Mario Sports Mix: Difference between revisions

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Wii:'''<br>{{release|Japan|November 25, 2010|HK|November 25, 2010|ROC|November 25, 2010|Australia|January 27, 2011|Europe|January 28, 2011|UK|February 4, 2011|USA|February 7, 2011}} '''Wii U (digital download):'''<br>{{release|Europe|October 8, 2015|Australia|October 8, 2015|USA|August 11, 2016|Japan|August 24, 2016<ref>[http://nintendoeverything.com/10-wii-games-coming-to-japanese-wii-u-eshop-over-coming-weeks-with-my-nintendo-discount/ 10 Wii games coming to Japanese Wii U eShop over coming weeks, with My Nintendo discount]. ''NintendoEverything''. Retrieved July 21, 2016.</ref>}}
|release='''Wii:'''<br>{{release|Japan|November 25, 2010|HK|November 25, 2010|ROC|November 25, 2010|Australia|January 27, 2011|Europe|January 28, 2011|UK|February 4, 2011|USA|February 7, 2011}} '''Wii U (digital download):'''<br>{{release|Europe|October 8, 2015|Australia|October 8, 2015|USA|August 11, 2016|Japan|August 24, 2016<ref>[http://nintendoeverything.com/10-wii-games-coming-to-japanese-wii-u-eshop-over-coming-weeks-with-my-nintendo-discount/ 10 Wii games coming to Japanese Wii U eShop over coming weeks, with My Nintendo discount]. ''NintendoEverything''. Retrieved July 21, 2016.</ref>}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=[[Genre#Sports|Sports]]
|genre=[[Genre#Sports|Sports]]
|modes=1-4 players Competitive & 1-3 players Cooperative Multiplayer (2-on-2 or 3-on-3)
|modes=1-4 players Competitive & 1-3 players Cooperative Multiplayer (2-on-2 or 3-on-3)
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|input={{input|nunchuk=1|wmsideways=1}}
|input={{input|nunchuk=1|wmsideways=1}}
}}
}}
'''''Mario Sports Mix''''' is a ''[[Mario (franchise)|Mario]]'' [[Genre#Sports|sports]] game for the [[Wii]] and a follow-up to the 2006 [[Nintendo DS]] game ''[[Mario Hoops 3-on-3]]''. The game features [[Mario]] and company competing in four sports: hockey, basketball, dodgeball, and volleyball, along with the ''{{wikia|finalfantasy|Final Fantasy series|Final Fantasy}}'' characters who have appeared in ''Mario Hoops 3-on-3'' as well. [[Slime (Dragon Quest)|Slime]], a ''[[DragonQuest:Dragon Quest (series)|Dragon Quest]]'' mascot, makes an appearance in this game. This game was developed by [[Square Enix]], who also developed ''Mario Hoops 3-on-3''.
'''''Mario Sports Mix''''' is a ''[[Super Mario (franchise)|Super Mario]]'' [[Genre#Sports|sports]] game for the [[Wii]] and a follow-up to the 2006 [[Nintendo DS]] game ''[[Mario Hoops 3-on-3]]''. The game features [[Mario]] and company competing in four sports: hockey, basketball, dodgeball, and volleyball, along with the ''{{wp|Final Fantasy}}'' characters who have appeared in ''Mario Hoops 3-on-3'' as well. [[Slime (Dragon Quest)|Slime]], a ''[[DragonQuest:Dragon Quest (series)|Dragon Quest]]'' mascot, makes an appearance in this game. This game was developed by [[Square Enix]], who also developed ''Mario Hoops 3-on-3''.


The game supported the [[Nintendo Wi-Fi Connection]] feature, which enables players to play with other players in their region. To save any game data, three blocks of memory have to be used on the Wii system. However, due to the game's Wi-Fi compatibilities, the game data is copy protected, which means it cannot be transferred onto other Wii systems. As of May 20th 2014, [[Nintendo]] has terminated the Nintendo Wi-Fi Connection service.
The game supported the [[Nintendo Wi-Fi Connection]] feature, which enables players to play with other players in their region. To save any game data, three blocks of memory have to be used on the Wii system. However, due to the game's Wi-Fi compatibilities, the game data is copy protected, which means it cannot be transferred onto other Wii systems. [[Nintendo]] terminated the Nintendo Wi-Fi Connection service on May 20, 2014, making the game no longer playable online.
 
The game was later rereleased for the [[Wii U]] digital download in Europe and Australia in October 2015 and in North America and Japan in August 2016.


The game was later re-released for the [[Wii U]] [[Nintendo eShop]] as a digital download in Europe and Australia in October 2015 and in North America and Japan in August 2016; however, it was eventually removed after the service's discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, but players who did so before this date can still play it as long as any version is on their Wii U device.
==Story==
==Story==
[[File:MSM Tournament 1.png|right|thumb|200px|The scene where Toad witnesses the sight of a mysterious, blazing comet falling into the Mushroom Kingdom.]]
[[File:MSM Tournament 1.png|thumb|200px|The scene where Toad witnesses the sight of a mysterious, blazing comet falling into the Mushroom Kingdom.]]
One day in the [[Mushroom Kingdom]], [[Toad]] is gardening flowers when suddenly the sky turns dark, and a strange object falls from the sky and crashes. Toad is worried about the situation, so he, along with some other [[Toad (species)|Toads]], rushes to the crashed object to examine it. The Toads find four colored crystals: a red crystal containing a basketball; a green crystal containing a volleyball; a yellow crystal containing a dodgeball; and a blue crystal containing a [[coin]]. While observing the [[Sports Crystal|mysterious crystals]], the Toads suddenly come up with an idea of introducing new sports - Basketball, Volleyball, Dodgeball and Hockey - to the Mushroom Kingdom. The Toads also organize tournaments for the four sports. The best players of the tournament earn a prize: one of the four crystals that fell from the sky. [[Mario]], his friends, and his foes are ready to play sports and enter the tournaments to find out who are the best players of the Mushroom Kingdom.
One day in the [[Mushroom Kingdom]], [[Toad]] is gardening flowers when suddenly the sky turns dark, and a strange object falls from the sky and crashes. Toad is worried about the situation, so he, along with some other [[Toad (species)|Toads]], rushes to the crashed object to examine it. The Toads find four colored crystals: a red crystal containing a basketball; a green crystal containing a volleyball; a yellow crystal containing a dodgeball; and a blue crystal containing a [[coin]]. While observing the [[Sports Crystal|mysterious crystals]], the Toads suddenly come up with an idea of introducing new sports - Basketball, Volleyball, Dodgeball and Hockey - to the Mushroom Kingdom. The Toads also organize tournaments for the four sports. The best players of the tournament earn a prize: one of the four crystals that fell from the sky. [[Mario]], his friends, and his foes are ready to play sports and enter the tournaments to find out who are the best players of the Mushroom Kingdom.
[[File:MSM Tournament 2.png|thumb|left|The discovery of the Sports Crystals lead to the events in the game.]]
[[File:MSM Tournament 2.png|thumb|left|The discovery of the Sports Crystals lead to the events in the game.]]
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There are also special options that can be adjusted for each sport in [[Mario Sports Mix#Exhibition|exhibition mode]], such as turning on and off ? Panels, setting the number of periods and the time limit, and other options which can be specific for each sport. Once the options are set, they do not reset whenever a players turns off the game.
There are also special options that can be adjusted for each sport in [[Mario Sports Mix#Exhibition|exhibition mode]], such as turning on and off ? Panels, setting the number of periods and the time limit, and other options which can be specific for each sport. Once the options are set, they do not reset whenever a players turns off the game.


On a side note, there's an option which enables the players to receive commands. However, this option is available only when the CPU level is set to "Easy".
On a side note, there is an option which enables the players to receive commands. However, this option is available only when the CPU level is set to "Easy".
{{br}}
{{br}}
====Basketball====
====Basketball====
[[File:MarioStadium-Basketball-3vs3-MarioSportsMix.png|thumb|left|Basketball plays in a similar fashion as in ''[[Mario Hoops 3-on-3]]'', but with a few minor changes.]]
[[File:MarioStadium-Basketball-3vs3-MarioSportsMix.png|thumb|left|Basketball plays in a similar fashion as in ''[[Mario Hoops 3-on-3]]'', but with a few minor changes.]]
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====Hockey====
====Hockey====
[[File:MSM 1-1 Hockey.png|thumb|right|The opening face-off in Hockey]]
[[File:MSM 1-1 Hockey.png|thumb|The opening face-off in Hockey]]
A hockey game always begins with a face-off that is done by Lakitu to determine which team gets the puck at the start of the period. If a team scores a goal or a special shot, another face-off takes place. The goalkeepers in this sport are [[Shy Guy]]s, and their color depends on which team they are in. In order to steal the puck, players must tackle each other, which can be achieved by the motion of shaking the {{button|wii|Wiimote}} ({{button|wii|2}} in sideways mode) or simply by making a character go in front of the opponent with the puck. Sometimes, a struggle ensues and players must shake their Wii Remote the fastest that they can in order to win the puck over and knock the opponents away. The team with the most points wins and, very much like basketball, this game is played in time limits and transitional periods. This sport uses a Hockey Stick.
A hockey game always begins with a face-off that is done by Lakitu to determine which team gets the puck at the start of the period. If a team scores a goal or a special shot, another face-off takes place. The goalkeepers in this sport are [[Shy Guy]]s, and their color depends on which team they are in. In order to steal the puck, players must tackle each other, which can be achieved by the motion of shaking the {{button|wii|Wiimote}} ({{button|wii|2}} in sideways mode) or simply by making a character go in front of the opponent with the puck. Sometimes, a struggle ensues and players must shake their Wii Remote the fastest that they can in order to win the puck over and knock the opponents away. The team with the most points wins and, very much like basketball, this game is played in time limits and transitional periods. This sport uses a Hockey Stick.
{{br}}
{{br}}
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Sports Mix is a tournament-only game mode, which uses all of the sports. To unlock it, players must complete all four Star Cups and defeat [[Behemoth]]. In this game mode, the sport that is played is chosen randomly for each round. Computer controlled characters are set on the Expert difficulty level, the hardest difficulty level in the game. When the players beat the Star Cup, they fight the [[Behemoth King]], instead of the normal Behemoth. The Behemoth King has more health than Behemoth and is harder to beat.
Sports Mix is a tournament-only game mode, which uses all of the sports. To unlock it, players must complete all four Star Cups and defeat [[Behemoth]]. In this game mode, the sport that is played is chosen randomly for each round. Computer controlled characters are set on the Expert difficulty level, the hardest difficulty level in the game. When the players beat the Star Cup, they fight the [[Behemoth King]], instead of the normal Behemoth. The Behemoth King has more health than Behemoth and is harder to beat.


Players can select only characters and costumes that are unlocked in all four sports. For example, if players unlock [[Cactuar]] for Basketball, Hockey, and Volleyball, but not for Dodgeball, it cannot be selected in Sports Mix mode. If players unlock Cactuar for Dodgeball as well, it can be selected in Sports Mix mode. In a similar manner, recolors cannot be used unless they are unlocked for all four sports as well.
Players can select only characters and alternate costumes that are unlocked in all four sports. Characters unlocked in three sports but not the fourth cannot be used in Sports Mix mode.


