List of Donkey Kong 64 glitches: Difference between revisions

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===Test room glitch===
===Test room glitch===
[[File:DK64 test room.png|thumb|Donkey Kong inside the test room next to a motionless clone of himself]]
[[File:DK64 test room.png|thumb|Donkey Kong inside the test room next to a motionless clone of himself]]
Once a player has collected all 40 Blueprints, Snide will give them the opportunity to play minigames in his hideout. The options that appear on screen allow for the player to view their collected [[Blueprint]]s, exit the hideout, and play minigames, using the A, B, and Up C buttons respectively. If the player presses Up C, a menu will appear allowing the player to access the different minigames available. If A and B are pressed simultaneously on the minigame selection menu, the player will be transported to a test room containing several pillars that can be jumped on, as well as an unmoving model of Donkey Kong (although he blinks his eyes). Also located in the test room is a yellow [[Banana Balloon]] that, if popped, will award the player 10 [[Banana]]s, regardless of how many have been collected in the level. If the player walks off of the platform, they will continue to walk through space until a scene change occurs. They will then appear back where they started in the room. The test room also lacks background music. Within the test room, the player is unable to pause the game. The only way to get out of the test room is to reset the game.
Once a player has collected all 40 Blueprints, Snide will give them the opportunity to play minigames in his hideout. The options that appear on screen allow for the player to view their collected [[Blueprint]]s, exit the hideout, and play minigames, using {{button|n64|A}}, {{button|n64|B}}, and {{button|n64|Cup}} respectively. If the player presses {{button|n64|Cup}}, a menu will appear allowing the player to access the different minigames available. If {{button|n64|A}} and {{button|n64|B}} are pressed simultaneously on the minigame selection menu, the player will be transported to a test room containing several pillars that can be jumped on, as well as an unmoving model of Donkey Kong (although he blinks his eyes). Also located in the test room is a yellow [[Banana Balloon]] that, if popped, will award the player 10 [[Banana]]s, regardless of how many have been collected in the level. If the player walks off of the platform, they will continue to walk through space until a scene change occurs. They will then appear back where they started in the room. The test room also lacks background music. Within the test room, the player is unable to pause the game. The only way to get out of the test room is to reset the game.


This room was likely used for testing the game's physics when it was still in development, and the room was never removed from the final build of the game.
This room was likely used for testing the game's physics when it was still in development, and the room was never removed from the final build of the game.
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