Luigi's Engine Room: Difference between revisions

m
no edit summary
mNo edit summary
Line 9: Line 9:
{{quote|This is the Engine Room. The Engine in the center hasn't enough energy, and it won't move at all. We must search for energy and get that engine moving. I wonder what will happen when it starts moving again?|Koopa Troopa|Mario Party}}
{{quote|This is the Engine Room. The Engine in the center hasn't enough energy, and it won't move at all. We must search for energy and get that engine moving. I wonder what will happen when it starts moving again?|Koopa Troopa|Mario Party}}


'''Luigi's Engine Room''' is [[Luigi]]'s board in ''[[Mario Party]]''. Players need to collect [[Star (Mario Party series)|Star]]s to power up the engine in the middle of the room (but actually in the rear of the playing board). The main feature is the board-wide system of red and blue doors. One set rises up to block specific paths, while the other set goes down to open other paths. The doors switch at the start of every turn, when players land on certain [[Green Space|Happening Space]]s, or if a robot on the board called Pisudon is paid 20 [[coin]]s to switch them. Happening Spaces on steam generators near the engine make steam rise up out of the respective generator, propelling players to a higher section. Players that are sent to [[Bowser]] see his "Make As Many Coins As You Want Mecha" in action. At the cost of 20 coins, players receive a free coin. No matter where the players go, all paths end in [[Warp Pipe]]s that lead to [[Boo]], who is near the start. Any time the players buy a Star, the space that Toad was on becomes a [[Chance Space]].
'''Luigi's Engine Room''' is [[Luigi]]'s board in ''[[Mario Party]]''. Players need to collect [[Star (Mario Party series)|Star]]s to power up the engine in the middle of the room (but actually in the rear of the playing board). The main feature is the board-wide system of red and blue doors. One set rises up to block specific paths, while the other set goes down to open other paths. The doors switch at the start of every turn, when players land on certain [[Event Space|Happening Space]]s, or if a robot on the board called Pisudon is paid 20 [[coin]]s to switch them. Happening Spaces on steam generators near the engine make steam rise up out of the respective generator, propelling players to a higher section. Players that are sent to [[Bowser]] see his "Make As Many Coins As You Want Mecha" in action. At the cost of 20 coins, players receive a free coin. No matter where the players go, all paths end in [[Warp Pipe]]s that lead to [[Boo]], who is near the start. Any time the players buy a Star, the space that Toad was on becomes a [[Miracle Space|Chance Space]].


At the end of the game, the winner's Stars form into a large star that goes over to the engine and powers it up. It is revealed that the engine and surrounding board are located inside a wooden airship (as seen in [[Rainbow Ride]] in ''[[Super Mario 64]]'' and later [[Rainbow Cruise]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]''), with the winner standing at the front of the ship. The players in second and third place, [[Toad]], [[Koopa Troopa]], Boo, and the Star accompany them, while the player in fourth place stays in the engine room and is burnt by the steam generators while Bowser laughs at their torture.  
At the end of the game, the winner's Stars form into a large star that goes over to the engine and powers it up. It is revealed that the engine and surrounding board are located inside a wooden airship (as seen in [[Rainbow Ride]] in ''[[Super Mario 64]]'' and later [[Rainbow Cruise]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]''), with the winner standing at the front of the ship. The players in second and third place, [[Toad]], [[Koopa Troopa]], Boo, and the Star accompany them, while the player in fourth place stays in the engine room and is burnt by the steam generators while Bowser laughs at their torture.  
Line 29: Line 29:
|5
|5
|-
|-
![[File:ChanceSpace MP1.png|50px]]<br>[[Chance Space]]s
![[File:ChanceSpace MP1.png|50px]]<br>[[Miracle Space|Chance Space]]s
|0
|0
|-
|-
![[File:Mini-GameSpace MP1.png|50px]]<br>[[Mini-Game Space]]s
![[File:Mini-GameSpace MP1.png|50px]]<br>[[Minigame Space|Mini-Game Space]]s
|4
|4
|-
|-