==Controls==
==Controls==
Each sport utilizes various controls, depending on the control scheme that the players use.
Each sport utilizes various controls, depending on the control scheme that the players use.
===Basketball===
===Basketball===
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style=background:#ccc
|-style=background:#ccc
!width=10%|Command
!width=10%|Command
!width=45%|Wii Remote (horizontal)
!width=45%|Wii Remote (horizontal)
!width=45%| Wii Remote + Nunchuk
!width=45%|Wii Remote + Nunchuk
|-style=background:#66aa00;color:white
|-style=background:#66aa00;color:white
!colspan=3|Common Controls
!colspan=3|Common Controls
|-
|-
! Run
!Run
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Stick}}
|{{button|wii|Stick}}
|-
|-
! Jump
!Jump
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote
|Shaking the Wii Remote
|-
|-
! Swap Characters
!Swap Characters
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|- style="background:#ff6600;color:white"
|-style="background:#ff6600;color:white"
! colspan=3 | Offensive Controls
!colspan=3|Offensive Controls
|-
|-
! Trick Move
!Trick Move
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|Rotating {{button|wii|Stick}} or pressing {{button|wii|Z}}
|Rotating {{button|wii|Stick}} or pressing {{button|wii|Z}}
|-
|-
! Pass
!Pass
|{{button|wii|1}}
|{{button|wii|1}}
|{{button|wii|A}}
|{{button|wii|A}}
|-
|-
! Jump Shot
!Jump Shot
|{{button|wii|2}} while jumping.
|{{button|wii|2}} while jumping.
|Shaking the Wii Remote while jumping.
|Shaking the Wii Remote while jumping.
|-
|-
! Dunk
!Dunk
|{{button|wii|2}} button while running near the basket.
|{{button|wii|2}} button while running near the basket.
|Shaking the Wii Remote while running near the basket.
|Shaking the Wii Remote while running near the basket.
|-
|-
! Layup
!Layup
|{{button|wii|1}} while dunking.
|{{button|wii|1}} while dunking.
|{{button|wii|A}} while dunking.
|{{button|wii|A}} while dunking.
|-
|-
! Special Move
!Special Move
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|A}} + {{button|wii|B}}
|{{button|wii|A}} + {{button|wii|B}}
|-
|-
! Item Shot
!Item Shot
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}} while shaking the Wii remote
|{{button|wii|B}} while shaking the Wii remote
|-
|-
! Combo
!Combo
|Holding and releasing {{button|wii|1}} when the players' team has the ball.
|Holding and releasing {{button|wii|1}} when the players' team has the ball.
|Holding and releasing {{button|wii|A}} when the players' team has the ball.
|Holding and releasing {{button|wii|A}} when the players' team has the ball.
|- style="background:#0066ff;color:white"
|-style="background:#0066ff;color:white"
! colspan=3 | Defensive Controls
!colspan=3|Defensive Controls
|-
|-
! Steal
!Steal
|{{button|wii|1}}
|{{button|wii|1}}
|{{button|wii|A}}
|{{button|wii|A}}
|-
|-
! Smash Steal
!Smash Steal
|Blocking for an extended time period.
|Blocking for an extended time period.
|Blocking for an extended time period.
|Blocking for an extended time period.
|-
|-
! Jump Block
!Jump Block
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote
|Shaking the Wii Remote
|-
|-
! Jump Cut
!Jump Cut
|{{button|wii|1}} while blocking.
|{{button|wii|1}} while blocking.
|{{button|wii|A}} while blocking.
|{{button|wii|A}} while blocking.
|-
|-
! Jump Attack
!Jump Attack
|{{button|wii|2}} button while blocking.
|{{button|wii|2}} button while blocking.
|Shaking the Wii Remote while blocking.
|Shaking the Wii Remote while blocking.
|-
|-
! Use Item
!Use Item
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}}
|{{button|wii|B}}
|-
|}
|}


===Volleyball===
===Volleyball===
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style=background:#ccc
|-style=background:#ccc
!width=10%|Command
!width=10%|Command
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|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote
|Shaking the Wii Remote
|- style="background:#ff6600;color:white"
|-style="background:#ff6600;color:white"
! colspan=3 | Other Controls
!colspan=3|Other Controls
|-
|-
! Move
!Move
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Stick}}
|{{button|wii|Stick}}
|-
|-
! Swap Characters
!Swap Characters
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|-
|-
! Receive
!Receive
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|-
|-
! Jump
!Jump
|{{button|wii|1}} On the third hit, {{button|wii|2}}. If Auto Jump is ON, this command executes immediately before a spike.
|{{button|wii|1}} On the third hit, {{button|wii|2}}. If Auto Jump is ON, this command executes immediately before a spike.
|{{button|wii|A}}. On the third hit, shaking the Wii Remote. If Auto Jump is ON, this command executes immediately before a spike.
|{{button|wii|A}}. On the third hit, shaking the Wii Remote. If Auto Jump is ON, this command executes immediately before a spike.
|-
|-
! Spike
!Spike
|{{button|wii|2}} while jumping.
|{{button|wii|2}} while jumping.
|Shaking the Wii Remote while jumping.
|Shaking the Wii Remote while jumping.
|-
|-
! Super Spike
!Super Spike
|Spiking after charging at the landing marker.
|Spiking after charging at the landing marker.
|Spiking after charging at the landing marker.
|Spiking after charging at the landing marker.
|-
|-
! Aiming Spikes
!Aiming Spikes
|{{button|wii|Pad}} to move the landing cursor.
|{{button|wii|Pad}} to move the landing cursor.
|{{button|wii|Stick}} to move the landing cursor.
|{{button|wii|Stick}} to move the landing cursor.
|-
|-
! Fake Out
!Fake Out
|{{button|wii|1}} while jumping.
|{{button|wii|1}} while jumping.
|{{button|wii|A}} while jumping.
|{{button|wii|A}} while jumping.
|-
|-
! Block
!Block
|{{button|wii|2}} while near the net.
|{{button|wii|2}} while near the net.
|Shaking the Wii Remote
|Shaking the Wii Remote
|-
|-
! Use Item
!Use Item
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}}
|{{button|wii|B}}
|-
|-
! Item Spike
!Item Spike
|{{button|wii|A}} while jumping.
|{{button|wii|A}} while jumping.
|{{button|wii|B}} button then shaking the Wii Remote.
|{{button|wii|B}} button then shaking the Wii Remote.
|-
|-
! Special Move
!Special Move
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|A}} + {{button|wii|B}}
|{{button|wii|A}} + {{button|wii|B}}
|-
|-
! Combo
!Combo
|Holding and then releasing the {{button|wii|1}} button when the players' team has the ball.
|Holding and then releasing the {{button|wii|1}} button when the players' team has the ball.
|Holding and then releasing the {{button|wii|A}} button when the players' team has the ball.
|Holding and then releasing the {{button|wii|A}} button when the players' team has the ball.
|-
|}
|}


===Dodgeball===
===Dodgeball===
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|- style="background:#cccccc"
|-style="background:#cccccc"
! width=10% | Command !! width=45% | Wii Remote (horizontal) !! width=45% | Wii Remote + Nunchuk
!width=10%|Command!!width=45%|Wii Remote (horizontal)!!width=45%|Wii Remote + Nunchuk
|- style="background:#66aa00;color:white"
|-style="background:#66aa00;color:white"
! colspan=3 | Common Controls
!colspan=3|Common Controls
|-
|-
! Move
!Move
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Stick}}
|{{button|wii|Stick}}
|-
|-
! Swap Characters
!Swap Characters
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|C}} This only works if the player's teammates are CPU players.
|{{button|wii|C}} This only works if the player's teammates are CPU players.
|- style="background:#ff6600;color:white"
|-style="background:#ff6600;color:white"
! colspan=3 | Offensive Controls
!colspan=3|Offensive Controls
|-
|-
! Attack
!Attack
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote
|Shaking the Wii Remote
|-
|-
! Super Attack
!Super Attack
|While running near the center line, {{button|wii|2}} when the charge is full.
|While running near the center line, {{button|wii|2}} when the charge is full.
|While running near the center line, shaking the Wii Remote when the charge is full.
|While running near the center line, shaking the Wii Remote when the charge is full.
|-
|-
! Jump Attack
!Jump Attack
|Running to the center line to jump. During that time, {{button|wii|2}} button to attack.
|Running to the center line to jump. During that time, {{button|wii|2}} button to attack.
|Running to the center line to jump. During that time, shaking the Wii Remote to attack.
|Running to the center line to jump. During that time, shaking the Wii Remote to attack.
|-
|-
! Pass
!Pass
|{{button|wii|1}} {{button|wii|Pad}} is used to direct the pass on 3-player teams.
|{{button|wii|1}} {{button|wii|Pad}} is used to direct the pass on 3-player teams.
|{{button|wii|A}} {{button|wii|Stick}} is used to direct the pass on 3-player teams.
|{{button|wii|A}} {{button|wii|Stick}} is used to direct the pass on 3-player teams.
|-
|-
! Fake Out
!Fake Out
|Shaking the Wii Remote
|Shaking the Wii Remote
|{{button|wii|Pad}} then shaking the Wii Remote.
|{{button|wii|Pad}} then shaking the Wii Remote.
|-
|-
! Special Move
!Special Move
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|A}} + {{button|wii|B}}
|{{button|wii|A}} + {{button|wii|B}}
|-
|-
! Item Attack
!Item Attack
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}} then shaking the Wii Remote.
|{{button|wii|B}} then shaking the Wii Remote.
|-
|-
! Combo
!Combo
|Holding and then releasing {{button|wii|1}} when the players' team has the ball.
|Holding and then releasing {{button|wii|1}} when the players' team has the ball.
|Holding and then releasing {{button|wii|A}} when the players' team has the ball.
|Holding and then releasing {{button|wii|A}} when the players' team has the ball.
|- style="background:#0066ff;color:white"
|-style="background:#0066ff;color:white"
! colspan=3 | Defensive Controls
!colspan=3|Defensive Controls
|-
|-
! Dodge Roll
!Dodge Roll
|{{button|wii|1}}. Some characters repel the dodgeball instead of evading it; those kinds of moves have no effect against item attacks.
|{{button|wii|1}}. Some characters repel the dodgeball instead of evading it; those kinds of moves have no effect against item attacks.
|Shaking the Wii Remote. Some characters repel the dodgeball instead of evading it; those kinds of moves have no effect against item attacks.
|Shaking the Wii Remote. Some characters repel the dodgeball instead of evading it; those kinds of moves have no effect against item attacks.
|-
|-
! Catch
!Catch
|{{button|wii|2}} This move has no effect against item attacks.
|{{button|wii|2}} This move has no effect against item attacks.
|{{button|wii|A}} + {{button|wii|B}} This move has no effect against item attacks.
|{{button|wii|A}} + {{button|wii|B}} This move has no effect against item attacks.
|-
|-
! Diving Catch
!Diving Catch
|{{button|wii|1}} button before the dodgeball touches the ground.
|{{button|wii|1}} button before the dodgeball touches the ground.
|Shaking the Wii Remote before the dodgeball touches the ground.
|Shaking the Wii Remote before the dodgeball touches the ground.
|-
|-
! Steal Pass
!Steal Pass
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|{{button|wii|A}}
|{{button|wii|A}}
|-
|-
! Use Item
!Use Item
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}}
|{{button|wii|B}}
|-
|}
|}
===Hockey===
===Hockey===
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|- style="background:#cccccc"
|-style="background:#cccccc"
! width=10% | Command !! width=45% | Wii Remote (horizontal) !! width=45% | Wii Remote + Nunchuk
!width=10%|Command!!width=45%|Wii Remote (horizontal)!!width=45%|Wii Remote + Nunchuk
|- style="background:#66aa00;color:white"
|-style="background:#66aa00;color:white"
! colspan=3 | Common Controls
!colspan=3|Common Controls
|-
|-
! Face-Off
!Face-Off
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|-
|-
! Skate
!Skate
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Stick}}
|{{button|wii|Stick}}
|-
|-
! Stop / Turn
!Stop / Turn
|{{button|wii|Pad}} in the opposite direction.
|{{button|wii|Pad}} in the opposite direction.
|{{button|wii|Stick}} in the opposite direction.
|{{button|wii|Stick}} in the opposite direction.
|-
|-
! Fighting
!Fighting
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|-
|-
! Swap Characters
!Swap Characters
|{{button|wii|B}} This only works if the players' teammates are CPU players.
|{{button|wii|B}} This only works if the players' teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|{{button|wii|C}} This only works if the players' teammates are CPU players.
|- style="background:#ff6600;color:white"
|-style="background:#ff6600;color:white"
! colspan=3 | Offensive Controls
!colspan=3|Offensive Controls
|-
|-
! Shoot
!Shoot
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|-
|-
! Aiming Shots
!Aiming Shots
|{{button|wii|2}}; {{button|wii|Pad}} to adjust the aiming direction.
|{{button|wii|2}}; {{button|wii|Pad}} to adjust the aiming direction.
|{{button|wii|Z}}; {{button|wii|Stick}} to adjust the aiming direction.
|{{button|wii|Z}}; {{button|wii|Stick}} to adjust the aiming direction.
|-
|-
! Charge
!Charge
|{{button|wii|2}}
|{{button|wii|2}}
|{{button|wii|Z}}
|{{button|wii|Z}}
|-
|-
! Super Shot
!Super Shot
|Releasing {{button|wii|2}} after charging.
|Releasing {{button|wii|2}} after charging.
|Shaking the Wii Remote after charging.
|Shaking the Wii Remote after charging.
|-
|-
! Fake Out
!Fake Out
|Shaking the Wii Remote while charging.
|Shaking the Wii Remote while charging.
|{{button|wii|Z}} then {{button|wii|A}}
|{{button|wii|Z}} then {{button|wii|A}}
|-
|-
! Pass
!Pass
|{{button|wii|1}}
|{{button|wii|1}}
|{{button|wii|A}}
|{{button|wii|A}}
|-
|-
! Special Move
!Special Move
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|A}} + {{button|wii|B}}
|{{button|wii|A}} + {{button|wii|B}}
|-
|-
! Item Shot
!Item Shot
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}} then shaking the Wii Remote.
|{{button|wii|B}} then shaking the Wii Remote.
|-
|-
! Combo
!Combo
|Holding and releasing {{button|wii|1}} when the players' team has the puck.
|Holding and releasing {{button|wii|1}} when the players' team has the puck.
|Holding and releasing {{button|wii|A}} when the players' team has the puck.
|Holding and releasing {{button|wii|A}} when the players' team has the puck.
|- style="background:#0066ff;color:white"
|-style="background:#0066ff;color:white"
! colspan=3 | Defensive Controls
!colspan=3|Defensive Controls
|-
|-
! Check
!Check
|{{button|wii|2}} button. A more powerful check is performed when players check three times in a row.
|{{button|wii|2}} button. A more powerful check is performed when players check three times in a row.
|Shaking the Wii Remote. A more powerful check is performed when players check three times in a row.
|Shaking the Wii Remote. A more powerful check is performed when players check three times in a row.
|-
|-
! Intercept
!Intercept
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote.
|Shaking the Wii Remote.
|-
|-
! Use Item
!Use Item
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}}
|{{button|wii|B}}
|-
|-
! Goalkeeper Control
!Goalkeeper Control
|{{button|wii|2}} button when the opponent shoots.
|{{button|wii|2}} button when the opponent shoots.
|{{button|wii|Z}} button when the opponent shoots.
|{{button|wii|Z}} button when the opponent shoots.
|-
|}
|}


