Klaptrap: Difference between revisions

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(Pretty sure that sample is the same in the GBA version, right? If it's different, specify that it's the SNES version..)
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{{quote2|His huge teeth will dissuade you from roll attacks!|''[[Donkey Kong Country]]'' instruction booklet|</span>page 28<span>}}  
{{quote2|His huge teeth will dissuade you from roll attacks!|''[[Donkey Kong Country]]'' instruction booklet|</span>page 28<span>}}  
'''Klaptraps'''<ref>''Donkey Kong Country'' cast roll</ref><ref>''Donkey Kong 64'' instruction booklet, page 4.</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref>''Donkey Kong Country'' instruction booklet, page 28.</ref><ref>''Super Smash Bros. Melee'' [[Trophy (Super Smash Bros. series)|trophy]]</ref><ref>''Donkey Kong Country'' cast roll (Game Boy Advance version)</ref> or '''Klap-Traps'''<ref>''Donkey Kong Country'' Player's Guide, page 13.</ref>) are small [[Kremling]]s that first appear in ''[[Donkey Kong Country]]''. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws.
'''Klaptraps'''<ref>''Donkey Kong Country'' cast roll</ref><ref>''Donkey Kong 64'' instruction booklet, page 4.</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref>''Donkey Kong Country'' instruction booklet, page 28.</ref><ref>''Super Smash Bros. Melee'' [[Trophy (Super Smash Bros. series)|trophy]]</ref><ref>''Donkey Kong Country'' cast roll (Game Boy Advance version)</ref> or '''Klap-Traps'''<ref>''Donkey Kong Country'' Player's Guide, page 13.</ref>) are small [[Kremling]]s that first appear in ''[[Donkey Kong Country]]''. Klaptraps resemble real world {{wp|crocodile}}s more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. They are less anthropomorphic than other Kremlings and act like pets to the [[Kremling Krew]]. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws. [[Klampon]]s and [[Krimp]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' respectively are similar in that regard.


Klaptraps resemble real world {{wp|crocodile}}s more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. They are less anthropomorphic than other Kremlings and act like pets to the [[Kremling Krew]]. [[Klampon]]s and [[Krimp]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' respectively are similar in that regard.
==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Klaptrap.png|thumb|Artwork of Klaptrap for ''Donkey Kong Country'']]
[[File:Klaptrap.png|thumb|Artwork of Klaptrap for ''Donkey Kong Country'']]
Klaptraps are common enemies in their debut appearance, ''Donkey Kong Country''. They behave similar to [[Gnawty|Gnawties]], by moving in a single direction. A notable difference with Klaptraps is that they repeatedly chomp while moving around. As such, frontal attacks do not work on Klaptraps, as they will just damage [[Donkey Kong]] and [[Diddy Kong]] if they attempt to beat them that way. Given their short size, the [[Kong]]s can easily avoid Klaptraps by jumping over them. [[Expresso the Ostrich|Expresso]] is unaffected by Klaptraps because it has long legs that Klaptraps move straight through.
Klaptraps are common enemies in their debut appearance, ''Donkey Kong Country''. They behave similar to [[Gnawty|Gnawties]], by moving in a single direction. A notable difference with Klaptraps is that they repeatedly chomp while moving around. As such, frontal attacks do not work on Klaptraps, as they will just damage [[Donkey Kong]] and [[Diddy Kong]] if they attempt to beat them that way. Given their short size, the [[Kong]]s can easily avoid Klaptraps by jumping over them. Klaptraps cannot hurt [[Expresso the Ostrich|Expresso]] because it has long legs that they move straight through. Klaptraps first appear in [[Stop & Go Station]] and return in [[Orang-utan Gang]], [[Snow Barrel Blast]], [[Slipslide Ride]], [[Ice Age Alley]], [[Trick Track Trek]], [[Blackout Basement]], and lastly [[Misty Mine]].


