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Avatar5991 (talk | contribs) (→Normal exit: a Star Road opens up upon completion, sending the player back to Yoshi's House.) |
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After the player gets past the [[Sumo Bro]]ther on the ? Blocks and under the [[Empty Block]]s, a [[P Switch|Switch Block]] can be found in the first [[Rotating Block]] in the group of two. The Switch Block will turn some ? Blocks to coins, which is helpful for the next area with two Sumo Brothers. After defeating two [[Chargin' Chuck]]s and jumping off the [[Grab Block]]s, the player will come to another Sumo Brother on some [[Note Block|Jump Block]]s. The level follows the same pattern from here until the end: [[Koopa Troopa]]s mixed in between some gaps and Sumo Brothers Right before the final stretch, the player needs to get past three Confused Chucks. | After the player gets past the [[Sumo Bro]]ther on the ? Blocks and under the [[Empty Block]]s, a [[P Switch|Switch Block]] can be found in the first [[Rotating Block]] in the group of two. The Switch Block will turn some ? Blocks to coins, which is helpful for the next area with two Sumo Brothers. After defeating two [[Chargin' Chuck]]s and jumping off the [[Grab Block]]s, the player will come to another Sumo Brother on some [[Note Block|Jump Block]]s. The level follows the same pattern from here until the end: [[Koopa Troopa]]s mixed in between some gaps and Sumo Brothers Right before the final stretch, the player needs to get past three Confused Chucks. | ||
After beating this level, the player is given the option to save, and a path opens up to a [[Star Road]] which will warp the player back to [[Yoshi's House]] on [[Yoshi's Island ( | After beating this level, the player is given the option to save, and a path opens up to a [[Star Road]] which will warp the player back to [[Yoshi's House]] on [[Yoshi's Island (location)|Yoshi's Island]]. The overworld will also change from spring to [[fall]] in the SNES version; in ''[[Super Mario World: Super Mario Advance 2]]'', the season changes only once all 96 exits are found. | ||
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