===Behemoth battle===
===Behemoth battle===
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|- style="background:#cccccc"
|-style="background:#cccccc"
! width=10% | Command !! width=45% | Wii Remote (horizontal) !! width=45% | Wii Remote + Nunchuk
!width=10%|Command!!width=45%|Wii Remote (horizontal)!!width=45%|Wii Remote + Nunchuk
|-
|-
! Move
!Move
| {{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Stick}}
|{{button|wii|Stick}}
|-
|-
! Swap Characters
!Swap Characters
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|B}} This only works if the player's teammates are CPU players.
|{{button|wii|C}} button. This only works if the player's teammates are CPU players.
|{{button|wii|C}} button. This only works if the player's teammates are CPU players.
|-
|-
! Shoot (Hockey)
!Shoot (Hockey)
|{{button|wii|2}} button to charge and releasing to attack.
|{{button|wii|2}} button to charge and releasing to attack.
|{{button|wii|Z}} button to charge and releasing it to attack.
|{{button|wii|Z}} button to charge and releasing it to attack.
|-
|-
! Attack (Dodgeball)
!Attack (Dodgeball)
|{{button|wii|2}}
|{{button|wii|2}}
|Shaking the Wii Remote
|Shaking the Wii Remote
|-
|-
! Dunk (Basketball)
!Dunk (Basketball)
|{{button|wii|2}} button while holding a meteor and running near Behemoth's head.
|{{button|wii|2}} button while holding a meteor and running near Behemoth's head.
|Shaking the Wii Remote while holding a meteor and running near Behemoth's head.
|Shaking the Wii Remote while holding a meteor and running near Behemoth's head.
|-
|-
! Pass
!Pass
|{{button|wii|1}} while holding a meteor to pass to teammates. The teammates treat the meteor as a volleyball.
|{{button|wii|1}} while holding a meteor to pass to teammates. The teammates treat the meteor as a volleyball.
|{{button|wii|A}} while holding a meteor to pass to teammates. The teammates treat the meteor as a volleyball.
|{{button|wii|A}} while holding a meteor to pass to teammates. The teammates treat the meteor as a volleyball.
|-
|-
! Dodge Roll (Dodgeball)
!Dodge Roll (Dodgeball)
|{{button|wii|1}} button. All characters do this move, regardless of defensive maneuvers in dodgeball.
|{{button|wii|1}} button. All characters do this move, regardless of defensive maneuvers in dodgeball.
|Shaking the Wii Remote. All characters do this move, regardless of defensive maneuvers in dodgeball.
|Shaking the Wii Remote. All characters do this move, regardless of defensive maneuvers in dodgeball.
|-
|-
! Use Item
!Use Item
|{{button|wii|A}}
|{{button|wii|A}}
|{{button|wii|B}}
|{{button|wii|B}}
Line 437: Line 432:
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|1}} + {{button|wii|2}}
|{{button|wii|A}} + {{button|wii|B}}
|{{button|wii|A}} + {{button|wii|B}}
|-
|}
|}


Line 444: Line 438:
[[File:MSM Characterselect.png|thumb|250px|The starting roster.]]
[[File:MSM Characterselect.png|thumb|250px|The starting roster.]]
There are nineteen playable characters in ''Mario Sports Mix''; thirteen are default and six are unlockable. All of them are categorized by five groups:
There are nineteen playable characters in ''Mario Sports Mix''; thirteen are default and six are unlockable. All of them are categorized by five groups:
*'''{{color|All-around|green}}''' - All-around characters have average Power, Speed, and Technique. They generally are not strong or weak at any stats.
*'''{{color|All-around|green}}''' - All-around characters have average Power, Speed, and Technique. They generally are not strong or weak at any stats.
*'''{{color|Technical|orange}}''' - Technical characters have more Technique than Speed and Power. These characters can better aim their shots.
*'''{{color|Technical|orange}}''' - Technical characters have more Technique than Speed and Power. These characters can better aim their shots.
Line 450: Line 443:
*'''{{color|Speedy|blue}}''' - Speedy characters have more Speed than Power and Technique. These characters can move faster over the ground.
*'''{{color|Speedy|blue}}''' - Speedy characters have more Speed than Power and Technique. These characters can move faster over the ground.
*'''{{color|Tricky|hotpink}}''' - Tricky characters have one strong stat and two usually weak stats. However, they do have some useful, but tricky moves.
*'''{{color|Tricky|hotpink}}''' - Tricky characters have one strong stat and two usually weak stats. However, they do have some useful, but tricky moves.
As ''Mario Hoops 3-on-3'', this game is shown to make use of character specific abilities. Prior to using these abilities, there is a meter that needs to be filled (shown on the bottom left and right corners of the gameplay screen). These abilities in question can allow the characters to unleash a powerful move in the variety of sports in the game that can help the players win a game. Each special ability is unique to each character and these moves tend to vary from the sport that players are playing.
As ''Mario Hoops 3-on-3'', this game is shown to make use of character specific abilities. Prior to using these abilities, there is a meter that needs to be filled (shown on the bottom left and right corners of the gameplay screen). These abilities in question can allow the characters to unleash a powerful move in the variety of sports in the game that can help the players win a game. Each special ability is unique to each character and these moves tend to vary from the sport that players are playing.


Finally, the playable characters have their own stat values, which depict their strengths and weaknesses. For the respective charts shown below on this article, the stat values for each playable character are out of 5.
Finally, the playable characters have their own stat values, which depict their strengths and weaknesses. For the respective charts shown below on this article, the stat values for each playable character are out of 5.
====Starting characters====
====Starting characters====
=====All-around characters=====
=====All-around characters=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#1C9C00;color:white"
|-style="background:#1C9C00;color:white"
! width=120px | Character
!width=120px|Character
! | Special Shot
!|Special Shot
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallMario.png|link=Mario|center]]
|rowspan=3|[[File:MSMsmallMario.png|link=Mario|center]]
| rowspan=3 |Mario blasts a fiery shot at his target. The shot can be blocked by an attack, but can slip into the goal if the character fails to hold it off. In dodgeball, the blast has a radius that can hit nearby opponents. In volleyball, the shot can only be blocked if it ends up on another player.
|rowspan=3|Mario blasts a fiery shot at his target. The shot can be blocked by an attack, but can slip into the goal if the character fails to hold it off. In dodgeball, the blast has a radius that can hit nearby opponents. In volleyball, the shot can only be blocked if it ends up on another player.
|height=30| Power || 3/5
|height=30|Power||3/5
|-
|-
|height=30| Speed || 3/5
|height=30|Speed||3/5
|-
|-
|height=30| Technique || 3/5
|height=30|Technique||3/5
|-
|-
| rowspan=3 |[[File:MSMsmallLuigi.png|link=Luigi|center]]
|rowspan=3|[[File:MSMsmallLuigi.png|link=Luigi|center]]
| rowspan=3 |Luigi first attempts to suck characters towards him while he is using his [[Poltergust 3000]]. After he draws them in, he makes a shot on his target. Opponents caught long enough in the suction trip and are unable to defend against the shot.
|rowspan=3|Luigi first attempts to suck characters towards him while he is using his [[Poltergust 3000]]. After he draws them in, he makes a shot on his target. Opponents caught long enough in the suction trip and are unable to defend against the shot.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 3/5
|height=30|Speed||3/5
|-
|-
|height=30| Technique || 4/5
|height=30|Technique||4/5
|-
|-
| rowspan=3 |[[File:MSMsmallYoshi.png|link=Yoshi|center]]
|rowspan=3|[[File:MSMsmallYoshi.png|link=Yoshi|center]]
| rowspan=3 |Yoshi throws the ball or puck in a single, bouncy rainbow line. The rainbow line quickly changes where it is going to land, confusing other players. In basketball and dodgeball, two bouncy balls head towards the goal as opposed to one. In basketball, however, one of the balls is a decoy; it is not counted if it reaches the goal.
|rowspan=3|Yoshi throws the ball or puck in a single, bouncy rainbow line. The rainbow line quickly changes where it is going to land, confusing other players. In basketball and dodgeball, two bouncy balls head towards the goal as opposed to one. In basketball, however, one of the balls is a decoy; it is not counted if it reaches the goal.
|height=30| Power || 3/5
|height=30|Power||3/5
|-
|-
|height=30| Speed || 4/5
|height=30|Speed||4/5
|-
|-
|height=30| Technique || 2/5
|height=30|Technique||2/5
|-
|-
| rowspan=3 |[[File:Mii-CSS-MarioSportsMix.png|link=Mii]]
|rowspan=3|[[File:Mii-CSS-MarioSportsMix.png|link=Mii]]
| rowspan=3 |Miis build up energy of their favorite color as they aim at the goal. It is identical to Mario's Special Shot, as it can be blocked in the same way as Mario's. In volleyball, the ball has to land on another player for it to be blocked. When the ball hits in the ground in dodgeball, it sends out a blast radius that deals damage to anyone in range.
|rowspan=3|Miis build up energy of their favorite color as they aim at the goal. It is identical to Mario's Special Shot, as it can be blocked in the same way as Mario's. In volleyball, the ball has to land on another player for it to be blocked. When the ball hits in the ground in dodgeball, it sends out a blast radius that deals damage to anyone in range.
|height=30| Power || 3/5
|height=30|Power||3/5
|-
|-
|height=30| Speed || 3/5
|height=30|Speed||3/5
|-
|-
|height=30| Technique || 3/5
|height=30|Technique||3/5
|}
|}