Klaptraps have a purple variant who appear in [[Loopy Lights]] and also a [[bonus room|Bonus Area]] of [[Trick Track Trek]]. In the [[Game Boy Color]] version, these Klaptraps are changed to brown, and in the [[Game Boy Advance]] version, they are changed to red. These Klaptraps behave mostly the same as their light blue counterpart, except that they [[jump]] whenever the [[Kong]]s do, thus making them harder to avoid than normal ones. Some purple Klaptraps remain in one spot and do not move around.
Klaptraps have a purple variant in [[Loopy Lights]] and also a [[bonus room|Bonus Area]] of [[Trick Track Trek]]. In the [[Game Boy Color]] version, these Klaptraps are changed to brown, and in the [[Game Boy Advance]] version, they are changed to red. These Klaptraps behave mostly the same as their light blue counterpart, except that they [[jump]] whenever the [[Kong]]s do, thus making them harder to avoid than normal ones. Some purple Klaptraps remain in one spot and do not move around.


In this game, the sound of Klaptraps snapping their jaws is a digitized sample of one of the game artists clattering his teeth together, which was a noise that startled other team members.<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=2989s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref>
In this game, the sound of Klaptraps snapping their jaws is a digitized sample of one of the game artists clattering his teeth together, which was a noise that startled other team members.<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=2989s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref>
====''Donkey Kong Land''====
Klaptraps are one of the three Kremling enemies who reappear in the handheld title, ''[[Donkey Kong Land]]'', the other two being [[Krusha]]s and [[Kritter]]s. They have the same behavior as in ''Donkey Kong Country'', although the jumping Klaptraps do not reappear, likely due to the lack of color in-game.


====''Donkey Kong 64''====
====''Donkey Kong 64''====
[[File:Klaptrap64.jpg|thumb|150px|Klaptraps were entirely redesigned in ''Donkey Kong 64'']]
[[File:Klaptrap64.jpg|thumb|150px|Klaptraps were entirely redesigned in ''Donkey Kong 64'']]
Klaptraps reappear as enemies in ''[[Donkey Kong 64]]'', where they are green rather than light blue. Their expression is more vicious rather than neutral and their behavior is similar to a guard dog, wearing collars and growling like one. This makes them somewhat resemble Krimps from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', which also have a similar, vicious expression, and have also been described as dog-like Kremlings, as well as wearing a dog collar.
Klaptraps reappear as enemies in ''[[Donkey Kong 64]]'', where they are green rather than light blue. Their expression is more vicious rather than neutral and their behavior is similar to a guard dog, wearing collars and growling like one. This makes them somewhat resemble Krimps from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', which also have a similar, vicious expression, and have also been described as dog-like Kremlings, as well as wearing a dog collar. Klaptraps have had their behavior changed in that when a Klaptrap sees a [[Kong]], it growls similarly to a dog and chomps at them. Klaptraps can be defeated in one hit (including frontal attacks, which are ineffective in previous games); however, their set of dentures still remain and continually clamp after the Kongs. The dentures eventually break by either crashing into a wall or falling into water. If the Kongs use an [[Orange]] or their musical instrument move to defeat a Klaptrap, its teeth do not chase after them.


Unlike their previous appearances, Klaptraps do not repeatedly chomp their jaws. Instead, when it sees the active Kong, it growls in a dog-like manner and chomps at them. Klaptraps can be defeated in one hit (including frontal attacks, which are ineffective in previous games); however, their set of dentures still remain and continually clamp after the Kongs. The dentures eventually break by either crashing into a wall or falling into water. If the Kongs use an [[Orange]] or their musical instrument move to defeat a Klaptrap, its teeth do not chase after it.
One Klaptrap in particular sits on [[King K. Rool]]'s lap in several cutscenes, being petted by its master, likely a reference to ''{{wp|James Bond}}'' villain {{wp|Ernst Stavro Blofeld|Blofeld}}. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered [[Hideout Helm]]. There is another specific Klaptrap, and it is playable in the [[minigame]] [[Beaver Bother]], where it has to guide a number of Gnawties down a hole within a barrel by snarling at them.


