List of Super Smash Bros. glitches: Difference between revisions

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In Training Mode, Link must be chosen against any opponent. The player must spawn the maximum number of Red Shells next to the opponent. Link should use his Up + B attack. If done correctly, the opponent gains up to 999% damage and slashing sound effects can be heard.
In Training Mode, Link must be chosen against any opponent. The player must spawn the maximum number of Red Shells next to the opponent. Link should use his Up + B attack. If done correctly, the opponent gains up to 999% damage and slashing sound effects can be heard.
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==={{conjecturaltext|PK thunder freeze glitch}}===
Only 2 players are required for this glitch. One should be Ness, the other should be Fox. Choose a stage with a direct line between Ness and Fox (ideally, Hyrule Castle or Sector Z). PK thunder against Fox's reflector, and quickly bat the PK thunder away. The thunder should have 2 tails, and if it reaches the edge of the screen, the game can't handle it and will freeze.


==={{conjecturaltext|Yoshi's Ground Pound}}===
==={{conjecturaltext|Yoshi's Ground Pound}}===
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