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{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFAB00;color:white"
|-style="background:#FFAB00;color:white"
! width=120px | Character
!width=120px|Character
! | Special Shot
!|Special Shot
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallPeach.png|link=Princess Peach]]
|rowspan=3|[[File:MSMsmallPeach.png|link=Princess Peach]]
| rowspan=3 |Peach makes a heart surround her that releases multiple hearts. The hearts stun other players for a couple of seconds, making it harder for them to stop the ball or puck from reaching the goal.
|rowspan=3|Peach makes a heart surround her that releases multiple hearts. The hearts stun other players for a couple of seconds, making it harder for them to stop the ball or puck from reaching the goal.
|height=30| Power || 1/5
|height=30|Power||1/5
|-
|-
|height=30| Speed || 3/5
|height=30|Speed||3/5
|-
|-
|height=30| Technique || 5/5
|height=30|Technique||5/5
|-
|-
| rowspan=3 |[[File:MSMsmallDaisy.png|link=Princess Daisy]]
|rowspan=3|[[File:MSMsmallDaisy.png|link=Princess Daisy]]
| rowspan=3 |Daisy makes a small garden appear where her aim is. The garden limits the movement of other characters. In basketball and hockey, it is a half-circled garden that surrounds the goal, but in volleyball and dodgeball, it is a slightly larger full-circle garden.
|rowspan=3|Daisy makes a small garden appear where her aim is. The garden limits the movement of other characters. In basketball and hockey, it is a half-circled garden that surrounds the goal, but in volleyball and dodgeball, it is a slightly larger full-circle garden.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 2/5
|height=30|Speed||2/5
|-
|-
|height=30| Technique || 5/5
|height=30|Technique||5/5
|-
|-
| rowspan=3 |[[File:MSMsmallWaluigi.png|link=Waluigi]]
|rowspan=3|[[File:MSMsmallWaluigi.png|link=Waluigi]]
| rowspan=3 |Waluigi makes a machine with 4 arms that sends out electricity to stop any attackers. After Waluigi has fired his third shot, he shoots for the goal. In all sports, all the shots that connect are counted. However, in basketball, each successful shot is only worth 1 point, instead of its regular worth.
|rowspan=3|Waluigi makes a machine with 4 arms that sends out electricity to stop any attackers. After Waluigi has fired his third shot, he shoots for the goal. In all sports, all the shots that connect are counted. However, in basketball, each successful shot is only worth 1 point, instead of its regular worth.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 2/5
|height=30|Speed||2/5
|-
|-
|height=30| Technique || 5/5
|height=30|Technique||5/5
|}
|}


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{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#DF1500;color:white"
|-style="background:#DF1500;color:white"
! width=120px | Character
!width=120px|Character
! | Special Shot
!|Special Shot
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallWario.png|link=Wario]]
|rowspan=3|[[File:MSMsmallWario.png|link=Wario]]
| rowspan=3 |Wario throws his trademark bomb similar to that of the [[WarioWare (series)|''WarioWare'' series]]. The bomb then explodes, which can knock any character in the explosion away. After the bomb has detonated, it fills up the court with gas, obscuring the view where Wario is going to shoot, which can make it hard for players (including Wario) to tell where the ball or puck is going to go to.
|rowspan=3|Wario throws his trademark bomb similar to that of the [[WarioWare (series)|''WarioWare'' series]]. The bomb then explodes, which can knock any character in the explosion away. After the bomb has detonated, it fills up the court with gas, obscuring the view where Wario is going to shoot, which can make it hard for players (including Wario) to tell where the ball or puck is going to go to.
|height=30| Power || 5/5
|height=30|Power||5/5
|-
|-
|height=30| Speed || 2/5
|height=30|Speed||2/5
|-
|-
|height=30| Technique || 2/5
|height=30|Technique||2/5
|-
|-
| rowspan=3 |[[File:MSMsmallDonkey.png|link=Donkey Kong]]
|rowspan=3|[[File:MSMsmallDonkey.png|link=Donkey Kong]]
| rowspan=3 |Donkey Kong bangs the ground with his fists, causing all characters in the opponent's side to be dazed.
|rowspan=3|Donkey Kong bangs the ground with his fists, causing all characters in the opponent's side to be dazed.
|height=30| Power || 5/5
|height=30|Power||5/5
|-
|-
|height=30| Speed || 1/5
|height=30|Speed||1/5
|-
|-
|height=30| Technique || 3/5
|height=30|Technique||3/5
|-
|-
| rowspan=3 |[[File:MSMsmallBowser.png|link=Bowser]]
|rowspan=3|[[File:MSMsmallBowser.png|link=Bowser]]
| rowspan=3 |Bowser spits a fireball at an area near the goal, where it makes a large blast. Any character that gets caught in the blast radius ends up knocked away and burnt.
|rowspan=3|Bowser spits a fireball at an area near the goal, where it makes a large blast. Any character that gets caught in the blast radius ends up knocked away and burnt.
|height=30| Power || 5/5
|height=30|Power||5/5
|-
|-
|height=30| Speed || 1/5
|height=30|Speed||1/5
|-
|-
|height=30| Technique || 2/5
|height=30|Technique||2/5
|}
|}


Line 563: Line 554:
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#1159CF;color:white"
|-style="background:#1159CF;color:white"
! width=120px | Character
!width=120px|Character
! | Special Shot
!|Special Shot
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallDiddy.png|link=Diddy Kong]]
|rowspan=3|[[File:MSMsmallDiddy.png|link=Diddy Kong]]
| rowspan=3 |Diddy Kong throws a banana boomerang that has an exponential curve before releasing the ball or puck. The boomerang stuns any defender it hits.
|rowspan=3|Diddy Kong throws a banana boomerang that has an exponential curve before releasing the ball or puck. The boomerang stuns any defender it hits.
|height=30| Power || 1/5
|height=30|Power||1/5
|-
|-
|height=30| Speed || 5/5
|height=30|Speed||5/5
|-
|-
|height=30| Technique || 3/5
|height=30|Technique||3/5
|-
|-
| rowspan=3 |[[File:MSMsmallJunior.png|link=Bowser Jr.]]
|rowspan=3|[[File:MSMsmallJunior.png|link=Bowser Jr.]]
| rowspan=3 |Bowser Jr. takes out his trademark [[Magic Paintbrush|paintbrush]] and paints the ground with it. The painted ground makes characters easily lose their traction and slip, which makes it trickier to stop Bowser Jr. from scoring.
|rowspan=3|Bowser Jr. takes out his trademark [[Magic Paintbrush|paintbrush]] and paints the ground with it. The painted ground makes characters easily lose their traction and slip, which makes it trickier to stop Bowser Jr. from scoring.
|height=30| Power || 3/5
|height=30|Power||3/5
|-
|-
|height=30| Speed || 5/5
|height=30|Speed||5/5
|-
|-
|height=30| Technique || 1/5
|height=30|Technique||1/5
|-
|-
| rowspan=3 |[[File:MSMsmallToad.png|link=Toad]]
|rowspan=3|[[File:MSMsmallToad.png|link=Toad]]
| rowspan=3 |Toad makes mushrooms appear that can hinder other players from preventing him to make a point or shot. The mushrooms move automatically to make it even trickier to prevent the shot.
|rowspan=3|Toad makes mushrooms appear that can hinder other players from preventing him to make a point or shot. The mushrooms move automatically to make it even trickier to prevent the shot.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 5/5
|height=30|Speed||5/5
|-
|-
|height=30| Technique || 2/5
|height=30|Technique||2/5
|}
|}


====Unlockable characters====
====Unlockable characters====
[[File:RosterComplete-MarioSportsMix.png|thumb|250px|right|The complete roster.]]
[[File:RosterComplete-MarioSportsMix.png|thumb|250px|The complete roster.]]
The ''Final Fantasy'' characters from ''[[Mario Hoops 3-on-3]]'' make a return in this game. Additionally, the ''Dragon Quest'' character [[Slime (Dragon Quest)|Slime]] makes an appearance, previously having appeared alongside other ''Mario'' characters in ''[[Itadaki Street DS]]''. These characters are all unlockable and also the only unlockable characters of the game.
The ''Final Fantasy'' characters from ''[[Mario Hoops 3-on-3]]'' make a return in this game. Additionally, the ''Dragon Quest'' character [[Slime (Dragon Quest)|Slime]] makes an appearance, previously having appeared alongside other ''Super Mario'' characters in ''[[Itadaki Street DS]]''. These characters are all unlockable and also the only unlockable characters of the game.


Characters who are unlocked by playing a certain number of matches or by clearing secret missions in Tournament mode, can only be used in the sports that they are unlocked in. However, characters who are unlocked by clearing Star Road can be used for all sports.
Characters who are unlocked by playing a certain number of matches or by clearing secret missions in Tournament mode, can only be used in the sports that they are unlocked in. However, characters who are unlocked by clearing Star Road can be used for all sports.
Line 601: Line 592:


Ninja, White Mage, and Black Mage never appear as CPU opponents at normal tournaments, except for the Star Cup finals. However, they can appear when players are taking alternate routes.
Ninja, White Mage, and Black Mage never appear as CPU opponents at normal tournaments, except for the Star Cup finals. However, they can appear when players are taking alternate routes.
=====All-around character=====
=====All-around character=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#1C9C00;color:white"
|-style="background:#1C9C00;color:white"
! width=120px | Character
!width=120px|Character
! Special Shot
!Special Shot
! width=300px | How to Unlock
!width=300px|How to Unlock
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallNinja.png|link=Ninja (character)|center]]
|rowspan=3|[[File:MSMsmallNinja.png|link=Ninja (character)|center]]
| rowspan=3 |Ninja makes two copies of himself that go for the goal. The two copies are simply illusions and do not count for a point, but if the actual Ninja scores, he and his team gets a point. In dodgeball, if his copies hits opponents, they lose a section of their HP despite the copies being illusions.
|rowspan=3|Ninja makes two copies of himself that go for the goal. The two copies are simply illusions and do not count for a point, but if the actual Ninja scores, he and his team gets a point. In dodgeball, if his copies hits opponents, they lose a section of their HP despite the copies being illusions.
| rowspan=3 |
|rowspan=3|
*Clear Star Road for the first time.
*Clear Star Road for the first time.
|height=30| Power || 3/5
|height=30|Power||3/5
|-
|-
|height=30| Speed || 4/5
|height=30|Speed||4/5
|-
|-
|height=30| Technique || 3/5
|height=30|Technique||3/5
|}
|}


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{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFAB00;color:white"
|-style="background:#FFAB00;color:white"
! width=120px | Character
!width=120px|Character
! Special Shot
!Special Shot
! width=300px | How To Unlock
!width=300px|How To Unlock
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallWhite.png|link=White Mage]]
|rowspan=3|[[File:MSMsmallWhite.png|link=White Mage]]
| rowspan=3 |White Mage aims her goal using a different aiming circle than any other character in the game, proceeded by a shot, which is a blast of light. Any player that gets hit by the blast gets pushed back and loses a section of their HP in dodgeball. In volleyball, the ball lands in a random location, making it trickier to know where the shot lands.
|rowspan=3|White Mage aims her goal using a different aiming circle than any other character in the game, proceeded by a shot, which is a blast of light. Any player that gets hit by the blast gets pushed back and loses a section of their HP in dodgeball. In volleyball, the ball lands in a random location, making it trickier to know where the shot lands.
| rowspan=3 |
|rowspan=3|
*Clear Star Road for the second time.
*Clear Star Road for the second time.
*Clear a certain Mushroom Cup mission.
*Clear a certain Mushroom Cup mission.
*Win the Flower Cup 4 times.
*Win the Flower Cup 4 times.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 3/5
|height=30|Speed||3/5
|-
|-
|height=30| Technique || 5/5
|height=30|Technique||5/5
|}
|}


Line 645: Line 635:
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF6678;color:white"
|-style="background:#FF6678;color:white"
! width=120px | Character
!width=120px|Character
! Special Shot
!Special Shot
! width=300px | How to Unlock
!width=300px|How to Unlock
! colspan=2 | Stats
!colspan=2|Stats
|-
|-
| rowspan=3 |[[File:MSMsmallBlack.png|link=Black Mage]]
|rowspan=3|[[File:MSMsmallBlack.png|link=Black Mage]]
| rowspan=3 |Black Mage waves his wand and uses lightning to shrink nearby opponents, as if they consumed a Mini Mushroom. He then sends the ball or puck into the location of his aim. Opponents remain tiny for the duration of the move before returning to normal. In Dodgeball, players can dodge roll to avoid the lightning.
|rowspan=3|Black Mage waves his wand and uses lightning to shrink nearby opponents, as if they consumed a Mini Mushroom. He then sends the ball or puck into the location of his aim. Opponents remain tiny for the duration of the move before returning to normal. In Dodgeball, players can dodge roll to avoid the lightning.
| rowspan=3 |
|rowspan=3|
*Clear Star Road for the third time.
*Clear Star Road for the third time.
*Clear a certain Mushroom Cup mission.
*Clear a certain Mushroom Cup mission.
*Win the Star Cup 4 times.
*Win the Star Cup 4 times.
|height=30| Power || 2/5
|height=30|Power||2/5
|-
|-
|height=30| Speed || 2/5
|height=30|Speed||2/5
|-
|-
|height=30| Technique || 5/5
|height=30|Technique||5/5
|-
|-
| rowspan=3 |[[File:MSMsmallSlime.png|link=Slime (Dragon Quest)]]
|rowspan=3|[[File:MSMsmallSlime.png|link=Slime (Dragon Quest)]]
| rowspan=3 |Slime sends copies of itself into the court. The Slime copies stun any character they touch and they appear to follow the characters.
|rowspan=3|Slime sends copies of itself into the court. The Slime copies stun any character they touch and they appear to follow the characters.
| rowspan=3 |
|rowspan=3|
*Play 28 matches in one sport.
*Play 28 matches in one sport.
*Clear a certain Flower Cup mission.
*Clear a certain Flower Cup mission.
Line 705: Line 695:


====Alternate colors====
====Alternate colors====
[[File:MSM Alternateoutfit.png|thumb|right|[[Toad (species)|Blue Toad]] has been unlocked for [[Dodgeball]].]]
[[File:MSM Alternateoutfit.png|thumb|[[Toad (species)|Blue Toad]] has been unlocked for [[Dodgeball]].]]
Certain characters have alternate colors that can be unlocked by performing certain objectives. Alternate colors can be used only in the sports that they are unlocked in, but colors unlocked by clearing Star Road can be used for all sports. To scroll through colors, the players can press the {{button|wii|+}} button on the Wii Remote, regardless of the control scheme used.
Certain characters have alternate colors that can be unlocked by performing certain objectives. Alternate colors can be used only in the sports that they are unlocked in, but colors unlocked by clearing Star Road can be used for all sports. To scroll through colors, the players can press the {{button|wii|+}} button on the Wii Remote, regardless of the control scheme used.


