Jungle Hijinxs (Donkey Kong Country): Difference between revisions

fixing more parts of the page; some images were retaken by me as an improvement over the dk wiki ones. everything moved over safely
(→‎K-O-N-G Letters: better descriptions; combined with dk wiki's descriptions & own improvisions)
(fixing more parts of the page; some images were retaken by me as an improvement over the dk wiki ones. everything moved over safely)
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==Layout==
==Layout==
[[File:Jungle Hijinxs SNES 3.png|thumb|left|Rambi joins the Kongs]]
[[File:Jungle Hijinxs SNES 3.png|thumb|left|The Kongs riding on Rambi, who defeats a Gnawty]]
The level starts when [[Donkey Kong]] shoots out of his tree house and then lands onto the ground. If Donkey Kong enters his Banana Hoard, he finds it empty, while if he enters his tree house found higher up, he can nab an [[Extra Life Balloon]] to gain an extra life along the way. Donkey Kong must continue a few steps to encounter a [[Gnawty]] and Diddy Kong stuck in a DK Barrel on whom he must free. Alternatively, from the treehouse's entrance, the Kongs have the option to hop from several treetops and collect two red balloons and one green balloon. After this, the Kongs must continue along to a raised piece of land with a Kritter on it and a Gnawty underneath it so they can obtain the letter K of the [[K-O-N-G Letters]]. Afterwards, the Kongs encounter two Kritters on two raised pieces of land and two [[Klump]]s, whom they must defeat to continue along so they can reach the [[Star Barrel]] and the letter O next to it.
The level starts when [[Donkey Kong]] shoots out of his tree house and then lands onto the ground. If Donkey Kong enters his Banana Hoard, he finds it empty, while if he enters his tree house found higher up, he can nab an [[Extra Life Balloon]] to gain an extra life along the way. Donkey Kong must continue a few steps to encounter a [[Gnawty]] and Diddy Kong stuck in a DK Barrel on whom he must free. Alternatively, from the treehouse's entrance, the Kongs have the option to hop from several treetops and collect two red balloons and one green balloon. After this, the Kongs must continue along to a raised piece of land with a Kritter on it and a Gnawty underneath it so they can obtain the letter K of the [[K-O-N-G Letters]]. Afterwards, the Kongs encounter two Kritters on two raised pieces of land and two [[Klump]]s, whom they must defeat to continue along so they can reach the [[Star Barrel]] and the letter O next to it.


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|align="center"|[[File:Kritter-DKC.png]]
|align="center"|[[File:Kritter-DKC.png]]
|align="center"|[[Kritter]]
|align="center"|[[Kritter]]
|6 (5 in the Game Boy Color port)
|6 (SNES, GBA)<br>5 (GBC)
|-
|-
|align="center"|[[File:Necky.png]]
|align="center"|[[File:Necky perched DKC.png]]
|align="center"|[[Necky]]
|align="center"|[[Necky]] (perched)
|1
|1
|}
|}


==Items and collectables==
==Items==
{|class="dktable-brown" width=70%
{|class="dktable-brown" width=40%
|-
|-
!Sprite
!Sprite
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!Amount
!Amount
|-
|-
|align="center"|[[File:Banana_DKC_SNES.png]]
|align="center"|[[File:Banana DKC SNES.png]]
|align="center"|[[Banana]]
|align="center"|[[Banana]]
|74 (34 in the main level, 40 in a Bonus Level)
|34 (main level)<br>40 (first Bonus Area)<br>'''Total:''' 74
|-
|-
|align="center"|[[File:Banana_Bunch_DKC_SNES.png]]
|align="center"|[[File:Banana Bunch DKC SNES.png]]
|align="center"|[[Banana#Banana Bunch|Banana Bunch]]
|align="center"|[[Banana#Banana Bunch|Banana Bunch]]
|18
|18 (14 are hidden under a cache)
|-  
|-  
|align="center"|[[File:DK_Barrel_DKC.png]]
|align="center"|[[File:DK Barrel DKC.png]]
|align="center"|[[DK Barrel]]
|align="center"|[[DK Barrel]]
|2
|
*Found after the first Gnawty
*Located beneath the letter O, after the Star Barrel
|-
|-
|align="center"|[[File:Expresso_Token_Sprite_SNES.png]]
|align="center"|[[File:Expresso Token Sprite SNES.png]]
|align="center"|[[Animal Token|Expresso Token]]
|align="center"|[[Animal Token|Expresso Token]]
|2 (1 in a Bonus Level)
|2 (1 in a Bonus Level)
|-
|-
|align="center"|[[File:Red_Balloon_DKC_SNES.png]][[File:Green_Balloon_DKC_SNES.png]][[File:Blue_Balloon_DKC_SNES.png]]
|align="center"|[[File:Red Balloon DKC SNES.png]][[File:Green Balloon DKC SNES.png]][[File:Blue Balloon DKC SNES.png]]
|align="center"|[[Extra Life Balloon]]
|align="center"|[[Extra Life Balloon]]
|'''Red''': 5 (2 in main level; 1 in DK's Tree House; 2 in a Bonus Level (one of which must be won))<br>'''Green''': 1<br>'''Blue''': 2
|'''Red''': 5 (2 in main level; 1 in DK's Tree House; 1 in a Bonus Level)<br>'''Green''': 1<br>'''Blue''': 2
|-
|align="center"|[[File:Star_Barrel_DKC.png]]
|align="center"|[[Star Barrel]]
|1
|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
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|The letter K is floating above the first ledge, which is patrolled by the first Kritter.
|The letter K is floating above the first ledge, which is patrolled by the first Kritter.
|-
|-
|align="center"|[[File:Jungle_Hijinxs_SNES_2.png]]
|align="center"|[[File:Jungle Hijinxs SNES 2.png]]
|The letter O is floating diagonally next to the Star Barrel.
|The letter O is floating diagonally next to the Star Barrel.
|-
|-
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|}
|}


