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{{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Mario'' platformer games|[[List of power-ups]]}} | {{about|the status effect which means "power-up"|the power-ups that transform [[Mario]] into different forms in various ''Mario'' platformer games|[[List of power-ups]]}} | ||
[[File:POWUp1.PNG|frame|[[Mario]] and [[Luigi]] having the | [[File:POWUp1.PNG|frame|[[Mario]] and [[Luigi]] having the POW-Up status condition]] | ||
'''POW-Up''' is a positive status condition that has appeared in several [[Mario (franchise)|''Mario'']] [[RPG]]s. It stands for "Power-Up". | '''POW-Up''' is a positive status condition that has appeared in several [[Mario (franchise)|''Mario'']] [[RPG]]s. It stands for "Power-Up". | ||
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====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:POWUp2.png|thumb|The brothers in POW-Up status in ''Mario & Luigi: Partners in Time'' | [[File:POWUp2.png|thumb|The brothers in POW-Up status in ''Mario & Luigi: Partners in Time'']] | ||
Red Peppers appear again in ''[[Mario & Luigi: Partners in Time]]'', although they affect both fighters currently active. POW-Up is indicated by an expanding red circle around the attacker. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP). | Red Peppers appear again in ''[[Mario & Luigi: Partners in Time]]'', although they affect both fighters currently active. POW-Up is indicated by an expanding red circle around the attacker. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP). | ||