In tournaments, it is possible for the CPU team to use more than one of a certain character, which is not possible for the players' team, nor in exhibition matches. Likewise, if the players' team contains a character who has an alternate color, the CPU team can still use that character's unused colors in tournaments; for example, if the players' team contains Yoshi, it is still possible to see a different color Yoshi in a CPU team. CPUs can use alternate colors of characters even if the player has not unlocked them yet.
In tournaments, it is possible for the CPU team to use more than one of a certain character, which is not possible for the players' team, nor in exhibition matches. Likewise, if the players' team contains a character who has an alternate color, the CPU team can still use that character's unused colors in tournaments; for example, if the players' team contains Yoshi, it is still possible to see a different color Yoshi in a CPU team. CPUs can use alternate colors of characters even if the player has not unlocked them yet.
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% clear=all
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100% clear=all
|-style=background:#999
|-style=background:#999
Line 735: Line 724:
|-
|-
!height=40|Peach
!height=40|Peach
!tennis-wear
!height=40|[[File:Peach-CSS-MSM.png]]<br>tennis-wear
|40 matches as Peach.
|40 matches as Peach.
|Tennis-wear Peach mission at the Mushroom Cup   
|Tennis-wear Peach mission at the Mushroom Cup   
Line 741: Line 730:
|-
|-
!height=40|Daisy
!height=40|Daisy
!tennis-wear
!height=40|[[File:Daisy-CSS-MSM.png]]<br>tennis-wear
|40 matches as Daisy.
|40 matches as Daisy.
|Tennis-wear Daisy mission at the Flower Cup
|Tennis-wear Daisy mission at the Flower Cup
Line 790: Line 779:
|Metal Slime mission at the Star Cup.
|Metal Slime mission at the Star Cup.
|N/A
|N/A
|-
|}
|}


Line 796: Line 784:
*[[Behemoth]]
*[[Behemoth]]
*[[Behemoth King]]
*[[Behemoth King]]
*[[Birdo (species)|Birdo (species)]]
*[[Birdo]]
*[[Blue Shy Guy]]
*[[Shy Guy|Blue Shy Guy]]
*[[Yoshi (species)|Blue Yoshi]]
*[[Yoshi (species)|Blue Yoshi]]
*[[Bob-omb]]
*[[Bob-omb]]
Line 819: Line 807:
Each cup holds three courts that can be played depending on the sport. There are also three extra courts, which do not appear in normal tournaments. They can be unlocked by playing many games or completing missions in Tournament mode.
Each cup holds three courts that can be played depending on the sport. There are also three extra courts, which do not appear in normal tournaments. They can be unlocked by playing many games or completing missions in Tournament mode.


There are also two courts in each sport that cannot be played in whatsoever, the exception being Volleyball, which has one unplayable court, and Daisy Garden, which can only be played in the Flower Cup while taking an alternate route.
There are also two courts in each sport that cannot be played in Exhibition Mode or in a tournament.


Unlockable stages are marked with an asterisk (*).
Unlockable stages are marked with an asterisk (*).
Line 825: Line 813:
===Basketball===
===Basketball===
'''Incompatible courts:''' [[Toad Park]] and [[Waluigi Pinball (court)|Waluigi Pinball]]
'''Incompatible courts:''' [[Toad Park]] and [[Waluigi Pinball (court)|Waluigi Pinball]]
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="25%" | Cup
!width="25%"|Cup
!width="25%" | First round
!width="25%"|First round
!width="25%" | Second round
!width="25%"|Second round
!width="25%" | Third round
!width="25%"|Third round
|-
|-
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
Line 837: Line 825:
|[[File:DKDock-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[DK Dock]]*
|[[File:DKDock-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[DK Dock]]*
|-
|-
|''"A basic stadium filled with cheering fans. No gimmicks."''
|"''A basic stadium filled with cheering fans. No gimmicks.''"
|''"A sunny beach stage. Coins and shells will wash up on shore."''
|"''A sunny beach stage. Coins and shells will wash up on shore.''"
|''"A stage on a moving wooden dock. If you jump at the wrong time, you'll fall into the water."''
|"''A stage on a moving wooden dock. If you jump at the wrong time, you'll fall into the water.''"
|-
|-
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
Line 846: Line 834:
|[[File:DaisyGarden-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|[[File:DaisyGarden-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|-
|-
|''"A stage in a spooky mansion. The ghosts might help you if you give them the ball..."''
|"''A stage in a spooky mansion. The ghosts might help you if you give them the ball...''"
|''"A desert stage with a moving turntable. Items will fall from the train as it passes by."''
|"''A desert stage with a moving turntable. Items will fall from the train as it passes by.''"
|''"An indoor atrium stage. When Petey Piranha opens his mouth, it's your chance to shoot!"''
|"''An indoor atrium stage. When Petey Piranha opens his mouth, it's your chance to shoot!''"
|-
|-
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
Line 855: Line 843:
|[[File:StarShip-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|[[File:StarShip-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|-
|-
|''"A stage on a bright city street. Shoot from bonus panels to boost your score."''
|"''A stage on a bright city street. Shoot from bonus panels to boost your score.''"
|''"A volcanic stage at Bowser's Castle. Lava bubbles fly up from the magma!"''
|"''A volcanic stage at Bowser's Castle. Lava bubbles fly up from the magma!''"
|''"A stage aboard a flying ship. Picking up crystals will add bonus points to your score!"''
|"''A stage aboard a flying ship. Picking up crystals will add bonus points to your score!''"
|-
|-
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
Line 864: Line 852:
|[[File:GhoulishGalleon-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|[[File:GhoulishGalleon-Basketball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|-
|-
|''"A stage outside Peach's Castle. Water will spout up, blocking shots and routes to the net!"''
|"''A stage outside Peach's Castle. Water will spout up, blocking shots and routes to the net!''"
|''"A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt."''
|"''A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt.''"
|''"A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge."''
|"''A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge.''"
|}
|}
===Volleyball===
===Volleyball===
'''Incompatible court:''' [[Toad Park]]
'''Incompatible courts:''' [[Toad Park]] and [[Daisy Garden]]
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="25%" | Cup
!width="25%"|Cup
!width="25%" | First round
!width="25%"|First round
!width="25%" | Second round
!width="25%"|Second round
!width="25%" | Third round
!width="25%"|Third round
|-
|-
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
Line 882: Line 871:
|[[File:PeachCastleMSM.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|[[File:PeachCastleMSM.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|-
|-
|''"A basic stadium filled with cheering fans. No gimmicks."''
|"''A basic stadium filled with cheering fans. No gimmicks.''"
|''"A sunny beach stage. Coins and shells will wash up on shore."''
|"''A sunny beach stage. Coins and shells will wash up on shore.''"
|''"A stage outside Peach's Castle. The net spouts water that will repel the ball."''
|"''A stage outside Peach's Castle. The net spouts water that will repel the ball.''"
|-
|-
|rowspan=4|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
|rowspan=4|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
Line 891: Line 880:
|[[File:WesternJunction-Volleyball-2vs2-MarioSportsMix.png|200px]]<br>[[Western Junction]]*
|[[File:WesternJunction-Volleyball-2vs2-MarioSportsMix.png|200px]]<br>[[Western Junction]]*
|-
|-
|''"A stage on a moving wooden dock. If your aim is off, the ball might fall into the water."''
|"''A stage on a moving wooden dock. If your aim is off, the ball might fall into the water.''"
|''"A stage in a spooky mansion. The ghosts might help you if you give them the ball..."''
|"''A stage in a spooky mansion. The ghosts might help you if you give them the ball...''"
|''"A desert stage with a moving turntable. Items will fall from the train as it passes by."''
|"''A desert stage with a moving turntable. Items will fall from the train as it passes by.''"
|-
|-
|colspan=3|[[File:Daisy_Garden_(Volleyball).jpg|200px]]<br>[[Daisy Garden]]
|colspan=3|[[File:Daisy_Garden_(Volleyball).jpg|200px]]<br>[[Daisy Garden]]
Line 904: Line 893:
|[[File:StarShip-Volleyball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|[[File:StarShip-Volleyball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|-
|-
|''"A stage on a bright city street. Spike a row of three panels to score a bingo bonus."''
|"''A stage on a bright city street. Spike a row of three panels to score a bingo bonus.''"
|''"A volcanic stage at Bowser's Castle. Lava bubbles fly up, and the net shifts after a score."''
|"''A volcanic stage at Bowser's Castle. Lava bubbles fly up, and the net shifts after a score.''"
|''"A stage aboard a flying ship. Picking up crystals will add bonus points to your score!"''
|"''A stage aboard a flying ship. Picking up crystals will add bonus points to your score!''"
|-
|-
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
Line 913: Line 902:
|[[File:GhoulishGalleon-Volleyball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|[[File:GhoulishGalleon-Volleyball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|-
|-
|''"A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt."''
|"''A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt.''"
|''"A pinball stage with a mechanical Waluigi. Players hit by rolling pinballs will be knocked down."''
|"''A pinball stage with a mechanical Waluigi. Players hit by rolling pinballs will be knocked down.''"
|''"A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge."''
|"''A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge.''"
|}
|}
===Dodgeball===
===Dodgeball===
'''Incompatible courts:''' [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]] and [[Bowser Jr. Blvd.]]
'''Incompatible courts:''' [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]] and [[Bowser Jr. Blvd.]]
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="25%" | Cup
!width="25%"|Cup
!width="25%" | First round
!width="25%"|First round
!width="25%" | Second round
!width="25%"|Second round
!width="25%" | Third round
!width="25%"|Third round
|-
|-
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
Line 931: Line 921:
|[[File:PeachCastle-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|[[File:PeachCastle-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|-
|-
|''"A basic stadium filled with cheering fans. No gimmicks."''
|"''A basic stadium filled with cheering fans. No gimmicks.''"
|''"A sunny beach stage. Coins and shells will wash up on shore."''
|"''A sunny beach stage. Coins and shells will wash up on shore.''"
||''"A stage outside Peach's Castle. Water will spout from the center line, dividing the sides."''
|"''A stage outside Peach's Castle. Water will spout from the center line, dividing the sides.''"
|-
|-
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
Line 940: Line 930:
|[[File:DaisyGarden-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|[[File:DaisyGarden-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|-
|-
|''"A stage on a moving wooden dock. If you jump at the wrong time, you'll fall into the water."''
|"''A stage on a moving wooden dock. If you jump at the wrong time, you'll fall into the water.''"
|''"A stage at an amusement park.  The traffic-cone obstructions can be broken."''
|"''A stage at an amusement park.  The traffic-cone obstructions can be broken.''"
|''"An indoor atrium stage. If you pass the ball to Petey Piranha, he'll spit up a mud ball."''
|"''An indoor atrium stage. If you pass the ball to Petey Piranha, he'll spit up a mud ball.''"
|-
|-
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
Line 949: Line 939:
|[[File:StarShip-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|[[File:StarShip-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|-
|-
|''"A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt."''
|"''A stage located in a busy factory. Step on an arrow panel to speed up the conveyor belt.''"
|''"A volcanic stage at Bowser's Castle. Lava bubbles fly up, and the stage shifts as players are eliminated."''
|"''A volcanic stage at Bowser's Castle. Lava bubbles fly up, and the stage shifts as players are eliminated.''"
|''"A stage aboard a flying ship. Picking up crystals will add bonus points to your score!"''
|"''A stage aboard a flying ship. Picking up crystals will add bonus points to your score!''"
|-
|-
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
Line 958: Line 948:
|[[File:GhoulishGalleon-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|[[File:GhoulishGalleon-Dodgeball-3vs3-MarioSportsMix.png|200px]]<br>[[Ghoulish Galleon]]*
|-
|-
|''"A desert stage with a moving turntable. Items will fall from the train as it passes by."''
|"''A desert stage with a moving turntable. Items will fall from the train as it passes by.''"
|''"A pinball stage with a mechanical Waluigi. Attack a rolling pinball to divert it away from you."''
|"''A pinball stage with a mechanical Waluigi. Attack a rolling pinball to divert it away from you.''"
|''"A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge."''
|"''A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge.''"
|}
|}
===Hockey===
===Hockey===
'''Incompatible courts:''' [[DK Dock]] and [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]]
'''Incompatible courts:''' [[DK Dock]] and [[Luigi's Mansion (Mario Sports Mix)|Luigi's Mansion]]
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="25%" | Cup
!width="25%"|Cup
!width="25%" | First round
!width="25%"|First round
!width="25%" | Second round
!width="25%"|Second round
!width="25%" | Third round
!width="25%"|Third round
|-
|-
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
|rowspan=2|[[File:Kinoko_Cup_(Mario_Sports_Wii).png]]<br>'''[[Mushroom Cup]]'''
Line 976: Line 967:
|[[File:PeachCastle-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|[[File:PeachCastle-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]*
|-
|-
|''"A basic stadium filled with cheering fans. No gimmicks."''
|"''A basic stadium filled with cheering fans. No gimmicks.''"
|''"A stage at an amusement park.  The traffic-cone obstructions can be broken."''
|"''A stage at an amusement park.  The traffic-cone obstructions can be broken.''"
|''"A stage outside Peach's Castle. Turn off the water by stepping on a special panel."''
|"''A stage outside Peach's Castle. Turn off the water by stepping on a special panel.''"
|-
|-
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
|rowspan=2|[[File:Flower_Cup_(Mario_Sports_Wii).png]]<br>'''[[Flower Cup]]'''
Line 985: Line 976:
|[[File:DaisyGarden-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|[[File:DaisyGarden-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Daisy Garden]]*
|-
|-
|''"A desert stage with a moving turntable. Items will fall from the train as it passes by."''
|"''A desert stage with a moving turntable. Items will fall from the train as it passes by.''"
|''"A stage located in a busy factory. Watch out for items moving along the conveyor belt!"''
|"''A stage located in a busy factory. Watch out for items moving along the conveyor belt!''"
|''"An indoor atrium stage. Check Petey Piranha, and he'll spit mud onto the floor."''
|"''An indoor atrium stage. Check Petey Piranha, and he'll spit mud onto the floor.''"
|-
|-
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
|rowspan=2|[[File:Star_Cup_(Mario_Sports_Wii).png]]<br>'''[[Star Cup]]'''
Line 994: Line 985:
|[[File:StarShip-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|[[File:StarShip-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Star Ship (court)|Star Ship]]*
|-
|-
|''"A stage on a bright city street. Shoot from bonus panels to boost your score."''
|"''A stage on a bright city street. Shoot from bonus panels to boost your score.''"
|''"A pinball stage with a mechanical Waluigi. Players hit by rolling pinballs will be knocked down."''
|"''A pinball stage with a mechanical Waluigi. Players hit by rolling pinballs will be knocked down.''"
|''"A stage aboard a flying ship. Picking up crystals will add bonus points to your score!"''
|"''A stage aboard a flying ship. Picking up crystals will add bonus points to your score!''"
|-
|-
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
|rowspan=2|[[File:Extra_Cup_(Mario_Sports_Wii).png]]<br>'''Extra'''
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|[[File:BowserCastle-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Bowser's Castle (Mario Sports Mix)|Bowser's Castle]]*
|[[File:BowserCastle-Hockey-3vs3-MarioSportsMix.png|200px]]<br>[[Bowser's Castle (Mario Sports Mix)|Bowser's Castle]]*
|-
|-
|''"A sunny beach stage. Coins and shells will wash up on shore."''
|"''A sunny beach stage. Coins and shells will wash up on shore.''"
|''"A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge."''
|"''A stage aboard a ghostly sailing ship. If you break the crates on deck, Dry Bones will emerge.''"
|''"A volcanic stage at Bowser's Castle. Lava bubbles fly up from the magma!"''
|"''A volcanic stage at Bowser's Castle. Lava bubbles fly up from the magma!''"
|}
|}
====Unlockable courts====
====Unlockable courts====
Some courts must be unlocked before the players can play on them. The way to unlock these courts differs per sport.
Some courts must be unlocked before the players can play on them. The way to unlock these courts differs per sport.