The game also features purple Klaptraps that are immune to every direct attack method that the Kongs have. They are even completely immune to the Kongs' [[Super Slam|shockwave attack]]; using it will just hurt the Kongs, while the purple Klaptrap is unaffected. They can only be defeated with an Orange or a musical instrument, and drop three Oranges upon defeat. One of them is seen being directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which only appear in two cutscenes. In one of them, the "[[Creepy Castle|Castle Intro]]", a giant red Klaptrap was sent out by K. Rool to execute a fleeing [[Kasplat]].
The game also features purple Klaptraps that are immune to every direct attack method that the Kongs have. They are even completely immune to the Kongs' [[Super Slam|shockwave attack]]; using it will just hurt the Kongs, while the purple Klaptrap is unaffected. They can only be defeated with an Orange or a musical instrument, and drop three Oranges upon defeat. One of them is seen being directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which only appear in two cutscenes. In one of them, the "[[Creepy Castle|Castle Intro]]", a giant red Klaptrap was sent out by K. Rool to execute a fleeing [[Kasplat]].


In several cutscenes, a Klaptrap is sitting on [[King K. Rool]]'s lap and being stroked by its master, likely a reference to ''{{wp|James Bond}}'' villain {{wp|Ernst Stavro Blofeld|Blofeld}}. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered [[Hideout Helm]].
===''Donkey Kong Land''===
 
Klaptraps are one of the three Kremling enemies who reappear in the handheld title, ''[[Donkey Kong Land]]'', the other two being [[Krusha]]s and [[Kritter]]s. They have the same behavior as in ''Donkey Kong Country'', although the jumping Klaptraps do not reappear. Klaptraps first appear in [[Riggin' Rumble]], and return in [[Snake Charmer's Challenge]], [[Pot Hole Panic (Donkey Kong Land)|Pot Hole Panic]], [[Kong Krazy]], and lastly [[Skyscraper Caper]], a total of five level appearances.
A Klaptrap makes its first playable appearance during the [[minigame]] [[Beaver Bother]], where its goal is to herd a number of Gnawties down a hole within a barrel by snarling at them. The Klaptrap here is green.


===''Donkey Kong Country'' novel===
===''Donkey Kong Country'' novel===
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|image2=Klaptrap pink DKa sprite.png
|image2=Klaptrap pink DKa sprite.png
}}
}}
In ''[[Donkey Konga]]'', light blue and pink Klaptraps appear as obstacles in the [[100M Vine Climb]] minigame. Unlike their previous appearances, pink Klaptraps act no different from the light blue Klaptraps. The Klaptraps walk on the vines and their connected bushes. If Donkey Kong hits a Klaptrap while climbing the vines, he falls down, though he respawns on the vines seconds later.
In ''[[Donkey Konga]]'', light blue and pink Klaptraps appear as obstacles in the [[100M Vine Climb]] minigame. Unlike their previous appearances, pink Klaptraps act no different from the light blue Klaptraps. The Klaptraps walk on the [[vine]]s and their connected bushes. If Donkey Kong hits a Klaptrap while climbing the vines, he falls down, though he respawns on the vines seconds later.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-external|SmashWiki|Klaptrap}}
[[File:Klaptrap SSBU.png|thumb|200px|Two Klaptraps in ''Super Smash Bros. Ultimate'']]
[[File:Klaptrap SSBU.png|thumb|200px|Two Klaptraps in ''Super Smash Bros. Ultimate'']]
In ''[[Super Smash Bros. Melee]]'', Klaptraps appear in Donkey Kong's stages, [[Kongo Falls|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapids and jump out from it, attempting to damage fighters by biting them. Klaptraps can also fall into, occupy, and use the [[Barrel Cannon]] in Kongo Jungle. The Klaptraps on the Kongo Jungle stage are colored orange, while those on Jungle Japes are light blue.
Klaptraps are a recurring stage hazard in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Their first series appearance is in ''[[Super Smash Bros. Melee]]'', where Klaptraps appear in both of Donkey Kong's stages, [[Kongo Falls|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapids and jump out from it, attempting to damage fighters by biting them. In Kongo Jungle, Klaptraps can also fall into, occupy, and use the [[Barrel Cannon]]; these Klaptraps are colored orange, while those on Jungle Japes are light blue. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', Klaptraps retain their role in the returning Jungle Japes stage. In ''[[Super Smash Bros. Ultimate]]'', Klaptraps return in both Kongo Falls (renamed from Kongo Jungle) and Jungle Japes, both of which return from ''Super Smash Bros. Melee'', although the Klaptraps in Kongo Falls are instead colored brown.


