List of Mario & Luigi: Superstar Saga glitches: Difference between revisions

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If the player has Mario turn into Mini Mario, by having Luigi hit him with his hammer and walk into an area where the music changes, the player should notice that the music didn't change. Even though this happens with most areas, it doesn't happen with all places. This can also result in comical effects, such as the underground theme playing in Beanbean Castle Town. Having Mini Mario entering pipes always results in this glitch. However, this will not work upon exiting the warp pipe in [[Joke's End]]. The lack of music changes also happens with the Luigi Dunk and even with the advanced Firebrand and Thunderhand techniques, although it works less frequently.
If the player has Mario turn into Mini Mario, by having Luigi hit him with his hammer and walk into an area where the music changes, the player should notice that the music didn't change. Even though this happens with most areas, it doesn't happen with all places. This can also result in comical effects, such as the underground theme playing in Beanbean Castle Town. Having Mini Mario entering pipes always results in this glitch. However, this will not work upon exiting the warp pipe in [[Joke's End]]. The lack of music changes also happens with the Luigi Dunk and even with the advanced Firebrand and Thunderhand techniques, although it works less frequently.


Additionally, after Luigi is taken by the crane in [[Woohoo Hooniversity]], if Mario hits the [[Save Album]] while moving left and continues to hold left, he will walk a short distance down the nearby staircase. If the player Saves and Quits, then reloads the game save, there should be no music. However, fighting one of the nearby enemies will cause the background music to change to the save-file music. The music will revert to normal if the player does not fight an enemy before saving Luigi, otherwise it will revert back after they save again, after the cutscene with [[Cackletta]], or upon leaving the Hooniversity.
Additionally, after Luigi is taken by the crane in [[Woohoo Hooniversity]], if Mario hits the [[Save Album]] while moving left and continues to hold left, he will walk a short distance down the nearby staircase. If the player Saves and Quits, then reloads the game save, there should be no music. However, fighting one of the nearby enemies will cause the background music to change to the save-file music. The music will revert to normal if the player does not fight an enemy before saving Luigi, otherwise it will revert back after saving again, after the cutscene with [[Cackletta]], or upon leaving the Hooniversity.


Thirdly, if the player saves at the "Teehee Valley Fungitown Side" Save Album when Mario is Mini Mario, or if Luigi has been Luigi-Dunked, no music will play. The music returns, however, when the player leaves that screen.
Thirdly, if the player saves at the "Teehee Valley Fungitown Side" Save Album when Mario is Mini Mario, or if Luigi has been Luigi-Dunked, no music will play. The music returns, however, when the player leaves that screen.
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