Mario Kart Wii: Difference between revisions

(→‎Trivia: I honestly think this game couldn't beat Need for Speed or Gran Turmiso...)
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*''[[Mario Party 9]]'': When players play as a specific character, like [[Princess Daisy|Daisy]], the voices that he or she makes returns to this game as well.
*''[[Mario Party 9]]'': When players play as a specific character, like [[Princess Daisy|Daisy]], the voices that he or she makes returns to this game as well.
*''[[Mario Kart 8]]'': [[Trick|Tricks]] return from this game. Bikes were confirmed to return as well.
*''[[Mario Kart 8]]'': [[Trick|Tricks]] return from this game. Bikes were confirmed to return as well.
==Reception==
''Mario Kart Wii'' has received positive reviews from critics. It has an average score of 82.07% from 74 reviews in GameRankings and an average of 82 based on 73 reviews on Metacritic.<ref>http://www.gamerankings.com/wii/942008-mario-kart-wii/index.html</ref><ref>http://www.metacritic.com/game/wii/mario-kart-wii</ref>
Bozon of IGN gave the game an 8.5 out of 10, praising the online play, the presentation, and the gameplay but criticizing the cheap AI in 150cc, the lack of voice chat, reliance on friend codes, and the random items. He finished off with, "Every player is going to have their own love/hate relationship with Mario Kart Wii, but in the end the game does so many things right that it'd be foolish not to give credit where due. Online seriously raises the bar for Nintendo, trumping even Smash in a big, big way. The sense of community you can get even with random racers online and ghost-supported leader boards is impressive, and the fact that you can head on to Nintendo Wi-Fi Connection solo, with a friend via split screen, or hook up with buddies across the world without worry of lag and never-ending disconnect notices makes Mario Kart Wii a pure joy to play online. It isn't the best Mario Kart in the series, but it's a must-play experience on Wii, and standard-setting offering as far as online, channel support, and connectivity are concerned. Now if you'll excuse us, we've got some online stats to obsess over."<ref>http://www.ign.com/articles/2008/04/20/mario-kart-wii-review</ref> Sammy Barker of Nintendo Life praised the game for its polished gameplay and being well-thought and brilliant. Though he criticized the presentation, he wrote, "Poor presentation should not be an issue in this generation of gaming, particularly with the other consoles doing it so well, but, thankfully for us (as Wii owners), this game is a living, breathing example of gameplay over graphics." He gave the game 9/10 stars. <ref>http://www.nintendolife.com/reviews/2008/04/mario_kart_wii_wii</ref> Oli Welsh of Eurogamer gave the game a score of 8/10. He praised the presentation of the game, the use of the Wii Wheel and the smooth gameplay, while criticizing the Battle Mode and the single player exclusive Grand Prix mode (though this was revised after being informed by Nintendo that four sequences of races with friends is still possible). He wrote, "Ultimately, the sheer sensory pleasure of playing Mario Kart Wii - from the charming animations, to the bopping tunes, to the sugar-rush boosting, to the exquisite steering - far overcomes the few concerns we have about it. It still has to be docked a mark for the awkward structure and compromised battle modes - but it's still unreservedly recommended to anyone for whom Mario Kart is a gaming cornerstone. And really, that should be everyone."
Ryan Davis of Giant Bomb criticized the game for being safe. He wrote, "Mario Kart Wii is a good game stunted by its audience's apparently insatiable appetite for the exact same thing, over and over again. The addition of online play and motion controls are good, but they're also the most predictable choices possible. Personally, I'm completely tired of getting exactly what I expect." He gave the game a 3 out of 5 stars.<ref>http://www.giantbomb.com/reviews/mario-kart-wii-review/1900-26/</ref>. Edge gave the game 6/10, criticizing the game's compromising local, splitscreen multiplayer for online play. They ended with "Undercutting local multiplayer to benefit the online movement is a grievous error. Of all the multiplayer franchises, we struggle to think of a title in which four friends sat side by side seemed more natural. Having sacrificed racing integrity in Double Dash to side with social silliness, Nintendo has turned 180 degrees into an awkward halfway house. It’s a residence from where it has attempted to regain time-trial credentials with the loosest racing yet, and sees the company finally find its online feet by betraying one of its great pastimes. Perhaps first place in Mario Kart Wii isn’t the least enjoyable location in gaming after all."<ref>http://www.edge-online.com/review/mario-kart-wii-review/2/</ref>


==Awards==
==Awards==