Jungle Japes returns as a stage in both ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', and Klaptraps reprise their roles in the stage.
Klaptraps have two other roles in ''Super Smash Bros. Ultimate''. A Klaptrap also appears as the first and only [[Assist Trophy]] from the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in ''Donkey Kong Country''. One additionally appears as an Advanced Attack [[Spirit (Super Smash Bros. Ultimate)|spirit]], which must be unlocked by playing Classic mode with [[King K. Rool]] and reaching the goal of the bonus stage within 45 seconds.
 
In ''[[Super Smash Bros. Ultimate]]'', Klaptraps in brown replacing orange and light blue appear in both ''Melee''{{'}}s Kongo Jungle (now renamed Kongo Falls) and Jungle Japes respectively, both of which return from ''Super Smash Bros. Melee''. A Klaptrap also appears as the first and only [[Assist Trophy]] from the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series, where it lunges and bites on to opponents. If they are hit, they make the same sound they did when they were defeated in ''Donkey Kong Country''. One additionally appears as an Advanced Attack [[Spirit (Super Smash Bros. Ultimate)|spirit]]. The latter must be unlocked by playing Classic mode with [[King K. Rool]] and reaching the goal of the bonus stage within 45 seconds.


===''Mario Power Tennis''===
===''Mario Power Tennis''===
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Klap Trap was replaced with [[jiggywikki:Humba Wumba|Humba Wumba]] in the final version of this iteration, ''[[jiggywikki:Banjo-Pilot|Banjo-Pilot]]'', as indicated by their stats.
Klap Trap was replaced with [[jiggywikki:Humba Wumba|Humba Wumba]] in the final version of this iteration, ''[[jiggywikki:Banjo-Pilot|Banjo-Pilot]]'', as indicated by their stats.
{{br}}
==Levels==
===''Donkey Kong Country''===
*[[Stop & Go Station]] (light blue)
*[[Orang-utan Gang]] (light blue)
*[[Snow Barrel Blast]] (light blue)
*[[Slipslide Ride]] (light blue)
*[[Ice Age Alley]] (light blue)
*[[Trick Track Trek]] (light blue and purple)
*[[Blackout Basement]] (light blue)
*[[Misty Mine]] (light blue)
*[[Loopy Lights]] (purple)
===''Donkey Kong Land''===
*[[Riggin' Rumble]]
*[[Snake Charmer's Challenge]]
*[[Pot Hole Panic (Donkey Kong Land)|Pot Hole Panic]]
*[[Kong Krazy]]
*[[Skyscraper Caper]]


==Profiles and statistics==
==Profiles and statistics==
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==Game appearances==
==List of appearances==
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{|class="wikitable sortable" width=100%
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!width=50%|Title
!width=40%|Title
!width=20%|Description
!width=20%|Description
!width=20%|Release date
!width=20%|Release date
!width=10%|System/format
!width=20%|System/format
|-
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|''[[Donkey Kong Country]]''
|''[[Donkey Kong Country]]''
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