Mario vs. Donkey Kong 2: March of the Minis: Difference between revisions

Added table and descriptions to Enemies section
(Added table and descriptions to Enemies section)
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===Enemies===
==Enemies==
The following is a list of enemies in the game:
{{construction|section=yes|user={{user|ThePowerPlayer}}}}
{|
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|-valign=top
|-
|
!width=8%|Enemy
*[[Bird (toy)|Bird]]s
!About
*[[Blooper]]s
|-
*[[Bob-omb]]s
|align="center"|[[Bird (toy)|Bird]]
*[[Bob-omb Fish]]
|A single Bird appears in [[Boss Game 8]], which can drop down towards the Mini Mario cannon, as well as drop [[egg]]s after Donkey Kong takes damage.
*[[Candle]]s
|-
*[[Cuttacutta]]s
|align="center"|[[Blooper]]
|
|Bloopers remain stationary until a Mini approaches, at which point they jump and hover in the air for a short time, allowing Minis to pass under them.
*[[Fire Bar]]s
|-
*[[Fireball (Donkey Kong)|Fireball]]s
|align="center"|[[Bob-omb]]
*[[Mummy Guy]]s
|Bob-ombs only appear in [[Shy Guy Smash!]]. Tapping them causes them to explode and the player to lose 5 points.
*[[Fire Piranha Plant|Piranha Plant]]s
|-
*[[Polterguy|Phantom Guy]]s
|align="center"|[[Bob-omb Fish]]
*[[Lava Bubble|Podoboo]]s
|Bob-omb Fish only appear in [[Special Kit 3]] in the [[Construction Zone]]. If a [[Mini Donkey Kong]] gets close to them, they rise to the water's surface and explode.
|
|-
*[[Shy Guy (toy)|Shy Guy]]s
|align="center"|[[Candle]]
*[[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)|Spy Guy]]s
|Candles quickly rise and lower from a set position, burning any Minis that touch them.
*[[Snapjaw]]s
|-
*[[Snifit (toy)|Snifit]]s
|align="center"|[[Capture Kong]]
*[[Magnet Sparky|Spark]]ies
|Capture Kongs capture any Minis they touch. They can be stunned by a Mini using hammers, freeing any Minis they have captured.
*[[Swoop]]s
|-
|
|align="center"|[[Circus Kong]]
*[[Thwomp]]s
|Circus Kongs toss Minis into the air, and can be stunned by a Mini using hammers.
*[[Capture Kong]]s
|-
*[[Circus Kong]]s
|align="center"|[[Cool Kong]]
*[[Cool Kong]]s
|Cool Kongs can transport Minis to different locations if they grab onto a Cool Kong's tie or stand on its head.
*[[Crash Kong]]s
|-
*[[Kongā]]
|align="center"|[[Crash Kong]]
*[[Donkey Kong]]
|Crash Kongs charge at Minis, attempting to flatten them into a wall. Minis can stand on them.
|-
|align="center"|[[Cuttacutta]]
|Cuttacuttas move from left to right and can extend their claw to break Minis.
|-
|align="center"|[[Fire Bar]]
|Fire Bars burn any Minis that come into contact with their [[fireball]]s.
|-
|align="center"|[[Fireball (Donkey Kong)|Fireball]]
|Fireballs move along the ground and can climb ladders. They can be defeated by a Mini with hammers.
|-
|align="center"|[[Kongā]]
|Kongā automatically fall extremely fast and rise slowly, and can be stood on by a Mini.
|-
|align="center"|[[Mummy Guy]]
|Mummy Guys break if a Mini stands on them, but come back to life shortly afterwards.
|-
|align="center"|[[Fire Piranha Plant|Piranha Plant]]
|Piranha Plants spit fireballs, which can burn Minis they touch.
|-
|align="center"|[[Polterguy|Phantom Guy]]
|Phantom Guys move between fixed positions, and can be turned into harmless blocks using Color Switches.
|-
|align="center"|[[Lava Bubble|Podoboo]]
|Podoboos jump out of [[lava]], and can burn any Minis they touch.
|-
|align="center"|[[Shy Guy (toy)|Shy Guy]]
|Shy Guys are basic enemies that Minis can stand on and defeat using hammers.
|-
|align="center"|[[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)|Spy Guy]]
|Spy Guys are Shy Guys that hover in midair. Their jet flame can burn Minis.
|-
|align="center"|[[Snapjaw]]
|Snapjaws can eat any [[vine]]s they touch, reaching a different height and opening a new area in the process.
|-
|align="center"|[[Snifit (toy)|Snifit]]
|Snifits wind up before shooting a stream of five bullets. They can be stood on by Minis.
|-
|align="center"|[[Magnet Sparky|Sparky]]
|Sparkies move along magnetic objects. Their path can be changed by placing Magnetic Blocks or flipping a Rotating Magnet Stick.
|-
|align="center"|[[Swoop]]
|Swoops only appear in [[Boss Game 7]], where they attempt to swoop down at the Mini Marios.
|-
|align="center"|[[Thwomp]]
|Thwomps fall down and attempt to crush approaching Minis.
|-
|align="center"|[[Donkey Kong]]
|Donkey Kong is fought as a boss at the end of each floor.
|}
|}


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