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[[File:Vampire.png|thumb|A Magician]] | [[File:Vampire.png|thumb|A Magician]] | ||
'''Magicians'''<ref>Stratton, Steve. ''Wario World: Prima’s Official Strategy Guide''. Page 15.</ref> are vampire<ref>Grimm, Steven. ''Wario World'' Player's Guide | '''Magicians'''<ref>Stratton, Steve. ''Wario World: Prima’s Official Strategy Guide''. Page 15.</ref> are vampire<ref>Grimm, Steven. ''Wario World'' Player's Guide. Page 90.</ref> enemies appearing in the [[Mirror Mansion]] in the game ''[[Wario World]]''. | ||
Magicians start out all tied up and highly vulnerable to [[punch]]es. They can, however, execute a fast spinning attack in this state. If [[Wario]] stuns and [[Piledriver|Piledrives]] a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Mega Toss]] to defeat the Magician permanently. | Magicians start out all tied up and highly vulnerable to [[punch]]es. They can, however, execute a fast spinning attack in this state. If [[Wario]] stuns and [[Piledriver|Piledrives]] a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Mega Toss]] to defeat the Magician permanently. |
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