Mario Golf: Super Rush: Difference between revisions

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|genre=[[Genre#Sports|Golf]]
|genre=[[Genre#Sports|Golf]]
|ratings={{ratings|cero=A|esrb=E|pegi=3|acb=G|grac=All|usk=6|dejus=L|rars=0+|gsrr=G|fpb=10-12|gcam=3|nmc=3}}
|modes=Single Player, Multiplayer, Online Play, Wireless Play, LAN Play
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
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'''''Mario Golf: Super Rush''''' is the sixth installment in the [[Mario Golf (series)|''Mario Golf'' series]], released worldwide for the [[Nintendo Switch]] on June 25, 2021. It was first announced during a Nintendo Direct broadcast on February 17, 2021. The game introduces multiple modes, such as Speed Golf and Battle Golf, in which golfers must physically run to the ball in-between swings under time pressure, often alongside other players. Additionally, the game has a story mode similar to ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' on the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', involving leveling up the player Mii's stats while going through a variety of unique challenges. The game departs from the three-press system present in the previous games of the series, instead having each swing involve two button presses, with the club type and terrain determining the accuracy of the shot.
'''''Mario Golf: Super Rush''''' is the sixth installment in the [[Mario Golf (series)|''Mario Golf'' series]], released worldwide for the [[Nintendo Switch]] on June 25, 2021. It was first announced during the February 2021 Nintendo Direct. The game introduces multiple modes, such as Speed Golf and Battle Golf, in which golfers must physically run to the ball in-between swings under time pressure, often alongside other players. Additionally, the game has a story mode similar to ''[[Mario Golf (Game Boy Color)|Mario Golf]]'' on the [[Game Boy Color]] and ''[[Mario Golf: Advance Tour]]'', involving leveling up the player Mii's stats while going through a variety of unique challenges. The game departs from the three-press system present in the previous games of the series, instead having each swing involve two button presses, with the club type and terrain determining the accuracy of the shot.


==Opening==
==Opening==
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In '''Battle Golf''', players compete in a stadium filled with nine holes and a number of obstacles to be the first player to sink three holes. There are two types of courses: Strategic and Technical. The former has simpler terrain with an emphasis on strategy, while the latter has complex terrain with an emphasis on technique. For each course, there is one version where Rush Countdown is on, and one where Rush Countdown is off.
In '''Battle Golf''', players compete in a stadium filled with nine holes and a number of obstacles to be the first player to sink three holes. There are two types of courses: Strategic and Technical. The former has simpler terrain with an emphasis on strategy, while the latter has complex terrain with an emphasis on technique. For each course, there is one version where Rush Countdown is on, and one where Rush Countdown is off.


Each of the courses have obstacles and items that will hinder or help the player. The obstacles include [[Chain Chomp]]s, [[Thwomp]]s, and [[Whomp]]s. Chain Chomps charge at any player within their vicinity to damage them; Thwomps smash the spot that they are on at intervals, causing anything under them to be blown away; Whomps act as walls that block the ball. Two items that appear in the courses are [[Bob-omb]]s and [[Banana]]s. When a player go up to one of those item, they will aim them at the player with the highest placement. The Bob-ombs will cause an explosion to occur within the radius, while the Bananas will be split into eight and can cause the players to slip. Damaged players will, in addition to being momentarily stunned, drop coins and lose some of the Special Shot gauge. The coins can be used to fuel their Special Shot gauge. Both the Whomps and the Bananas only appear in the Technical course.
Each of the courses have obstacles and items that will hinder or help the player. The obstacles include [[Chain Chomp]]s, [[Thwomp]]s, and [[Whomp]]s. Chain Chomps charge at any player within their vicinity to damage them; Thwomps smash the spot that they are on at intervals, causing anything under them to be blown away; Whomps act as walls that block the ball. Two items that appear in the courses are [[Bob-omb]]s and [[Banana]]s. When a player go up to one of those item, they will aim them at the player with the highest placement. The Bob-ombs will cause an explosion to occur within the radius, while the Bananas will be split into eight and can cause the players to slip. Damaged players will, in addition to being momentarily stunned, drop coins and lose some of the Special Shot gauge. The coins can be used to fuel their Special Shot gauge. Both the Whomps and the Bananas only appear in the Technical course. The Mii is not initially playable in this mode, and can only be unlocked for use by completing the story mode.


