6,157
edits
LinkTheLefty (talk | contribs) mNo edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 7: | Line 7: | ||
|after=[[Little Ghost Island|>>]] | |after=[[Little Ghost Island|>>]] | ||
}} | }} | ||
'''Panic Factory''' is the fifth level of the world [[Ghost Island]] where [[Donkey Kong|Donkey]] and [[Diddy Kong]] venture through in | '''Panic Factory''' is the fifth level of the world [[Ghost Island]] where [[Donkey Kong|Donkey]] and [[Diddy Kong]] venture through in ''[[DK: Jungle Climber]]''. It takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in [[Little Ghost Island]] and one of [[Booster Battle]]'s levels. The incomplete [[Mega Amp]] is the boss for this level. Enemies in this level include [[Zinger]]s and [[Kritter]]s. | ||
==Layout== | |||
== | |||
The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the [[oil barrel]] lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp. | The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the [[oil barrel]] lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp. | ||
==Enemies== | ==Enemies== | ||
The following enemies appear in the following quantities: | |||
<gallery> | |||
Kritter DKJC.png|[[Kritter]] (5) | |||
|[[ | Zinger DKJC.png|[[Zinger]] (7) | ||
</gallery> | |||
==Gallery== | ==Gallery== |
edits