Mario Kart DS: Difference between revisions

→‎Trivia: I have a DS Lite, and this actually does happen. Sorry about lack of source, but you just have to trust me on this
(→‎Items: people don't read crap)
(→‎Trivia: I have a DS Lite, and this actually does happen. Sorry about lack of source, but you just have to trust me on this)
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:*Additionally, this is the only ''Mario Kart'' game where its retro battle courses don't have the same music as in their original appareances. Instead, they have the same music used for nitro battle courses.
:*Additionally, this is the only ''Mario Kart'' game where its retro battle courses don't have the same music as in their original appareances. Instead, they have the same music used for nitro battle courses.
*This is the only ''Mario Kart'' game where Lakitu does not start the races off as a referee.
*This is the only ''Mario Kart'' game where Lakitu does not start the races off as a referee.
*If the game is played on the original DS, Mario says, "Wahoo!" on the first screen but if it is played on the DS Lite or later, he says, "Here we go!"{{refneeded}}
*If the game is played on the original DS, Mario says, "Wahoo!" on the first screen but if it is played on the DS Lite or later, he says, "Here we go!"
*This is the only ''Mario Kart'' game where there is no Mario Circuit in the Flower Cup, unlike other ''Mario Kart'' games.
*This is the only ''Mario Kart'' game where there is no Mario Circuit in the Flower Cup, unlike other ''Mario Kart'' games.
*This is the only game to be notable for having extremely indirect German translations in the retro tracks, e.g. Choco Mountain being called "Schoko-Sumpf" (Choco Swamp), or Sky Garden being called "Wolkenpiste" (Cloud Circuit).
*This is the only game to be notable for having extremely indirect German translations in the retro tracks, e.g. Choco Mountain being called "Schoko-Sumpf" (Choco Swamp), or Sky Garden being called "Wolkenpiste" (Cloud Circuit).