Normal courts can be unlocked by simply playing on them in Tournament mode. Extra courts can also be unlocked by playing on them in Tournament mode, but the Extra courts only appear in the Alternate routes. It is also possible to unlock courts by playing a certain number of matches in Tournament or Exhibition mode. The player does not necessarily need to win matches.
Normal courts can be unlocked by simply playing on them in Tournament mode. Extra courts can also be unlocked by playing on them in Tournament mode, but the Extra courts only appear in the Alternate routes. It is also possible to unlock courts by playing a certain number of matches in Tournament or Exhibition mode. The player does not necessarily need to win matches.
{|border=1 cellpadding=1 style=background:#E3F6CE;text-align:center;border-collapse:collapse;width:100%
{|border=1 cellpadding=1 style=background:#E3F6CE;text-align:center;border-collapse:collapse;width:100%
!colspan=5 style=background:#BDBDBD|Unlockable courts for every sports
!colspan=5 style=background:#BDBDBD|Unlockable courts for every sports
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|style=background:#FFF7D8|Already available
|style=background:#FFF7D8|Already available
|-
|-
!style=background:#F2F2F2|{{color-link|Koopa Beach (court)#Mario Sports Mix|#000|Koopa Troopa Beach}}
!style=background:#F2F2F2|{{color-link|Koopa Troopa Beach (court)#Mario Sports Mix|#000|Koopa Troopa Beach}}
|style=background:#FFF7D8|Already available
|style=background:#FFF7D8|Already available
|style=background:#FFF7D8|Already available
|style=background:#FFF7D8|Already available
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==Items==
==Items==
As in most ''Mario'' games, there are items available during the gameplay of ''Mario Sports Mix''. These items are available by touching the available and various [[? Panel]]s on the court. Most of these items can struck players to make them lose coins, and all items also affect teammates as well.
As in most ''Super Mario'' games, there are items available during the gameplay of ''Mario Sports Mix''. These items are available by touching the available and various [[? Panel]]s on the court. Most of these items can struck players to make them lose coins, and all items also affect teammates as well.
 
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF6678;color:white"
|-style="background:#FF6678;color:white"
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!Function
!Function
|-
|-
| align="center" |[[File:Banana - Mario Kart Wii.png|100px]]
|align="center"|[[File:Banana - Mario Kart Wii.png|100px]]
![[Banana]]
![[Banana]]
|A single banana is thrown into the court. The bananas can make players slip and fall, which stuns them for a brief amount of time. Bananas can also be used to block incoming shells. When players use the item in conjunction with the ball/puck, the ball/puck makes a homing, wide curve and can hit anyone with the same effects of a banana.
|A single banana is thrown into the court. The bananas can make players slip and fall, which stuns them for a brief amount of time. Bananas can also be used to block incoming shells. When players use the item in conjunction with the ball/puck, the ball/puck makes a homing, wide curve and can hit anyone with the same effects of a banana.
|-
|-
| align="center" |[[File:Bob-omb - Mario Kart Wii.png|100px]]
|align="center"|[[File:Bob-omb - Mario Kart Wii.png|100px]]
![[Bob-omb]]
![[Bob-omb]]
|A bob-omb is thrown correspondingly to the user's aim. When the bomb lands, it explodes, knocking any player caught in the blast radius. Bob-ombs also obliterate items in its radius. A mini-game, [[Bob-omb Dodge]], has a sole purpose of tossing Bob-ombs of various sizes at players, who must dodge these bombs.
|A bob-omb is thrown correspondingly to the user's aim. When the bomb lands, it explodes, knocking any player caught in the blast radius. Bob-ombs also obliterate items in its radius. A mini-game, [[Bob-omb Dodge]], has a sole purpose of tossing Bob-ombs of various sizes at players, who must dodge these bombs.
|-
|-
| align="center" |[[File:NSMBDS Coin Artwork.png|90px]]
|align="center"|[[File:NSMBDS Coin Artwork.png|90px]]
![[Coin]]
![[Coin]]
|Though not an offensive weapon, unlike all other items listed, coins play a vital role in ''Mario Sports Mix'' and serve as a puck in hockey, although the latter role is not associated with its sole purpose. Coins are mainly collected by running on ? Panels, but are also obtainable by stage hazards or by stealing them from other players via offensive items. Coins increase the score output and how much damage is done to players in dodgeball. Coins get depleted into points once players score or hurt players in dodgeball, which means that players must collect coins again if they want to score more points. A maximum of 10 coins can be collected at a time.
|Though not an offensive weapon, unlike all other items listed, coins play a vital role in ''Mario Sports Mix'' and serve as a puck in hockey, although the latter role is not associated with its sole purpose. Coins are mainly collected by running on ? Panels, but are also obtainable by stage hazards or by stealing them from other players via offensive items. Coins increase the score output and how much damage is done to players in dodgeball. Coins get depleted into points once players score or hurt players in dodgeball, which means that players must collect coins again if they want to score more points. A maximum of 10 coins can be collected at a time.
|-
|-
| align="center" |[[File:MKW Green Shell Artwork.png|100px]]
|align="center"|[[File:MKW Green Shell Artwork.png|100px]]
![[Green Shell]]
![[Green Shell]]
|Similar to its function in the [[Mario Kart (series)|''Mario Kart'' series]], Green Shells move in a straight line and bounce off any wall. They get destroyed by any other item in play and disappear when they hit another player or bounce in the wall enough times. When used in conjunction with the ball/puck, this item homes towards its goal and can hit any player in its way, however stopping the ball/puck momentum.
|Similar to its function in the [[Mario Kart (series)|''Mario Kart'' series]], Green Shells move in a straight line and bounce off any wall. They get destroyed by any other item in play and disappear when they hit another player or bounce in the wall enough times. When used in conjunction with the ball/puck, this item homes towards its goal and can hit any player in its way, however stopping the ball/puck momentum.
|-
|-
| align="center" |[[File:Mini Shroom.png|100px]]
|align="center"|[[File:Mini Shroom.png|100px]]
![[Mini Mushroom]]
![[Mini Mushroom]]
|The Mini Mushroom shrinks any players it comes in contact with. Except when used in conjunction with the ball/puck, the Mini Mushroom behaves quite similarly to the Banana; they both get lobbed and both remain in one spot. Any player turned mini cannot perform most moves and gets movement lowered. The Mini Mushroom's effects revert over time.
|The Mini Mushroom shrinks any players it comes in contact with. Except when used in conjunction with the ball/puck, the Mini Mushroom behaves quite similarly to the Banana; they both get lobbed and both remain in one spot. Any player turned mini cannot perform most moves and gets movement lowered. The Mini Mushroom's effects revert over time.
|-
|-
| align="center" |[[File:MKW Red Shell Artwork.png|100px]]
|align="center"|[[File:MKW Red Shell Artwork.png|100px]]
![[Red Shell]]
![[Red Shell]]
|Much like the Green Shell, the Red Shell functions not too different than its counterpart in the ''Mario Kart'' series. The Red Shell homes after its nearby opponent. When contact is initiated, the player gets knocked in the same manner as a Green Shell. Red Shells do not rebound off walls and can get destroyed by another item. When used in conjunction with the ball/puck, the Red Shell does a large curve and homes for the goal. When in this form, the Red Shell can knock other players away, but this stops the momentum of the ball/puck, much like the Green Shell.
|Much like the Green Shell, the Red Shell functions not too different than its counterpart in the ''Mario Kart'' series. The Red Shell homes after its nearby opponent. When contact is initiated, the player gets knocked in the same manner as a Green Shell. Red Shells do not rebound off walls and can get destroyed by another item. When used in conjunction with the ball/puck, the Red Shell does a large curve and homes for the goal. When in this form, the Red Shell can knock other players away, but this stops the momentum of the ball/puck, much like the Green Shell.
|-
|-
| align="center" |[[File:Star.png|100px]]
|align="center"|[[File:Star.png|100px]]
![[Star|Super Star]]
![[Super Star]]
|Not too different than its functions in other various games, the Super Star makes players invincible. Unlike all other items, this item can be obtained very rarely, most likely to the losing team. When this item is collected, it automatically activates itself. The Super Star not only makes players invincible, it also powers up the ball/puck, making it impervious to other player attacks while flying through the players, homing to the goal and moving at a much faster speed.
|Not too different than its functions in other various games, the Super Star makes players invincible. Unlike all other items, this item can be obtained very rarely, most likely to the losing team. When this item is collected, it automatically activates itself. The Super Star not only makes players invincible, it also powers up the ball/puck, making it impervious to other player attacks while flying through the players, homing to the goal and moving at a much faster speed.
|}
|}
In the [[Behemoth]] battle, players can also collect '''Meteorites''' from [[? Panel]]s. Meteorites can be used in different ways; they can be thrown at Behemoth to damage it (like in Dodgeball). Players can also "dunk" it at Behemoth (like in Basketball). They can also pass the Meteorite at another teammate. Players must receive it and pass it to another player (Volleyball). By doing this, the SP Bar fills marginally, and the meteorite gains power. Coins can also be collected from ? Panels to give it more power. When the SP Bar is full, and all the players of the team are still in the game, the players can use a Special Shot. This can give Behemoth significant damage. When the meteorite falls on the ground, it and its power disappears; players must collect a new meteorite and recharge it.
In the [[Behemoth]] battle, players can also collect '''Meteorites''' from [[? Panel]]s. Meteorites can be used in different ways; they can be thrown at Behemoth to damage it (like in Dodgeball). Players can also "dunk" it at Behemoth (like in Basketball). They can also pass the Meteorite at another teammate. Players must receive it and pass it to another player (Volleyball). By doing this, the SP Bar fills marginally, and the meteorite gains power. Coins can also be collected from ? Panels to give it more power. When the SP Bar is full, and all the players of the team are still in the game, the players can use a Special Shot. This can give Behemoth significant damage. When the meteorite falls on the ground, it and its power disappears; players must collect a new meteorite and recharge it.


