K. Lumsy: Difference between revisions

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==History==
==History==
When K. Lumsy is ordered by King K. Rool to smash [[Donkey Kong Island]] during the Kremling invasion, he refuses. This act of disobedience results in K. Lumsy being imprisoned in a [[K. Lumsy Island|large cage]] with eight locks. The [[Boss Key|key]]s to these locks are given to various minions of the Kremling king, who are commanded to protect the keys at any cost. The cage itself is tethered to [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], the moving base of operations of the Kremling Krew. K. Lumsy is to remain in the cage as punishment for his actions and is only to be released when he learns to be a vicious destroyer who has no sympathies towards the [[Kong Family]].
When K. Lumsy is ordered by King K. Rool to smash [[Donkey Kong Island]] during the Kremling invasion, he refuses. This act of disobedience results in K. Lumsy being imprisoned in a [[K. Lumsy's Prison|large cage]] with eight locks. The [[Boss Key|key]]s to these locks are given to various minions of the Kremling king, who are commanded to protect the keys at any cost. The cage itself is tethered to [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], the moving base of operations of the Kremling Krew. K. Lumsy is to remain in the cage as punishment for his actions and is only to be released when he learns to be a vicious destroyer who has no sympathies towards the [[Kong Family]].


Fortunately, [[Donkey Kong]] stumbles upon K. Lumsy’s prison and learns of his plight. Ever the hero, DK promises to free the innocent Kremling from his cage. This in turn causes K. Lumsy to [[jump]] and dance for joy, causing small tremors across the island that open [[Jungle Japes]], the lair of [[Army Dillo]], guardian of the first key needed to unlock the cage.
Fortunately, [[Donkey Kong]] stumbles upon K. Lumsy’s prison and learns of his plight. Ever the hero, DK promises to free the innocent Kremling from his cage. This in turn causes K. Lumsy to [[jump]] and dance for joy, causing small tremors across the island that open [[Jungle Japes]], the lair of [[Army Dillo]], guardian of the first key needed to unlock the cage.
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