Fast Barrel Blast: Difference between revisions

no edit summary
m (Text replacement - "({{[Ff]oreign names[^{}]+[^\n])}}" to "$1 }}")
No edit summary
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{levelbox
{{level infobox
|image=[[File:Fast Barrel Blast.png]]
|image=[[File:Fast Barrel Blast.png]]
|code=4-4
|code=4-4
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|song=Airship
|track=Airship
|before=[[Balloon Barrage|<<]]
|before=[[Balloon Barrage|<<]]
|after=[[Skyscraper Caper|>>]]
|after=[[Skyscraper Caper|>>]]
}}
}}
'''Fast Barrel Blast'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]].
'''Fast Barrel Blast'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]]. Fast Barrel Blast takes place inside of a blimp that largely features [[Barrel Cannon]]s, which move faster than in other levels. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching [[Donkey Kong]] or [[Diddy Kong]] with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.
 
==Summary==
Fast Barrel Blast is the second and last blimp level. As the level's name suggests, there are many [[Barrel Cannon]]s that [[Donkey Kong]] and [[Diddy Kong]] must shoot from. Unlike earlier levels, the Barrel Cannons move faster. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching if the [[Kong]]s shoot out at the right time. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level. There are a few [[tire (object)|tire]]s that the Kongs can use to reach certain areas. There are a few walking segments where uncommon enemies such as [[Mini-Necky]]s and [[Krusha]]s are encountered.


==Layout==
==Layout==
Line 16: Line 13:
When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].
When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].


Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a tire to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a [[Tire (object)|tire]] to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
{{br|left}}
{{br|left}}


Line 27: Line 24:
*[[Zinger]]
*[[Zinger]]


==Items==
==Items and objects==
The following items and objects appear in the following quantities:
 
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
*[[Kong Token]]s: 2
*[[Kong Token]]s: 2


===K-O-N-G Letters===
===KONG Letters===
*K: Above a barrel cannon that's used to cross an abyss.
*K: Above a barrel cannon that's used to cross an abyss.
*O: Found in a barrel blasting segment.
*O: Found in a barrel blasting segment.
Line 38: Line 37:


==Bonus Areas==
==Bonus Areas==
{|class=wikitable
[[File:FastBarrelBlast-G.png|thumb|The second Bonus Area]]
!Image
Fast Barrel Blast has two [[Bonus room|Bonus Areas]]:
!Description
 
|-
*Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|
*At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first [[Bonus Area]]. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|-
|[[File:FastBarrelBlast-G.png]]
|At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|}


==Gallery==
==Gallery==
Line 62: Line 56:
|Spa=Barriles y despegues
|Spa=Barriles y despegues
|SpaM=Barrels and launches
|SpaM=Barrels and launches
|Ita=Il colpo della botte veloce<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 19</ref>
|ItaM=The fast barrel bang
}}
}}


Line 68: Line 64:


{{DKL}}
{{DKL}}
[[Category:Aircraft]]
[[Category:Airship areas]]
[[Category:Donkey Kong Land levels]]
[[Category:Donkey Kong Land levels]]
6,117

edits