If Rush Countdown is enabled, a Rush event will occur every minute where a random event could occur. One of the following could happen:
If Rush Countdown is enabled, a Rush event will occur every minute where a random event could occur. One of the following could happen:
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===Target Golf===
===Target Golf===
This mode is added in version 4.0.0. In '''Target Golf''', there are three targets that are lighted up, each consisting of four scoring zones with a flag in the middle (there are no holes to sink the golf ball in). In this mode, players take turns to hit from one of the multiple different tees to one of the targets. In order to obtain points, the player must land the golf ball on one of the zones, which will grant points to the player based on how close it is to the flag. From the outermost zone to the innermost zone, the points granted are: 10 points, 20 points, 30 points, and 40 points. After points are obtained from landing the golf ball on that part of the zone, it stops lighting up and is considered knocked out, meaning that landing on the same part of the zone won't grant points to another player. When all of a zone's circles have been knocked out, the last player who caused it gets a Dead-Aim Bonus, which grants an additional 30 points on top of the points granted, although this bonus is not affected by any multiplier. On certain shots, which is during the turn of the player with the least amount of points in multiplayer and the last of every five shots in Solo Challenge, a star target will light up, which has three zones. The amount of points granted from landing the ball within the outermost zone to the innermost zone are: 20 points, 40 points, and 100 points. After the golf ball landed on any part of this star target, the rest of the zones stop lighting up.  
This mode is added in version 4.0.0. In '''Target Golf''', there are three targets that are lit up, each consisting of four scoring zones with a flag in the middle (there are no holes to sink the golf ball in). In this mode, players take turns to hit from one of the multiple different tees to one of the targets. In order to obtain points, the player must land the golf ball on one of the zones, which will grant points to the player based on how close it is to the flag. From the outermost zone to the innermost zone, the points granted are: 10 points, 20 points, 30 points, and 40 points. After points are obtained from landing the golf ball on that part of the zone, it stops lighting up and is considered knocked out, meaning that landing on the same part of the zone won't grant points to another player. When all of a zone's circles have been knocked out, the last player who caused it gets a Dead-Aim Bonus, which grants an additional 30 points on top of the points granted, although this bonus is not affected by any multiplier. On certain shots, which is during the turn of the player with the least amount of points in multiplayer and the last of every five shots in Solo Challenge, a star target will light up, which has three zones. The amount of points granted from landing the ball within the outermost zone to the innermost zone are: 20 points, 40 points, and 100 points. After the golf ball lands on any part of this star target, the rest of the zones stop lighting up.  


The club set determines the types of clubs available. The given options are the same as in Speed Golf, with the difference that the putter is not available as an option. Three different courses are available in target golf: Standard, Forest, and Volcano. These courses are different from any other course in the game, even the ones in Battle Golf. The Standard course has a simple layout with no obstacles and few elevation changes, the Forest course has a woodsy layout featuring trees, a river, and longer distances from tees to targets, and the Volcano course has a tricky layout featuring lava and some elevation changes. In every course, there are four different tee points, offering different vantage points from the targets. Tee changes happen differently between multiplayer and Solo Challenge. In multiplayer, they happen after everybody has taken a shot, while in Solo Challenge, they happen after every five shots are taken.  
The club set determines the types of clubs available. The given options are the same as in Speed Golf, with the difference that the putter is not available as an option. Three different courses are available in target golf: Standard, Forest, and Volcano. These courses are different from any other course in the game, even the ones in Battle Golf. The Standard course has a simple layout with no obstacles and few elevation changes, the Forest course has a woodsy layout featuring trees, a river, and longer distances from tees to targets, and the Volcano course has a tricky layout featuring lava and some elevation changes. In every course, there are four different tee points, offering different vantage points from the targets. Tee changes happen differently between multiplayer and Solo Challenge. In multiplayer, they happen after everybody has taken a shot, while in Solo Challenge, they happen after every five shots are taken.  
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===Golf===
===Golf===
*{{button|switch|plus}} / {{button|switch|minus}} - Pause
*{{button|switch|PlusMinus}} - Pause