==Modes of play==
==Modes of play==
''Mario Sports Mix '' has two game modes for each one of the four sports: Exhibition and Tournament. Each sport also has a tutorial video so that  players can learn how to play these sports.
''Mario Sports Mix'' has two game modes for each one of the four sports: Exhibition and Tournament. Each sport also has a tutorial video so that  players can learn how to play these sports.
 
===Exhibition===
===Exhibition===
[[File:MSM Exhibitionmenu.png|thumb|Players can select which court to play during a dodgeball match in Exhibition mode.]]
[[File:MSM Exhibitionmenu.png|thumb|Players can select which court to play during a dodgeball match in Exhibition mode.]]
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===Tournament===
===Tournament===
[[File:MSM Tournament.png|thumb|right|The Volleyball [[Mushroom Cup]] Tournament.]]
[[File:MSM Tournament.png|thumb|The Volleyball [[Mushroom Cup]] Tournament.]]
In Tournament mode, players can compete for the trophy in the same manner as in ''Mario Hoops 3-on-3''. There are three rounds in the tournament. When players win a game, they move on to the next round of the tournament. Each time players win a cup, they can earn one of the three small crystals that corresponds to the sport's color and the players moves on to the next tournament. If all three cups are cleared for that corresponding sport, then it becomes a [[Sports Crystal]] that is placed on the [[Star Ship (court)|Star Ship]]. The player also gets to watch the credits for ''Mario Sports Mix'' each time a Sports Crystal is earned, and alongside the credits is a video of that sport being played.
In Tournament mode, players can compete for the trophy in the same manner as in ''Mario Hoops 3-on-3''. There are three rounds in the tournament. When players win a game, they move on to the next round of the tournament. Each time players win a cup, they can earn one of the three small crystals that corresponds to the sport's color and the players moves on to the next tournament. If all three cups are cleared for that corresponding sport, then it becomes a [[Sports Crystal]] that is placed on the [[Star Ship (court)|Star Ship]]. The player also gets to watch the credits for ''Mario Sports Mix'' each time a Sports Crystal is earned, and alongside the credits is a video of that sport being played.


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After winning the Star Cup of a sport, players unlock a Hard mode for that sport. Opponents are more difficult than in Normal mode. Also, if players clear the Star Cup at all sports, they receive all four Sports Crystals to power the starship. After collecting all four large crystals, they battle [[Behemoth]] and defeat Behemoth. Sports Mix mode is unlocked when this is cleared. Sports Mix only has one skill level, which is Expert, and it is a tournament in which each match is a randomly generated sport. Also, clearing the Star Cup in Sports Mix mode makes players face off against the Behemoth King.
After winning the Star Cup of a sport, players unlock a Hard mode for that sport. Opponents are more difficult than in Normal mode. Also, if players clear the Star Cup at all sports, they receive all four Sports Crystals to power the starship. After collecting all four large crystals, they battle [[Behemoth]] and defeat Behemoth. Sports Mix mode is unlocked when this is cleared. Sports Mix only has one skill level, which is Expert, and it is a tournament in which each match is a randomly generated sport. Also, clearing the Star Cup in Sports Mix mode makes players face off against the Behemoth King.
{{br}}
{{br}}
====In-game description====
====In-game description====
Descriptions are from the NTSC version.
Descriptions are from the NTSC version.
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==Party games==
==Party games==
In addition to the tournament and the exhibition modes, ''Mario Sports Mix'' has four party games, one for each sport. They can be played for up to four players. Feed Petey, Bob-omb Dodge, and Smash Skate have two levels, an Easy difficulty and a Hard Difficulty, while Harmony Hustle has three.
In addition to the tournament and the exhibition modes, ''Mario Sports Mix'' has four party games, one for each sport. They can be played for up to four players. Feed Petey, Bob-omb Dodge, and Smash Skate have two levels, an Easy difficulty and a Hard Difficulty, while Harmony Hustle has three.
===[[Feed Petey]]===
===[[Feed Petey]]===
Feed Petey is based on Basketball. Players jump up to grab fruit hanging in the air and then toss them into Petey Piranha's mouth when it is open. Different fruits are worth different points and players can also swipe fruits out of opposing players' hands. Easy difficulty is represented by an apple while Hard difficulty is represented by a watermelon. In Tournament mode, the players are split between two teams.
Feed Petey is based on Basketball. Players jump up to grab fruit hanging in the air and then toss them into Petey Piranha's mouth when it is open. Different fruits are worth different points and players can also swipe fruits out of opposing players' hands. Easy difficulty is represented by an apple while Hard difficulty is represented by a watermelon. In Tournament mode, the players are split between two teams.
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="35%" | Stage
!width="35%"|Stage
!width="30%" | Easy mode description
!width="30%"|Easy mode description
!width="30%" | Hard mode description
!width="30%"|Hard mode description
|-
|-
|[[File:MSM Mini-1.png|200px]]<br>[[Daisy Garden]]
|[[File:MSM Mini-1.png|200px]]<br>[[Daisy Garden]]
|''"Everyone grab for the lowering fruit or pick it up from the ground.
|"''Everyone grab for the lowering fruit or pick it up from the ground.''"
|''"Feed Petey Piranha lots of the valuable watermelons that fall!"''
|"''Feed Petey Piranha lots of the valuable watermelons that fall!''"
|-
|-
|[[File:FeedPetey-DKDock.png|200px]]<br>[[DK Dock]]
|[[File:FeedPetey-DKDock.png|200px]]<br>[[DK Dock]]
|''"The two-point area is bigger, so you have more chances to dunk."''
|"''The two-point area is bigger, so you have more chances to dunk.''"
|''"Grab fruit quickly before it falls off the moving dock!"''
|"''Grab fruit quickly before it falls off the moving dock!''"
|-
|-
|[[File:FeedPetey-WarioFactory.png|200px]]<br>[[Wario Factory (Mario Sports Mix)|Wario Factory]]
|[[File:FeedPetey-WarioFactory.png|200px]]<br>[[Wario Factory (Mario Sports Mix)|Wario Factory]]
|''"Bombs will drop and explode, and the conveyor belt is always moving!"''
|"''Bombs will drop and explode, and the conveyor belt is always moving!''"
|''"Tons of bombs will drop, and the fast conveyor belt makes it harder to move!"''
|"''Tons of bombs will drop, and the fast conveyor belt makes it harder to move!''"
|}
|}


===[[Harmony Hustle]]===
===[[Harmony Hustle]]===
Harmony Hustle is based on Volleyball. Unlike the other games, all four players work as a team to receive the ball of their color wherever it lands. The balls go along with the beat of the music. Keeping a streak earns bonus points. Rainbow balls can be obtained by anyone, collecting coins adds additional points, touching a spiked ball deducts points, and Banana Peels and Mini Mushrooms are also present to throw off the players. There are three difficulties, with Level 1 represented by one blue music note, Level 2 represented by two yellow notes, and Level 3 represented by three red notes.
Harmony Hustle is based on Volleyball. Unlike the other games, all four players work as a team to receive the ball of their color wherever it lands. The balls go along with the beat of the music. Keeping a streak earns bonus points. Rainbow balls can be obtained by anyone, collecting coins adds additional points, touching a spiked ball deducts points, and Banana Peels and Mini Mushrooms are also present to throw off the players. There are three difficulties, with Level 1 represented by one blue music note, Level 2 represented by two yellow notes, and Level 3 represented by three red notes.
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="25%" | Stage
!width="25%"|Stage
!width="25%" | Level 1 title and description
!width="25%"|Level 1 title and description
!width="25%" | Level 2 title and description
!width="25%"|Level 2 title and description
!width="25%" | Level 3 title and description
!width="25%"|Level 3 title and description
|-
|-
|rowspan=2|[[File:MSM Mini-2.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]
|rowspan=2|[[File:MSM Mini-2.png|200px]]<br>[[Peach's Castle (Mario Sports Mix)|Peach's Castle]]
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===[[Bob-omb Dodge]]===
===[[Bob-omb Dodge]]===
Bob-omb Dodge is based on Dodgeball. Bob-ombs are shot out of cannons surrounding the players, and they have to avoid them until the timer ends. Players can also knock other players around into the explosions. If they lose all of their health, they are eliminated. Easy difficulty is represented by a Bob-omb while Hard difficulty is represented by a cannon. When playing in Tournament mode with two or three human players, they all share the same health bar.
Bob-omb Dodge is based on Dodgeball. Bob-ombs are shot out of cannons surrounding the players, and they have to avoid them until the timer ends. Players can also knock other players around into the explosions. If they lose all of their health, they are eliminated. Easy difficulty is represented by a Bob-omb while Hard difficulty is represented by a cannon. When playing in Tournament mode with two or three human players, they all share the same health bar.
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="35%" | Stage
!width="35%"|Stage
!width="30%" | Easy mode description
!width="30%"|Easy mode description
!width="30%" | Hard mode description
!width="30%"|Hard mode description
|-
|-
|[[File:MSM Mini-3.png|200px]]<br>[[Mario Stadium (Mario Sports Mix)|Mario Stadium]]
|[[File:MSM Mini-3.png|200px]]<br>[[Mario Stadium (Mario Sports Mix)|Mario Stadium]]
|''"Run to a spot where Bob-ombs aren't exploding!"''
|"''Run to a spot where Bob-ombs aren't exploding!''"
|''"Large Bob-ombs have bigger explosions, so watch out!"''
|"''Large Bob-ombs have bigger explosions, so watch out!''"
|-
|-
|[[File:BobombDodge-GhoulishGalleon.png|200px]]<br>[[Ghoulish Galleon]]
|[[File:BobombDodge-GhoulishGalleon.png|200px]]<br>[[Ghoulish Galleon]]
|''"The ship lists, causing you to slide around. Watch out for Bob-ombs!"''
|"''The ship lists, causing you to slide around. Watch out for Bob-ombs!''"
|''"Various Bob-ombs are flying around. Knock out your opponents with them!"''
|"''Various Bob-ombs are flying around. Knock out your opponents with them!''"
|-
|-
|[[File:BobombDodge-WesternJunction.png|200px]]<br>[[Western Junction]]
|[[File:BobombDodge-WesternJunction.png|200px]]<br>[[Western Junction]]
|''"The turntable spins, making movement more difficult."''
|"''The turntable spins, making movement more difficult.''"
|''"Very large Bob-ombs will fly out. Keep away from explosions!"''
|"''Very large Bob-ombs will fly out. Keep away from explosions!''"
|}
|}


