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(→History: Earliest recorded appearances of wario in real time are dated 1993, a year before wario land) |
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[[File:AiMIRT_LSE_NNY.png|thumb|375px|Mario standing outside [[Peach's Castle]], as seen in the most recent iteration of Mario in Real Time]] | [[File:AiMIRT_LSE_NNY-1.png|thumb|375px|Mario standing outside [[Peach's Castle]], as seen in the most recent iteration of Mario in Real Time]] | ||
'''Mario in Real Time''' (more commonly known as '''MIRT''') is an interactive system developed by SimGraphics and introduced in 1991,<ref>https://twitter.com/CharlesMartinet/status/1493266234644779012?s=09</ref><ref name=Coyle>{{media link|Coyleinfo1.png}}</ref> and it has since been used by [[Nintendo]] across various promotional events. Conceived by SimGraphics CTO Mike Fusco,<ref name="SIMG"> [https://simg.com/about/ SimGraphics homepage.]</ref><ref name="GWR"> Guinness World Records (December 13, 2018). [https://youtu.be/jGego2-o3u4?t=184 Charles interviewed on GWR podcast]. ''YouTube''. Retrieved February 7, 2023.</ref> the system allows for passersby at conventions, tradeshows, and other promotional events to interact with [[Mario]], and on occasion other characters as well. | '''Mario in Real Time''' (more commonly known as '''MIRT''') is an interactive system developed by SimGraphics and introduced in 1991,<ref>https://twitter.com/CharlesMartinet/status/1493266234644779012?s=09</ref><ref name=Coyle>{{media link|Coyleinfo1.png}}</ref> and it has since been used by [[Nintendo]] across various promotional events. Conceived by SimGraphics CTO Mike Fusco,<ref name="SIMG"> [https://simg.com/about/ SimGraphics homepage.]</ref><ref name="GWR"> Guinness World Records (December 13, 2018). [https://youtu.be/jGego2-o3u4?t=184 Charles interviewed on GWR podcast]. ''YouTube''. Retrieved February 7, 2023.</ref> the system allows for passersby at conventions, tradeshows, and other promotional events to interact with [[Mario]], and on occasion other characters as well. | ||
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