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This level takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in [[Little Ghost Island]] and one of [[Booster Battle]]'s levels. The incomplete [[Mega Amp]] is the boss for this level. Enemies in this level include [[Zinger]]s and [[Kritter]]s. | This level takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in [[Little Ghost Island]] and one of [[Booster Battle]]'s levels. The incomplete [[Mega Amp]] is the boss for this level. Enemies in this level include [[Zinger]]s and [[Kritter]]s. | ||
==Overview== | ==Overview== | ||
The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the oil barrel lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp. | The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the [[oil barrel]] lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp. | ||
==Enemies== | ==Enemies== | ||
{| class="dktable-brown" width=15% | {|class="dktable-brown"width=15% | ||
!Name | !Name | ||
!Count | !Count | ||
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|JapM=Panic Factory | |JapM=Panic Factory | ||
}} | }} | ||
{{stub}} | {{stub}} | ||
{{DKJC levels}} | {{DKJC levels}} | ||
[[Category:Factories]] | [[Category:Factories]] | ||
[[Category:DK: Jungle Climber levels]] | [[Category:DK: Jungle Climber levels]] |
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