===Photographs===
===Collectibles===
{|class="dktable-brown" width=70%
{|class="dktable-brown" width=70%
|-
|-
!Sprite
!Image
!Name
!Name
!Location
!Location
|-
|align="center"|[[File:Sticker Pad JH.png]]
|[[Sticker Pad]] ([[Game Boy Color]] version)
|Just before the level exit, [[Donkey Kong]] must go to a ledge below, with a green Banana Bunch hinting to the Sticker Pad. Donkey Kong can  [[Hand Slap]] the Banana Bunch to obtain the Sticker Pad.
|-
|-
|align="center" rowspan=2|[[File:Photograph DKC2GBA sprite.png]]
|align="center" rowspan=2|[[File:Photograph DKC2GBA sprite.png]]
|align="center" rowspan=2|[[Photograph]] (Game Boy Advance version only)
|align="center" rowspan=2|[[Photograph]] (Game Boy Advance version)
|The first [[photograph]] is inside DK's Tree House, hidden on the left behind a large bunch of bananas. It shows a group picture of [[Donkey Kong]] and [[Diddy Kong]] swinging from vines (originally used in the Super Nintendo version's title screen), and appears on the 11th page of the [[Scrapbook]].  
|The first photograph is inside DK's Tree House, hidden on the left behind a large bunch of bananas. It shows a group picture of [[Donkey Kong]] and [[Diddy Kong]] swinging from vines (originally used in the Super Nintendo version's title screen), and appears on the 11th page of the [[Scrapbook]].  
|-
|-
|The second photograph appears between a trail of bananas in the first Bonus Area. The photograph shows Donkey Kong sitting on Rambi on the 8th page of the Scrapbook.
|The second photograph appears between a trail of bananas in the first Bonus Area. The photograph shows Donkey Kong sitting on Rambi on the 8th page of the Scrapbook.
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|-
|-
|align=center|[[File:JungleHijinxs-Bonus1.png]]
|align=center|[[File:JungleHijinxs-Bonus1.png]]
|'''''Collect the Bananas!'''''<br>After the letter N is obtained, the heroes must walk to a nearby wall to the right of them and break through it with [[Rambi the Rhino|Rambi]]. After the wall breaks open, an entryway is revealed, which the group must go in. They then end up in a [[Bonus Level]], where they may collect several bananas followed by an Extra Life Balloon. At the end of the cave, the Kongs and Rambi must walk into the opening to exit the Bonus Level.
|'''''Find the Exit!'''''<br>After obtaining the letter N, the Kongs must continue to a nearby wall and break it open with [[Rambi the Rhino|Rambi]]. The opening leads into the first [[Bonus Area]], where the Kongs and Rambi can collect several [[banana]]s and a red [[Extra Life Balloon]] toward the exit.
|-
|-
|[[File:JungleHijinxs-Bonus2.png]]
|[[File:JungleHijinxs-Bonus2.png]]
|'''''Stop the Barrel!'''''<br>When the heroes exit the first Bonus Level, they can break open a wall below the treetops to create an opening that they must enter to get in the second Bonus Level. Here, the heroes must hit a few barrels to stop the pictures of Animal Tokens displayed on them. If they can match the images on all of the barrels, they win the token viewed on the barrels, and then exit the stage. If they lose, they are forced out of the stage with nothing.
|'''''Stop the Barrel!'''''<br>After exiting or passing the first Bonus Area's exit, the Kongs can fall beneath the treetops and have Rambi break a wall from the left side of a bumpy piece of ground. The challenge involves the Kongs having to line up the same [[Animal Token]] on three barrels. By doing so, the Kongs win the corresponding token, but if they do not, the Kongs do not obtain a reward.
|}
|}
===Warp Barrel===
===Warp Barrel===
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|-
|-
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[Warp Barrel]]
|align="center"|[[Warp Barrel]] (Game Boy Advance only)
|When the primates begin the level, they should climb to the treetops, heading to the fourth tree in the area. If they drop off of the right side of it, they land in a [[Warp Barrel]] that takes them in front of the entrance to the second Bonus Level just before a sign indicating that the level is almost over. This warp only appears in the [[Game Boy Advance]] version.
|At the start, the Kongs must move across some treetops. From the third treetop, the Kongs must walk off the right to be caught by a Warp Barrel. After taking the narrow warp path, the Kongs fall on a raised patch of ground above the second Bonus Area entrance.
|}
|}