===[[Smash Skate]]===
===[[Smash Skate]]===
Smash Skate is based on Hockey. Players use their hockey sticks to knock their opponents off the stage, gaining points while opponents lose their points in the process. When balancing off the edge of the stage, shaking the Wii Remote allows them to regain their balance and stay on the stage. Easy difficulty is represented by hockey sticks while Hard difficulty is represented by ice skates. In Tournament mode, the matches are one-on-one with each team member going up against each other. Unlike the other games, Smash Skate uses three unique stages exclusive to this game, rather than one of the main courts.
Smash Skate is based on Hockey. Players use their hockey sticks to knock their opponents off the stage, gaining points while opponents lose their points in the process. When balancing off the edge of the stage, shaking the Wii Remote allows them to regain their balance and stay on the stage. Easy difficulty is represented by hockey sticks while Hard difficulty is represented by ice skates. In Tournament mode, the matches are one-on-one with each team member going up against each other. Unlike the other games, Smash Skate uses three unique stages exclusive to this game, rather than one of the main courts.
{| class="wikitable" style="width:1200px;margin:1em auto;text-align:center"
{|class="wikitable"style="width:1200px;margin:1em auto;text-align:center"
|-  
|-  
!width="35%" | Stage
!width="35%"|Stage
!width="30%" | Easy mode description
!width="30%"|Easy mode description
!width="30%" | Hard mode description
!width="30%"|Hard mode description
|-
|-
|[[File:MSM Mini-4.png|200px]]<br>[[Sherbet Sea]]
|[[File:MSM Mini-4.png|200px]]<br>[[Sherbet Sea]]
|''"Knock the block of ice into your opponents!"''
|"''Knock the block of ice into your opponents!''"
|''"Don't get hit by the three blocks of ice!"''
|"''Don't get hit by the three blocks of ice!''"
|-
|-
|[[File:SmashSkate-RowdyRaft.png|200px]]<br>[[Rowdy Raft]]
|[[File:SmashSkate-RowdyRaft.png|200px]]<br>[[Rowdy Raft]]
|''"Rebound off of the bumpers to check your opponents!"''
|"''Rebound off of the bumpers to check your opponents!''"
|''"Rebound off of the bumpers to check your opponents from different directions!"''
|"''Rebound off of the bumpers to check your opponents from different directions!''"
|-
|-
|[[File:SmashSkate-FireMountain.png|200px]]<br>[[Fire Mountain]]
|[[File:SmashSkate-FireMountain.png|200px]]<br>[[Fire Mountain (court)|Fire Mountain]]
|''"The pillar of lava will burn you and throw you off balance!"''
|"''The pillar of lava will burn you and throw you off balance!''"
|''"Don't get hit by the pillar of lava when the stage tilts!"''
|"''Don't get hit by the pillar of lava when the stage tilts!''"
|}
|}


==Record book==
==Record book==
The game does keep track of the player's records for each sport. The records basically go as follows:
The game does keep track of the player's records for each sport. The records basically go as follows:
{|border=1 cellpadding=3 style=border-collapse:collapse;width:60%
{|border=1 cellpadding=3 style=border-collapse:collapse;width:60%
|-
|-
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![[File:RecordBook4-MarioSportsMix.png|200px]]
![[File:RecordBook4-MarioSportsMix.png|200px]]
|The top five stage picks for one sport.
|The top five stage picks for one sport.
|-
|}
|}


==Staff==
==Staff==
{{main|List of Mario Sports Mix staff}}
{{main|List of Mario Sports Mix staff}}
Shin Azuma returns as the director of this game, previously serving as the director for ''Mario Hoops 3-on-3''. The opening cinematic was produced by PolyAssets United Sdn. Bhd. with the assistance of other people, including Kazuhiko Tsukada, Tan Jee Hean, and Toshiyuki Suzuki. Kazuhiko Tsukada worked as the opening movie director for previous ''Mario'' sports titles such as ''[[Mario Power Tennis]]'' and ''[[Mario Golf: Toadstool Tour]]''. Toru Asakawa and Kahoru Sasajima voice Dry Bones and Cactuar respectively, though they go uncredited.
Shin Azuma returns as the director of this game, previously serving as the director for ''Mario Hoops 3-on-3''. The opening cinematic was produced by PolyAssets United Sdn. Bhd. with the assistance of other people, including Kazuhiko Tsukada, Tan Jee Hean, and Toshiyuki Suzuki. Kazuhiko Tsukada worked as the opening movie director for previous ''Super Mario'' sports titles such as ''[[Mario Power Tennis]]'' and ''[[Mario Golf: Toadstool Tour]]''. Kahoru Sasajima voiced Cactuar, though she goes uncredited.


==Reception==
==Reception==
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|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|Alex Navarro, [https://www.giantbomb.com/reviews/mario-sports-mix-review/1900-361/?clickid=3T3SRC2-qxyJTMZxTV1LXQupUkl0RkQq03rWRE0&ftag=ACQ-09-10aag0a&irgwc=1&ttag=27795&vndid=27795 Giant Bomb]
|Alex Navarro, [https://www.giantbomb.com/reviews/mario-sports-mix-review/1900-361/?clickid=3T3SRC2-qxyJTMZxTV1LXQupUkl0RkQq03rWRE0&ftag=ACQ-09-10aag0a&irgwc=1&ttag=27795&vndid=27795 Giant Bomb]
|2/5
|2/5
|align="left"|"''Mario Sports Mix simply comes across like a bizarre copy of a copy. It's a fax-machine quality retread of such startling inanity that, at a point, you might actually find your fond memories of Mario sports games past overwritten by this blur of dispassionate mediocrity. We're a long way from the days of great games like Mario Tennis and Mario Golf, and with each progressively lamer franchise installment Nintendo thrusts upon us, that divide just continues to widen.'"
|align="left"|"''Mario Sports Mix simply comes across like a bizarre copy of a copy. It's a fax-machine quality retread of such startling inanity that, at a point, you might actually find your fond memories of Mario sports games past overwritten by this blur of dispassionate mediocrity. We're a long way from the days of great games like Mario Tennis and Mario Golf, and with each progressively lamer franchise installment Nintendo thrusts upon us, that divide just continues to widen.''"
|-
|-
|Wii
|Wii
|Keza MacDonald, [https://www.eurogamer.net/articles/2011-01-28-mario-sports-mix-review Eurogamer]
|Keza MacDonald, [https://www.eurogamer.net/articles/2011-01-28-mario-sports-mix-review Eurogamer]
|7/10
|7/10
|align="left"|''"As a whole package, this isn't quite up to the standard you'd hope for from Mario Sports, but it certainly doesn't damage the series' reputation.''"
|align="left"|"''As a whole package, this isn't quite up to the standard you'd hope for from Mario Sports, but it certainly doesn't damage the series' reputation.''"
|-
|-
|Wii
|Wii
|Peter Willington, [http://www.cubed3.com/review/931/1/mario-sports-mix-wii.html Cubed3]
|Peter Willington, [http://www.cubed3.com/review/931/1/mario-sports-mix-wii.html Cubed3]
|7/10
|7/10
|align="left"|''"Mario Sports Mix is a solid title but by no means is it astounding. It lacks the focus or complexity of a Toadstool Tournament or Power Tennis, opting instead for a more casual focused crowd that want a bit more than Wii Sports Resort can offer. Fun? Yes. Lasting fun? Not so much.''"
|align="left"|"''Mario Sports Mix is a solid title but by no means is it astounding. It lacks the focus or complexity of a Toadstool Tournament or Power Tennis, opting instead for a more casual focused crowd that want a bit more than Wii Sports Resort can offer. Fun? Yes. Lasting fun? Not so much.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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{{main|List of Mario Sports Mix pre-release and unused content}}
{{main|List of Mario Sports Mix pre-release and unused content}}
In the pre-final version of the game, the [[Health Meter#Mario Sports Mix|Health Meter]] in dodgeball was originally going to be split up into four sections, just like the health meter in the ''[[Super Mario Galaxy]]'' series that is divided into three sections. In the final version it is a meter with one section that depletes correspondingly. There was also a different logo shown at E3 2010. Also, the numbers, placement of bars and other text aesthetics have been altered from the final version.
In the pre-final version of the game, the [[Health Meter#Mario Sports Mix|Health Meter]] in dodgeball was originally going to be split up into four sections, just like the health meter in the ''[[Super Mario Galaxy]]'' series that is divided into three sections. In the final version it is a meter with one section that depletes correspondingly. There was also a different logo shown at E3 2010. Also, the numbers, placement of bars and other text aesthetics have been altered from the final version.
<gallery>
<gallery>
Basketball MSM early.png|Early gameplay of Basketball.
Basketball MSM early.png|Early gameplay of Basketball.
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|Spa=''Mario Sports Mix''
|Spa=''Mario Sports Mix''
|SpaM=-
|SpaM=-
|Fra=''Mario Sports Mix''
|Fre=''Mario Sports Mix''
|FraM=-
|FreM=-
|Ger=''Mario Sports Mix''
|Ger=''Mario Sports Mix''
|GerM=-
|GerM=-
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==Trivia==
==Trivia==
[[File:MarioSportsMix-TitleScreen.png|thumb|The game's title screen with all four sports]]
[[File:MarioSportsMix-TitleScreen.png|thumb|The game's title screen with all four sports]]
*The Hockey sport in this game is presented as {{wp|Ice Hockey}}. However, on every court except [[Mario Stadium (Mario Sports Mix)|Mario Stadium]], the characters play {{wp|Roller hockey|Roller Hockey}} instead.
*The Hockey sport in this game is presented as {{wp|Ice Hockey}}. However, on every court except [[Mario Stadium (Mario Sports Mix)|Mario Stadium]] and the [[Smash Skate]] stage [[Sherbet Sea]], the characters play {{wp|Roller hockey|Roller Hockey}} instead.
**In most countries, the name ''{{wp|Hockey}}'' is generally used for {{wp|Field hockey|Field Hockey}}. However, this variant of Hockey is not playable in ''Mario Sports Mix''.
**In most countries, the name ''{{wp|Hockey}}'' is generally used for {{wp|Field hockey|Field Hockey}}. However, this variant of Hockey is not playable in ''Mario Sports Mix''.
*If a player stands next to the goalie in Hockey, the [[Shy Guy]] sometimes whack the player with its stick for no reason. The Shy Guy can also hit [[Dry Bones]] in [[Ghoulish Galleon]].
*If a player stands next to the goalie in Hockey, the [[Shy Guy]] sometimes whack the player with its stick for no reason. The Shy Guy can also hit [[Dry Bones]] in [[Ghoulish Galleon]].
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*[http://gamesites.nintendo.com.au/mario-sports-mix/en_AU/index.php Official Oceanian website]
*[http://gamesites.nintendo.com.au/mario-sports-mix/en_AU/index.php Official Oceanian website]
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/mario_sports_mix_18225.html Official European website]
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/mario_sports_mix_18225.html Official European website]
*[http://www.mariosportsmix.com Official American website]
*[https://web.archive.org/web/20111121215214/http://www.mariosportsmix.com/ Official American website]
 
*[https://m1.nintendo.net/docvc/RVL/JPN/RMKJ/RMKJ_J.pdf Official Japanese instruction booklet]
{{MSM}}
{{MSM}}
{{Mario games}}
{{Super Mario games}}
{{Wii}}
{{Wii}}
[[Category:Mario Sports Mix|*]]
[[Category:Mario Sports Mix|*]]
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