Floro Sprout: Difference between revisions

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A '''Floro Sprout''' is a mind-control seed used by the [[Floro Sapien]]s in ''[[Super Paper Mario]]''. The Floro Sapiens plant them in the minds of [[Cragnon]]s, forcing them to mine the jewels found in the [[Floro Caverns]]. These Cragnons, called [[Floro Cragnien]]s, will cause [[Mario]] and friends to lose points if he harms them. In Chapter 5-4, [[Dimentio]] borrows three Floro Sprouts from an unknown acquaintance, possibly [[King Croacus IV]]. The first Floro Sprout he plants in the mind of [[O'Chunks]], forming what he calls "O'Cabbage". O'Cabbage randomly shouts out the names of vegetables, and is more powerful and tricky than the normal O'Chunks. Despite this, however, Mario and friends triumph over him and can then wear a Floro Sprout, enabling Mario and co. to make it past a special ray located before the door to King Croacus's lair. After beating Chapter 5 of ''Super Paper Mario'', Mario and friends' Floro Sprout remains in the "Important Things" section of the pause menu and can still be put on; as a matter of fact, wearing the dead Floro Sprout is still necessary to revisit King Croacus.
A '''Floro Sprout''' is a mind-control seed used by the [[Floro Sapien]]s in ''[[Super Paper Mario]]''. The Floro Sapiens plant them in the minds of [[Cragnon]]s, forcing them to mine the jewels found in the [[Floro Caverns]]. These Cragnons, called [[Floro Cragnien]]s, will cause [[Mario]] and friends to lose points if he harms them. In Chapter 5-4, [[Dimentio]] borrows three Floro Sprouts from an unknown acquaintance, possibly [[King Croacus IV]]. The first Floro Sprout he plants in the mind of [[O'Chunks]], forming what he calls "O'Cabbage". O'Cabbage randomly shouts out the names of vegetables, and is more powerful and tricky than the normal O'Chunks. Despite this, however, Mario and friends triumph over him and can then wear a Floro Sprout, enabling Mario and co. to make it past a special ray located before the door to King Croacus's lair. After beating Chapter 5 of ''Super Paper Mario'', Mario and friends' Floro Sprout remains in the "Important Things" section of the pause menu and can still be put on; as a matter of fact, wearing the dead Floro Sprout is still necessary to revisit King Croacus.


The second and third Floro Spouts come into play late in the game in [[Castle Bleck]], in Chapter 8-3. Answering "Yes" to Dimentio results in him placing the sprouts on Mario and [[Luigi]], thus hypnotizing them and resulting in a [[Game Over]]. If the player refuses to join Dimentio, they will instead fight him as Luigi (without [[Pixl]]s) and, after he is defeated, he will plant the second Floro Sprout in Luigi's mind under cover of an apparent suicide. After [[Count Bleck]] is defeated, Dimentio takes control of the [[Chaos Heart]] and causes this Floro Sprout to spontaneously grow, ensuring Luigi's cooperation while he was being merged with the Chaos Heart to create [[Super Dimentio]] and destroy his own companions.
The second and third Floro Spouts come into play late in the game in [[Castle Bleck]], in Chapter 8-3. Answering "Yes" four times to Dimentio results in him placing the sprouts on Mario and [[Luigi]], thus hypnotizing them and resulting in a [[Game Over]]. If the player refuses to join Dimentio, they will instead fight him as Luigi (without [[Pixl]]s) and, after he is defeated, he will plant the second Floro Sprout in Luigi's mind under cover of an apparent suicide. After [[Count Bleck]] is defeated, Dimentio takes control of the [[Chaos Heart]] and causes this Floro Sprout to spontaneously grow, ensuring Luigi's cooperation while he was being merged with the Chaos Heart to create [[Super Dimentio]] and destroy his own companions.


==Names in other languages==
==Names in other languages==
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