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Jungle Hijinxs design.jpg|Concept of Jungle Hijinxs
Jungle Hijinxs design.jpg|Concept of Jungle Hijinxs
Jungle Hijinxs two Klumps.png|Donkey Kong defeats a Klump
Jungle Hijinxs two Klumps.png|Donkey Kong defeats a Klump
Jungle Hijinxs SNES 4.png|An [[Animal Token]]
Jungle Hijinxs SNES 4.png|The Kongs next to an [[Animal Token|Expresso Token]] beneath the level's only perched Necky.
Jungle Hijinxs SNES 5.png|Donkey Kong stands next to a banana trail
Jungle Hijinxs SNES 5.png|Donkey Kong stands next to a banana trail
Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level
Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level
Jungle Hijinxs SNES 6.png|All K-O-N-G Letters obtained
Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level
Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level
</gallery>
</gallery>
===Game Boy Color ===
===Game Boy Color ===
<gallery>
<gallery>
Jungle Hijinxs GBC world map.png|Donkey Kong selecting Jungle Hijinxs from the map
Jungle Hijinxs GBC first Gnawty.png|Donkey Kong encounters the first Gnawty
Jungle Hijinxs GBC.png|Donkey Kong holding a barrel at a Kritter
Jungle Hijinxs GBC.png|Donkey Kong holding a barrel at a Kritter
Jungle Hijinxs GBC Star Barrel.png|Diddy next to the Star Barrel and letter O
JungleHijinxsColor-N.png|Rambi approaching the letter N
JungleHijinxsColor-N.png|Rambi approaching the letter N
Jungle Hijinxs GBC Bonus Area 1.png|Rambi going through the first Bonus Area
Jungle Hijinxs GBC Klump and barrel.png|Rambi approaching a Klump after the second Bonus Area
Jungle Hijinxs GBC exit.png|Rambi reaches the level exit
</gallery>
</gallery>
===Game Boy Advance===
===Game Boy Advance===
<gallery>
<gallery>
Jungle Hijinxs GBA.png|Donkey Kong jumping on a Gnawty at the start of the level
Jungle Hijinxs GBA.png|Donkey Kong encounters the first Gnawty
Jungle Hijinxs GBA treetops.png|The Kongs walking on the treetops, above the letter K
Jungle Hijinxs GBA Necky.png|The Kongs run past the Necky and Expresso Token
JungleHijinxsAdvance-Bonus1.png|The first bonus room
JungleHijinxsAdvance-Bonus1.png|The first bonus room
Jungle Hijinxs GBA exit.png|The Kongs and Rambi exit the level
</gallery>
</gallery>


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==Trivia==
==Trivia==
*In the [[List of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'', Jungle Hijinxs had a nighttime setting.
*In the [[List of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'', Jungle Hijinxs had a nighttime setting.
*Jungle Hijinxs was originally known as "Jungle Japes", a name which was eventually used for the first world of ''[[Donkey Kong 64]]''.
*Jungle Hijinxs was originally known as "Jungle Japes", a name which was eventually used for the first level of ''[[Donkey Kong 64]]''.
*The [[Game Boy Color]] and [[Game Boy Advance]] versions of this level both take place during mid-day instead of sunset/dusk, and the sky never changes. This was likely done due to technical limitations or so that players could navigate through the level without losing visibility (the Game Boy Color and original GBA had no backlight to make the screen brighter).
*The [[Game Boy Color]] and [[Game Boy Advance]] versions of this level both take place during mid-day instead of sunset/dusk, and the sky never changes. This was likely done due to technical limitations or so that players could navigate through the level without losing visibility (the Game Boy Color and original GBA had no backlight to make the screen brighter).
*The music for Jungle Hijinxs and in later jungle levels, "DK Island Swing," went on to become an iconic theme in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]],<ref>Batchelor, J. (April 9, 2017). [https://www.eurogamer.net/articles/2017-04-05-from-slalom-to-snake-pass-the-musical-life-of-david-wise From Donkey Kong to Snake Pass: the music of David Wise]. ''Eurogamer''. Retrieved June 28, 2018.</ref> and has since been arranged many times in later games, including the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
*The music for Jungle Hijinxs and in later jungle levels, "DK Island Swing," went on to become an iconic theme in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]],<ref>Batchelor, J. (April 9, 2017). [https://www.eurogamer.net/articles/2017-04-05-from-slalom-to-snake-pass-the-musical-life-of-david-wise From Donkey Kong to Snake Pass: the music of David Wise]. ''Eurogamer''. Retrieved June 28, 2018.</ref> and has since been arranged many times in later games, including the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
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