List of Super Mario World 2: Yoshi's Island glitches: Difference between revisions

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==={{conjecturaltext|Warp Glitch}}===
==={{conjecturaltext|Warp Glitch}}===
This glitch is possible in the SNES version. There is many certain levels to perform this glitch.  
This glitch is possible in the SNES version. There are several levels where this glitch can be performed, and all of them rely on Yoshi entering a warp from multiple coordinates.  
In the Game Boy Advance version, ''[[Yoshi's Island: Super Mario Advance 3]]'', it causes the game to freeze.
In the Game Boy Advance version, ''[[Yoshi's Island: Super Mario Advance 3]]'', it causes the game to freeze.


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In 4-7: [[Ride Like The Wind]], Red Yoshi must have used the hidden spring arrow towards the platform before the bonus area. Before Red Yoshi enters the bonus area, he must spring off the spring arrow and touch the left wall at the same time. If done right, Red Yoshi will touch the left wall and be warped out of the stage.
In 4-7: [[Ride Like The Wind]], Red Yoshi must have used the hidden spring arrow towards the platform before the bonus area. Before Red Yoshi enters the bonus area, he must spring off the spring arrow and touch the left wall at the same time. If done right, Red Yoshi will touch the left wall and be warped out of the stage.
In each case, Yoshi will be warped to coordinate (0, 0): the top-left corner of [[Make Eggs, Throw Eggs]]; he must then flutter around nine times while holding right on {{button|snes|Pad}} in order to reach solid ground. Clearing the stage will cause the game to think that Yoshi had cleared the stage he had originally warped from, and the score he obtained upon completion will carry over to the starting stage as well.
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