Head Waiter: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
| image = [[File:Head Waiter Mario Party 5.png|260px]]
|image=[[File:Head Waiter Mario Party 5.png|260px]]
| appeared_in = ''[[Mario Party 5]]''
|appears_in=''[[Mario Party 5]]''
| type = Duel mini-game
|type=Duel mini-game
| time = 5 seconds per turn
|time=5 seconds per turn
| song = Midday Showdown
|track=Midday Showdown
|sample=[[File:MP5 Midday Showdown.oga]]
}}
}}
'''Head Waiter''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''.
'''Head Waiter''' is a Duel [[minigame]] found in ''[[Mario Party 5]]''. Its name is a play on a term that refers to the supervisor of the dining room staff of a restaurant or hotel.


==Gameplay==
==Gameplay==
[[File:Head Watier Wario Loses.png|thumb|left|[[Wario]] loses.]]
[[File:Head Watier Wario Loses.png|thumb|left|[[Wario]] losing to [[Luigi]]]]
Players take turns tossing a Mini-Bowser bomb, similar to the bomb in [[Bowser's Bigger Blast]], back and forth amongst themselves.
Players take turns tossing a Mini-[[Bowser]] bomb, similar to the [[bomb]] in [[Bowser's Bigger Blast]], back and forth amongst themselves. The timer on the bomb starts at nine; players can count down either one or two numbers in an effort to avoid being the one to decrease the counter to zero. Once the timer drops three times, the numbers displayed change to question marks. At this point, the only way to tell whether the player's opponent has docked one or two numbers off the counter is to listen for the specific sound each option makes. On extremely rare occasions, the game may briefly reveal the current number on the bomb, or even reset the bomb counter. The losing player is the one who decreases the timer to zero or does not decrease the count by one or two within a five-second timer. Either way, the bomb explodes and the minigame ends. When the bomb explodes, the character holding it is sent flying to the screen, which tilts because of the "impact," thus breaking the [[fourth wall]].
 
{{br}}
The timer on the bomb starts at nine; players may count down either one or two numbers in an effort to avoid being the one to decrease the counter to zero. Once the timer drops three times, the numbers displayed change to question marks. At this point, the only way to tell whether the player's opponent has docked one or two numbers off the counter is to listen for the specific sound each option makes. On extremely rare occasions, the game may briefly reveal the current number on the bomb, or even reset the bomb counter. The loser is the one who decreases the timer to zero or did not decrease the count by one or two within a five-second timer. Either way, the bomb explodes and the minigame ends. When the bomb explodes, the character holding it is sent flying to the screen, which tilts because of the "impact," thus breaking the [[fourth wall]].


==Controls==
==Controls==
* {{button|gcn|A}} – Decrease Counter by 1
* {{button|gcn|A}} – Decrease counter by 1
* {{button|gcn|B}} – Decrease Counter by 2
* {{button|gcn|B}} – Decrease counter by 2


==In-game text==
==In-game text==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=たいけつ! クッパばくだん
|Jap=たいけつ!クッパばくだん
|JapR=Taiketsu! Kuppa bakudan
|JapR=Taiketsu! Kuppa Bakudan
|JapM=Showdown! Bowser Bomb
|JapM=Showdown! Bowser Bomb
|Fra=Sautera, sautera pas ?
|Fre=Sautera, sautera pas ?
|FraM=Will it explode, will it not?
|FreM=Will it explode, will it not?
|Ger=Bowser-Bomben-Spaß
|Ger=Bowser-Bomben-Spaß
|GerM=Bowser Bomb Fun
|GerM=Bowser Bomb Fun
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}}
}}


{{MP5 Minigames}}
{{MP5 minigames}}
[[Category:Duel Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party 5 Minigames]]
[[Category:Mario Party 5 minigames]]
[[it:Mini Bowser bollente]]