Odyssey: Difference between revisions

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|footer=The souvenirs that can be bought for decorating the Odyssey, both on the inside and the outside.
|footer=The souvenirs that can be bought for decorating the Odyssey, both on the inside and the outside.
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In each kingdom Mario must collect a certain number of Power Moons to upgrade the Odyssey, expanding its sail and allowing him and Cappy to reach the next kingdom. On two occasions, though, Bowser destroys the Odyssey and it requires the given amount of Power Moons to be activated again; thus, traveling is not always possible. The first time the ship takes heavy damage is after defeating Bowser during the battle in [[Cloud Kingdom]]; the ship crashes in the [[Lost Kingdom]] and requires 10 Power Moons to be repaired. Later, on the way to [[Bowser's Kingdom]], Mario and Cappy are interrupted by Bowser and the [[Ruined Dragon]], who consequently destroys the ship. The Odyssey then needs 3 Power Moons from the [[Ruined Kingdom]] to be repaired. Eventually, the sail expands enough to close in on itself, turning the Odyssey's sail into a balloon and granting it the ability to fly to the [[Moon Kingdom]], where Bowser plans to hold his wedding. The height of the sail/balloon is determined by Mario's overall Moon total across all Kingdoms. For every kingdom Mario collects all the Power Moons and Multi-Moons from and brings to the Odyssey, including those from [[Moon Rock]]s and [[Toadette]]'s Achievements, a small circular light appears on a cardinal point beneath the Odyssey's globe in the same color as that kingdom's Power Moons, excluding those from [[Dark Side]] and [[Darker Side]], whose lights are positioned inside the circle of lights, closest to the globe. Should the player collect all 880 Power Moons (not including extras brought from [[Crazy Cap]]), the sail turns gold. 999 is the numerical limit the Odyssey displays on its balloon and on the save files. Any moons brought afterwards won't add to the number.
In each kingdom Mario must collect a certain number of Power Moons to upgrade the Odyssey, expanding its sail and allowing him and Cappy to reach the next kingdom. On two occasions, though, Bowser destroys the Odyssey and it requires the given amount of Power Moons to be activated again; thus, traveling is not always possible. The first time the ship takes heavy damage is after defeating Bowser during the battle in [[Cloud Kingdom]]; the ship crashes in the [[Lost Kingdom]] and requires 10 Power Moons to be repaired. Later, on the way to [[Bowser's Kingdom]], Mario and Cappy are interrupted by Bowser and the [[Ruined Dragon]], who consequently destroys the ship. The Odyssey then needs 3 Power Moons from the [[Ruined Kingdom]] to be repaired. Eventually, the sail expands enough to close in on itself, turning the Odyssey's sail into a balloon and granting it the ability to fly to the [[Moon Kingdom]], where Bowser plans to hold his wedding. The height of the sail/balloon is determined by Mario's overall Moon total across all Kingdoms. For every kingdom Mario collects all the Power Moons and Multi-Moons from and brings to the Odyssey, including those from [[Moon Rock]]s and [[Toadette]]'s Achievements, a small circular light appears on a cardinal point beneath the Odyssey's globe in the same color as that kingdom's Power Moons, excluding those from [[Dark Side]] and [[Darker Side]], whose lights are positioned inside the circle of lights, closest to the globe. Should the player collect all 880 Power Moons (not including extras brought from [[Crazy Cap]]), the sail turns gold. 999 is the numerical limit the Odyssey displays on its balloon and on the save files. Any moons bought afterwards won't add to the number.


[[File:SMO Wrecked Odyssey.jpg|thumb|200px|The Odyssey, crashed in the [[Lost Kingdom]]]]
[[File:SMO Wrecked Odyssey.jpg|thumb|200px|The Odyssey, crashed in the [[Lost Kingdom]]]]