Fire Bar: Difference between revisions

330 bytes added ,  9 months ago
They were specifically meant for the first Zelda, and with this transplant happening so early on, "series" is not needed.
(→‎Super Mario 64 / Super Mario 64 DS: Let's get the full quote while we're at it.)
(They were specifically meant for the first Zelda, and with this transplant happening so early on, "series" is not needed.)
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|comparable=[[Spike Bar]]<br>[[Spinner]]<br>[[Roto-Disc]]<br>[[Roto Disc (Super Mario Land)|Roto Disc (''Super Mario Land'')]]
|comparable=[[Spike Bar]]<br>[[Spinner]]<br>[[Roto-Disc]]<br>[[Roto Disc (Super Mario Land)|Roto Disc (''Super Mario Land'')]]
}}
}}
'''Fire Bars''' (also formatted as '''Fire-Bars''',<ref>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 15.</ref><ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 30.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Pages 9 and 31.</ref> '''fire bars''', or '''firebars'''<ref name=Iwata>[http://iwataasks.nintendo.com/interviews/#/ds/zelda/1/0 Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games]</ref>) are rotating bars made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]'' Fire Bars were originally created as [[#The Legend of Zelda series|obstacles for the series ''The Legend of Zelda'']], but they ended up being used for the [[Super Mario (franchise)|''Super Mario'' franchise]] first.<ref name=Iwata/><ref>[http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/3 Iwata Asks - New Super Mario Bros: Volume 2]</ref><ref>[http://www.glitterberri.com/a-link-to-the-past/the-men-who-made-zelda/ The Men Who Made Zelda – Staff Interview] ''GlitterBerri's Game Translations''. May 28, 2011. Retrieved January 10, 2016.</ref><ref name=Prima>''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''The Legend of Zelda: A Link to the Past'' 16 Bits Tab. "''The rotating Guruguru bars that appear in ''A Link to the Past'' originated in ''Super Mario Bros.'', where they’re called Fire Bars. However, they were originally intended for ''The Legend of Zelda''; the developers felt they looked better in a ''Super Mario'' game and passed them between titles.''"</ref> They are found in numerous titles and generally act as obstacles in [[castle]]s and [[fortress]]es.
'''Fire Bars''' (also formatted as '''Fire-Bars''',<ref>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 15.</ref><ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 30.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Pages 9 and 31.</ref> '''fire bars''', or '''firebars'''<ref name=Asks>[https://iwataasks.nintendo.com/interviews/ds/zelda/1/0/ Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games]</ref>) are rotating bars made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]'' Fire Bars were originally created as [[#The Legend of Zelda series|obstacles for ''The Legend of Zelda'']], but they ended up being used for the [[Super Mario (franchise)|''Super Mario'' franchise]] first.<ref>[https://www.glitterberri.com/a-link-to-the-past/the-men-who-made-zelda/ The Men Who Made Zelda – Staff Interview] ''GlitterBerri's Game Translations''. May 28, 2011. Retrieved January 10, 2016.</ref><ref name=Iwata>[https://iwataasks.nintendo.com/interviews/wii/nsmb/1/3/ Iwata Asks - New Super Mario Bros: Volume 2]</ref><ref name=Asks/><ref name=Prima>''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''The Legend of Zelda: A Link to the Past'' 16 Bits Tab. "''The rotating Guruguru bars that appear in ''A Link to the Past'' originated in ''Super Mario Bros.'', where they’re called Fire Bars. However, they were originally intended for ''The Legend of Zelda''; the developers felt they looked better in a ''Super Mario'' game and passed them between titles.''"</ref> They are found in numerous titles and generally act as obstacles in [[castle]]s and [[fortress]]es.


Fire Bars were also given notable appearances in certain castles of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Fire Bar depicted with eyes also appeared in the courses [[Waluigi Stadium (GCN)|Waluigi Stadium]] and [[Bowser's Castle (GCN)|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]''
Fire Bars were also given notable appearances in certain castles of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Fire Bar depicted with eyes also appeared in the courses [[Waluigi Stadium (GCN)|Waluigi Stadium]] and [[Bowser's Castle (GCN)|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]''
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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===''The Legend of Zelda'' series===
===''The Legend of Zelda'' series===
Fire bars<ref>''The Legend of Zelda: A Link to the Past TOP SECRETS - Messages from Sahasrahla'', page 2. "''The Moon Pearl is in the big chest on the fourth floor of the tower. To reach it, you need to jump into a hole on the fifth floor. The hole you need will appear when you step on the star tile near the fifth floor fire bar. Use the map to find the correct hole.''"</ref>, or '''Guruguru bars'''<ref name=Prima/>, appear in ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[zeldawiki:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[zeldawiki:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Super Mario'' franchise, they rotate continuously and are indestructible. However, some games play with this concept, such as with switches that change the direction of the bar's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.
Fire bars<ref>''The Legend of Zelda: A Link to the Past TOP SECRETS - Messages from Sahasrahla'', page 2. "''The Moon Pearl is in the big chest on the fourth floor of the tower. To reach it, you need to jump into a hole on the fifth floor. The hole you need will appear when you step on the star tile near the fifth floor fire bar. Use the map to find the correct hole.''"</ref>, or '''Guruguru bars'''<ref name=Prima/>, appear in ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[zeldawiki:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[zeldawiki:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Super Mario'' franchise, they rotate continuously and are indestructible. However, some games play with this concept, such as with switches that change the direction of the bar's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.
Fire bars were first implemented early in the development of ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'', where they rotated from the center of the screen; however, a developer suggested that it would be a better fit for ''[[Super Mario Bros.]]'', and it was agreed to transfer them across games.<ref name=Iwata/>


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファイアバー<br>''Faia Bā''<br>ぐるぐるバー<ref>''Zelda no Densetsu: Kamigami no Triforce'' Shogakukan guide, ''Jou'' volume, page 134.</ref><br>''Guruguru ''
|Jap=ファイアバー
|JapM=Fire Bar<br><br>Spinning Bar (''The Legend of Zelda'' series); alternate spelling shared with [[Spinner#Yoshi franchise|Spinning Spikes]]
|JapR=Faia Bā
|JapM=Fire Bar
|Jap2=ぐるぐるバー<ref>''Zelda no Densetsu: Kamigami no Triforce'' Shogakukan guide, ''Jou'' volume, page 134.</ref>
|Jap2R=Guru Guru
|Jap2M=Spinning Bar (''The Legend of Zelda'' series); alternate spelling shared with [[Spinner#Yoshi franchise|Spinning Spikes]]
|Spa=Cadena de Fuego<br>Barrera de Fuego
|Spa=Cadena de Fuego<br>Barrera de Fuego
|SpaM=Fire Chain<br>Fire Barrier
|SpaM=Fire Chain<br>Fire Barrier
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