Klasp: Difference between revisions

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Incorporating trivia, fixing tense.
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'''Klasps''' are agile [[Kremling]]s who hide within red [[TNT Barrel]]s. They first appeared in the third level of [[Cotton-Top Cove]], [[Kreeping Klasps]], but they were also seen in a few mountain levels, such as [[Krevice Kreepers]] and [[Criss Kross Cliffs]]. The name "Klasp" derives from the word "clasp", which means to hold on to, as it describes their nature.
'''Klasps''' are agile [[Kremling]]s who hide within red [[TNT Barrel]]s. They first appear in the third level of [[Cotton-Top Cove]], [[Kreeping Klasps]], but they are also seen in a few mountain levels, such as [[Krevice Kreepers]] and [[Criss Kross Cliffs]]. The name "Klasp" derives from the word "clasp", which means to hold on to, as it describes their nature. According to the game's credits, Klasps belong to the "[[Kremling Kreeps]]" enemy class.


They hang from ropes, going back and forth. In Kreeping Klasps, they follow a set path, not chasing the [[Kong]]s at all. Starting in Krevice Kreepers however, they remain all the time hanging motionless. When they see the Kongs, they start to move around in an attempt to chase the apes whenever they are anywhere near their rope. The barrels they live in explode on contact, making them a dangerous obstacle to the Kongs' quest.
They hang from ropes, going back and forth. In Kreeping Klasps, they follow a set path, not chasing the [[Kong]]s at all. Starting in Krevice Kreepers however, they remain all the time hanging motionless. When they see the Kongs, they start to move around in an attempt to chase the apes whenever they are anywhere near their rope. The barrels they live in explode on contact, making them a dangerous obstacle to the Kongs' quest.


Klasps only appeared in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. The only difference is that in ''Donkey Kong Land III'', they always moved in a fixed pattern instead of actively seeking out their prey.
Klasps only appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. The only difference is that in ''Donkey Kong Land III'', they always move in a fixed pattern instead of actively seeking out their prey.


Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they explode.
Klasps can't be defeated by anything. Therefore, they should be avoided if all possible. Although, they do take themselves out when they explode.
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==Trivia==
*According to the game's credits, Klasps belong to the "[[Kremling Kreeps]]" enemy class.


{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}
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