====Button controls====
====Button controls====
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==Characters==
==Characters==
===Playable===
===Playable===
[[File:Superrushcss.png|thumb|300px|The character selection screen, with all characters as of version 4.0.0]]
[[File:Superrushcss.png|thumb|300px|The character selection screen, with all post-launch characters available. Here, [[Wiggler]], [[Koopa Troopa]], and [[Ninji]] have been selected.]]
There are a total of 22 playable characters as of version 4.0.0.<ref name=E32021>Nintendo. (June 15, 2021). [https://www.youtube.com/watch?v=-ePrWcWJm8E Mario Golf: Super Rush – Nintendo Direct | E3 2021]. ''YouTube''. Retrieved June 15, 2021.</ref> [[Pauline]], [[Chargin' Chuck]], [[King Bob-omb]], [[Ninji]], [[Wiggler]], and [[Shy Guy]] are playable for the first time in the series, with Chargin' Chuck and Ninji also making their overall playable debuts. In addition, [[Koopa Troopa]] is playable for the first time in the series since ''[[Mario Golf: Toadstool Tour]]''. [[Mii]] characters are also playable, with variable statistics, and, along with [[Rosalina]], [[Toad]], and [[Toadette]], are playable in a home console ''Mario Golf'' installment for the first time after previously being playable in ''[[Mario Golf: World Tour]]''. When selecting a character, players have the option to change their club set or dominant hand. As of version 2.0.0, beginning in August 2021, if the player reaches the A- rank in Ranked Match in a specific month, they will unlock alternate costumes for characters.
There are a total of 22 playable characters as of version 4.0.0.<ref name=E32021>Nintendo. (June 15, 2021). [https://www.youtube.com/watch?v=-ePrWcWJm8E Mario Golf: Super Rush – Nintendo Direct | E3 2021]. ''YouTube''. Retrieved June 15, 2021.</ref> [[Pauline]], [[Chargin' Chuck]], [[King Bob-omb]], [[Ninji]], [[Wiggler]], and [[Shy Guy]] are playable for the first time in the series, with Chargin' Chuck and Ninji also making their overall playable debuts. In addition, [[Koopa Troopa]] is playable for the first time in the series since ''[[Mario Golf: Toadstool Tour]]''. [[Mii]] characters are also playable, with variable statistics, and, along with [[Rosalina]], [[Toad]], and [[Toadette]], are playable in a home console ''Mario Golf'' installment for the first time after previously being playable in ''[[Mario Golf: World Tour]]''. When selecting a character, players have the option to change their club set or dominant hand. As of version 2.0.0, beginning in August 2021, if the player reaches the A- rank in Ranked Match in a specific month, they will unlock alternate costumes for characters.


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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*Overalls (December 2021, January 2023)
*Overalls (December 2021, every 13th month since)
*''[[NES Open Tournament Golf]]'' outfit (January 2022, February 2023)
*''[[NES Open Tournament Golf]]'' outfit (January 2022, every 13th month since)
! Alternate costumes
! Alternate costumes
| colspan=3 |
| colspan=3 |
*''NES Open Tournament Golf'' outfit (February 2022, March 2023)
*''NES Open Tournament Golf'' outfit (February 2022, every 13th month since)
*Overalls (May 2022)
*Overalls (May 2022, June 2023)
! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*Overalls (June 2022)
*Overalls (June 2022, July 2023)
! Alternate costumes
! Alternate costumes
| colspan=3 |
| colspan=3 |
*Overalls (July 2022)
*Overalls (July 2022, August 2023)
|-
|-
! colspan=4 style="background:#FF599B" | {{color-link|Princess Peach|white|Peach}}
! colspan=4 style="background:#FF599B" | {{color-link|Princess Peach|white|Peach}}
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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*[[Yoshi (species)|Red, blue, and yellow colors]] (August 2021, September 2022)
*[[Yoshi (species)|Red, blue, and yellow colors]] (August 2021, every 13th month since)
*Pink, light-blue, and orange colors (April 2022)
*Pink, light-blue, and orange colors (April 2022, May 2023)
! Alternate costumes
! Alternate costumes
| colspan=3 | N/A
| colspan=3 | N/A
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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*Visor (September 2021, October 2022)<ref>@NE_Brian (September 2, 2021). [https://nintendoeverything.com/mario-golf-super-rush-giving-out-boo-visor-as-ranked-match-reward/ Mario Golf: Super Rush giving out Boo visor as Ranked Match reward]. ''Nintendo Everything''. Retrieved September 2, 2021.</ref>
*Visor (September 2021, every 13th month since)<ref>@NE_Brian (September 2, 2021). [https://nintendoeverything.com/mario-golf-super-rush-giving-out-boo-visor-as-ranked-match-reward/ Mario Golf: Super Rush giving out Boo visor as Ranked Match reward]. ''Nintendo Everything''. Retrieved September 2, 2021.</ref>
! Alternate costumes
! Alternate costumes
| colspan=3 | N/A
| colspan=3 | N/A
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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*[[Toad (species)|Blue, green, and yellow colors]] (October 2021, November 2022)
*[[Toad (species)|Blue, green, and yellow colors]] (October 2021, every 13th month since)
! Alternate costumes
! Alternate costumes
| colspan=3 | N/A
| colspan=3 | N/A
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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*Red, blue, and yellow colors (November 2021, December 2022)
*Red, blue, and yellow colors (November 2021, every 13th month since)
! Alternate costumes
! Alternate costumes
| colspan=3 | N/A
| colspan=3 | N/A
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! Alternate costumes
! Alternate costumes
| colspan=3 |  
| colspan=3 |  
*Blue, yellow, and green colors (March 2022, April 2023)
*Blue, yellow, and green colors (March 2022, every 13th month since)
*Pink, light-blue, and orange colors (August 2022)
*Pink, light-blue, and orange colors (August 2022, September 2023)
! Alternate costumes
! Alternate costumes
| colspan=3 | N/A
| colspan=3 | N/A
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''Mario Golf: Super Rush'' has received generally positive to mixed reviews from critics. The Speed Golf and Battle Golf modes have been generally praised, but the game received criticism for its adventure mode, lack of courses and single player content.  
''Mario Golf: Super Rush'' has received generally positive to mixed reviews from critics. The Speed Golf and Battle Golf modes have been generally praised, but the game received criticism for its adventure mode, lack of courses and single player content.  


