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{{about|the Floor 1 boss level from ''[[Mario vs. Donkey Kong: Minis March Again!]]''|the Floor 1 boss level from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''|[[Boss Game 1]]}} | |||
{{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}} | {{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}} | ||
{{ | {{level infobox | ||
|title=Floor 1 Donkey Kong | |title=Floor 1 Donkey Kong | ||
|image=[[File:Floor1DonkeyKong.png|256px]] | |image=[[File:Floor1DonkeyKong.png|256px]] | ||
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|after=[[Room 1-SP|>>]] | |after=[[Room 1-SP|>>]] | ||
}} | }} | ||
'''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. | '''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. In it, the player must repeatedly attack [[Donkey Kong]] by shooting [[mini]]s into him from a cannon. The cannon can be moved from side to side by rotating a wheel, and it shoots minis straight upward. | ||
==Overview== | ==Overview== | ||
The course is almost identical to | The course is almost identical to [[Boss Game 1]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong moves between three windows at the top of the screen; he attacks the player's minis by slamming his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and dumbells to fall from above. The player has to shoot minis into Donkey Kong to damage him. If a mini is hit by falling debris, it breaks, thereby the player loses one mini from their reserve. Later in the battle, blue [[+ Clock|clocks]] start descending from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall alongside the small debris. Donkey Kong must be hit a total of six times to defeat him. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment. | Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment. | ||
{{MVDKMMA | {{MVDKMMA levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! | [[Category:Mario vs. Donkey Kong: Minis March Again! levels]] |
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