of the water blaster pushing her the opposite direction. Pressing {{button|switch|a}} allows her to hover in midair, which negates the recoil of the water blaster, and pressing {{button|switch|a}} again cancels the hover, allowing her to move again. The ability to fire projectiles quickly (at a rate even surpassing those of traditional projectile-based characters) allows her to easily clear microgames where many objects must be cleared out in a small amount of time (e.g. [[Shadow Sports]], [[Witch! Which?]]). Her water is also effective in pushing or spinning objects (e.g. [[Gondola Lift]], [[Weird Windmill]]). Penny can also uniquely affect microgames that involve water, fire, and heat (e.g. [[Sanitation Station]], [[Hot Hoops]], [[Foggy Glasses]]). However, there are some disadvantages: because the water projectiles have active hitboxes, inadvertent use of her ability may cause her to lose the microgame with the water possibly contacting undesired objects (e.g. [[Rock Candy (microgame)|Rock Candy]], [[Fishy Felines]]), which may even render the microgame [[Unwinnable state|impossible to win]] ([[Balance the Scales]] and [[Pop Goes the Party]]). Penny herself is also comparably slower than flying characters, and is insufficient in quickly applying constant pressure to objects (e.g. [[Blow Your Horn]]). Due to her inverted movement, games that require her to move to a precise location are also a bad fit (e.g. [[Take a Seat]]), as she is more difficult to control. Overall, Penny has microgames evenly distributed to each suitability level (18 bad, 50 below-average, 53 average, 51 above-average, and 40 good).
As a playable character, Penny uses her Jet Tank One. Tilting {{button|switch|leftstick}} in a direction makes Penny spray water toward that direction, with the recoil of the water blaster pushing her the opposite direction. Pressing {{button|switch|a}} allows her to hover in midair, which negates the recoil of the water blaster, and pressing {{button|switch|a}} again cancels the hover, allowing her to move again. The ability to fire projectiles quickly (at a rate even surpassing those of traditional projectile-based characters) allows her to easily clear microgames where many objects must be cleared out in a small amount of time (e.g. [[Shadow Sports]], [[Witch! Which?]]). Her water is also effective in pushing or spinning objects (e.g. [[Gondola Lift]], [[Weird Windmill]]). Penny can also uniquely affect microgames that involve water, fire, and heat (e.g. [[Sanitation Station]], [[Hot Hoops]], [[Foggy Glasses]]). However, there are some disadvantages: because the water projectiles have active hitboxes, inadvertent use of her ability may cause her to lose the microgame with the water possibly contacting undesired objects (e.g. [[Rock Candy (microgame)|Rock Candy]], [[Fishy Felines]]), which may even render the microgame [[Unwinnable state|impossible to win]] ([[Balance the Scales]] and [[Pop Goes the Party]]). Penny herself is also comparably slower than flying characters, and is insufficient in quickly applying constant pressure to objects (e.g. [[Blow Your Horn]]). Due to her inverted movement, games that require her to move to a precise location are also a bad fit (e.g. [[Take a Seat]]), as she is more difficult to control. Overall, Penny has microgames evenly distributed to each suitability level (18 bad, 50 below-average, 53 average, 51 above-average, and 40 good).
===''WarioWare: Move It!''===
{{just released|date=November 3, 2023}}
[[File:Dr. Crygor, Penny and Mike's Cutscene in WWMI.png|left|thumb|Penny, Dr. Crygor and Mike wondering what caused inspiration for one particular cave drawing]]
Penny appears in ''[[WarioWare: Move It!]]'' where she, along with the rest of the ''WarioWare'' cast, join Wario on his vacation to [[Caresaway Island]]. Penny, Dr. Crygor and Mike all share a stage together titled "A Curious Case of Cave Art", where the three of them explore the Underarm Jungle. They find cave drawings, in which Penny points out that her brochure states that they were drawn by real cavemen. Intrigued by one of the drawings, three group try to comprehend what could have inspired the creation of the drawing. Dr. Crygor suddenly has an idea and presents the [[Time Obliterator 5.0]], a time travel device. Using the device, the group travel to the prehistoric times, and Penny praises Dr. Crygor for his successful invention. The three then see a bored caveman drawing the specific cave drawing in action, who is looking for inspiration. Upon seeing the group, the caveman gains creative inspiration and orders them to stand and pose while he draws them. After the stage is cleared, the trio is exhausted from doing all of their posing, but watch in awe seeing the caveman drawing new cave art.
[[File:WWMI Remix 1 cutscene experiment.jpg|thumb|Penny, Ashley and Dr. Crygor prepare to add in their ingredients]]
Penny returns in Remix 1, "Not-So-Relaxing Rapids", where she, along with Dr. Crygor and Ashley, accidentally cause their beach house to detach into the nearby rapids after adding in volatile ingredients to their concoctions. Everyone is flung out of the beach house, but they all land safely on top of a tour bus. After the stage is cleared, everyone exits the tour bus and find a statue of King Caresaway the First. The group looks in astonishment, but quickly changes to worry when their detached beach house falls and crushes the statue.
Penny, along with the rest of the ''WarioWare'' cast appear in the final stage, "Lava at First Sight", where they all dance to defeat [[Volcano Wario]]. After Wario is launched from the volcano, the cast enjoys their vacation, while Wario is stuck inside a temple.


===''Dr. Mario-kun''===
===''Dr. Mario-kun''===
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