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{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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*''[[Mario Power Tennis]]'': Many characters' voice clips are reused from this game.
*''[[Mario Power Tennis]]'': Many characters' voice clips are reused from this game.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': The sounds that Bob-ombs make are reused from these games.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': The sounds that Bob-ombs make are reused from these games.
*''[[New Super Mario Bros. Wii]]'': Bowser and Peach's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game.
*''[[Mario Kart Wii]]'': Some of Toad's voice clips are reused from this game.
*''[[New Super Mario Bros. Wii]]'': Luigi's Ice Luigi form and design, used in his special shot, originated from this game. Bowser and Peach's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game.
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': Peach uses her [[Rhythmic Ribbon|rhythmic ribbon]] from this game in her [[Special Dash]].
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': Peach uses her [[Rhythmic Ribbon|rhythmic ribbon]] from this game in her [[Special Dash]].
*''[[Fortune Street]]'': Mario's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on his artwork from this game.
*''[[Fortune Street]]'': Mario's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on his artwork from this game.
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*''[[Mario Sports Superstars]]'': Super Star character upgrades return from this game.
*''[[Mario Sports Superstars]]'': Super Star character upgrades return from this game.
*''[[Super Mario Odyssey]]'': For Pauline's Special Shot, "[[Jump Up, Super Star!]]" plays in the background as she uses her [[Media:SMO Pauline Mic.png|microphone]] from this game as a golf club. The 3-2-1 countdown heard when starting a race in this game is reused for when a player prepares for a swing. A course based on [[Metro Kingdom|New Donk City]] appears in the game.
*''[[Super Mario Odyssey]]'': For Pauline's Special Shot, "[[Jump Up, Super Star!]]" plays in the background as she uses her [[Media:SMO Pauline Mic.png|microphone]] from this game as a golf club. The 3-2-1 countdown heard when starting a race in this game is reused for when a player prepares for a swing. A course based on [[Metro Kingdom|New Donk City]] appears in the game.
*''[[Mario Tennis Aces]]'': The [[Toad (species)|Toad]] commentators from this game return, once again giving commentary during matches. Many playable characters now wear proper golf outfits, similarly to how various characters wear proper tennis outfits in this game. Peach's Special Dash and Special Shot use a ribbon similar to the one found in Peach's Trick Shots and Special Shot from this game.
*''[[Mario Tennis Aces]]'': The [[Toad (species)|Toad]] commentators from this game return, once again giving commentary during matches. Many playable characters now wear proper golf outfits, similarly to how various characters wear proper tennis outfits in this game. Koopa Troopa's Special Shot has him performing a breakdance that he does in his Special Shot in this game, albeit slower.
*''[[Super Mario Party]]'': Wario and Daisy's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game, albeit the latter's artwork being mirrored.
*''[[Super Mario Party]]'': Wario and Daisy's artwork, as seen on screens in Super Golf Stadium in the opening cutscene, is based on their artwork from this game, albeit the latter's artwork being mirrored.
*''[[Super Mario Maker 2]]'': Toadette's voice clips are reused from this game.
*''[[Super Mario Maker 2]]'': Toadette's voice clips are reused from this game.
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==References in other games==
==References in other games==
*''[[Super Smash Bros. Ultimate]]'': Spirits of Mario, Luigi, and Peach in their golf outfits were added to this game in August 2021.
*''[[Super Smash Bros. Ultimate]]'': Spirits of Mario, Luigi, and Peach in their golf outfits were added to this game in August 2021.
*''[[Tetris 99]]'': A theme based on ''Super Rush'' was made available during the 22nd Maximus Cup.
*''[[Mario Kart Tour]]'': Chargin' Chuck's voice clips are reused in this game.
*''[[Mario Kart Tour]]'': Chargin' Chuck's voice clips are reused in this game.


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|ChiTM=Mario Golf Super Rush Rush Rush
|ChiTM=Mario Golf Super Rush Rush Rush
}}
}}
==Trivia==
*At one point in the game's intro, Wario's "that's us!" line from the intro of ''[[Mario Power Tennis]]'' can be heard.


==External links==
==External links==
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{{MGSR}}
{{MGSR}}
{{Mario games}}
{{Super Mario games}}
{{Switch}}
{{Switch}}
[[Category:Mario Golf: Super Rush|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]
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