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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWMI | |image=[[File:WWMI Mario Pinball Land.png|250px]] | ||
|appears_in=''[[WarioWare: Move It!]]'' | |appears_in=''[[WarioWare: Move It!]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] | ||
|intro=''Hit three times!'' | |intro=''Hit three times!'' | ||
|info= | |info="''Use the flippers to launch the Mario ball and Yoshi's Eggs at the enemies. Hit them three times to take them down! {{color|2004: Game Boy Advance|green}}''" | ||
|controls={{button|switch|joy-con}} | |controls={{button|switch|joy-con}} | ||
|form="Massage" | |form="Massage" | ||
Line 13: | Line 12: | ||
==Gameplay== | ==Gameplay== | ||
The player must use their [[Nintendo Switch#Joy-Con|Joy-Con]] as flippers to use balls to defeat a boss. | The player must use their [[Nintendo Switch#Joy-Con|Joy-Con]] as flippers to use balls to defeat a boss. As is typical of Nintendo Switch titles, the Joy-Con that appear in the microgame are the same color as the ones the player uses. The boss varies by level, and three hits will defeat it. [[Mario]] is in ball form, and there are also two [[Yoshi's Egg|Yoshi Eggs]] that can also be used to attack. In Level 1, a blue pipe blocks the exit, preventing any balls from leaving. In Levels 2 and 3 however, the blue pipe disappears shortly after the microgame starts, creating potential for the balls leaving. Defeating the boss causes it to drop [[coin]]s and [[Blue Coin]]s, which can be collected, though they serve no purpose. | ||
* '''Level 1:''' The boss is [[Petey Piranha]]. He only stays in the center and does not move. | * '''Level 1:''' The boss is [[Petey Piranha]] in the [[Grassy Greens Stage]]. He only stays in the center and does not move. | ||
* '''Level 2:''' The boss is [[Egyptian Koopa]]. He starts in the center and can move around | * '''Level 2:''' The boss is [[Egyptian Koopa]] in the [[Shifting Sands Stage]]. He starts in the center and can move around. | ||
* '''Level 3:''' The boss is [[Big Boo]]. It starts in the center and turns to face Mario, and can become invisible temporarily, making it immune to attacks while transparent. | * '''Level 3:''' The boss is [[Big Boo]] in [[the Fun Fair]]. It starts in the center and turns to face Mario, and can become invisible temporarily, making it immune to attacks while transparent. | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=スーパーマリオボール | |||
|JapR=Sūpā Mario Bōru | |||
|JapM=Super Mario Ball | |||
|Kor=Mario Pinball Land | |||
|KorM=- | |||
}} | |||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} | ||
{{WWMI microgames}} | {{WWMI microgames}} | ||
[[Category:WarioWare: Move It! microgames]] | [[Category:WarioWare: Move It! microgames]] | ||
[[Category:Mario Pinball Land]] |
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