Famicom Grand Prix II: 3D Hot Rally: Difference between revisions

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'''''Famicom Grand Prix II: 3D Hot Rally''''' (ファミコングランプリII スリーディーホットラリー) is a racing video game released in [[Japan]] for the [[Family Computer Disk System]]. It is the sequel to ''[[Famicom Grand Prix: F1 Race]]'', although the two games are very different. The game play is similar to that of ''{{wp|Rad Racer}}'', which was released before it. Like its predecessor, it too was subject of a tournament which was held from April 14 to May 31, 1988. The top 100 players of each class of car received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They and thousands of runners-up and raffle winners received a "Pretty Mini", which is a yellow stationery set in the form of Diskun, the FDS mascot. It is similar to a white stationery set that was sold in stores.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst6.html]</ref><ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-stationary-set/ Types of Pretty Mini stationery sets]</ref> They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=ky8UJqmhR_I Video of the prizes]</ref>
'''''Famicom Grand Prix II: 3D Hot Rally''''' (ファミコングランプリII スリーディーホットラリー) is a racing video game released in [[Japan]] for the [[Family Computer Disk System]]. It is the sequel to ''[[Famicom Grand Prix: F1 Race]]'', although the two games are very different. Like its predecessor, it too was subject of a tournament which was held from April 14 to May 31, 1988. The top 100 players of each class of car received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They and thousands of runners-up and raffle winners received a "Pretty Mini", which is a yellow stationery set in the form of Diskun, the FDS mascot. It is similar to a white stationery set that was sold in stores.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst6.html]</ref><ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-stationary-set/ Types of Pretty Mini stationery sets]</ref> They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=ky8UJqmhR_I Video of the prizes]</ref>


''Famicom Grand Prix II: 3D Hot Rally'' marks the first time that [[Luigi]] appears taller and thinner than [[Mario]] on a game's box art, though this design was established in official artwork for ''[[Super Mario Bros.: The Lost Levels]]'' such as its tie-in film ''[[Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!]]''.
''Famicom Grand Prix II: 3D Hot Rally'' marks the first time that [[Luigi]] appears taller and thinner than [[Mario]] on a game's box art, though this design was established in official artwork for ''[[Super Mario Bros.: The Lost Levels]]'' such as its tie-in film ''[[Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!]]''.


This game, along with its predecessor, is a possible ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''.
This game, along with its predecessor, is a possible ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''.
==Gameplay==
''Famicom Grand Prix II: 3D Hot Rally'' is a racing game with similar gameplay to that of ''{{wp|Rad Racer}}''. There are three different courses in the game, and they all have several multiple paths that split up that players can choose between. Before the race begins, the player can choose a repair point. This acts as a check point that repairs damage sustained by the vehicle, such as when it crashes into obstacles. A damage indicator on the bottom right of the game will display the vehicle's condition; once the damage indicator is fully depleted, the game will end. The player can opt to pause the game and select "Repair" from the menu to avoid this, but depending on how much damage the vehicle has sustained, the longer this repair will take.
The game is not a traditional racing game in the sense the goal is not to finish first, but rather to finish before the timer ends. The player starts with 20 seconds in the "Time Bank". Each alternate path, or "leg", of the course has a predetermined expected time frame of completion. If players do not meet that time frame, the seconds from the Time Bank will subtract. However, if players finish the leg in under the expected time indicated, the seconds remaining from it will be added on to the Time Bank. If the Time Bank is fully depleted, the game will end.
Scattered throughout the course in groups of five are [[Hot Mark]]s: collecting eight of them will grant the vehicle an additional gear for a temporary 15 seconds that allows it to speed up to 300 km/h.


==Characters==
==Characters==
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