Donkey Kong (game): Difference between revisions

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|notes=Introduced the [[Mario]] and [[Donkey Kong]] characters; #3 most popular game in the [[KLOV]]
|notes=Introduced the [[Mario]] and [[Donkey Kong]] characters; #3 most popular game in the [[KLOV]]
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'''''Donkey Kong''''' was an arcade game that was [[Nintendo]]'s first big hit in North America and was also the very first Mario game. It also marked the first appearance of [[Mario]] (originally known as "Jumpman"<ref>[http://www.arcade-museum.com/manuals-videogames/D/dk-tkg4u.pdf ''Donkey Kong'' Operation Manual], page 2</ref>, a carpenter) and of the original [[Donkey Kong]] (who, in later games, would become [[Cranky Kong]], the current Donkey Kong's grandfather). A version of the game was also created later for the [[Nintendo Entertainment System]], Nintendo's first home console. The game sold well in the United States, becoming one of four games to be inducted into the Nintendo Hall of Fame. The original arcade version had four screen levels, but the Nintendo Entertainment System version only has three, with the stage [[50m]] cut from this version. This game is also the first game to be released on [[Virtual Console]].
'''''Donkey Kong''''' was an arcade game that was [[Nintendo]]'s first big hit in North America and was also the very first ''[[Mario (series)|Mario]]'' game. It also marked the first appearance of [[Mario]] (originally known as "Jumpman"<ref>[http://www.arcade-museum.com/manuals-videogames/D/dk-tkg4u.pdf ''Donkey Kong'' Operation Manual], page 2</ref>, a carpenter) and of the original [[Donkey Kong]] (who, in later games, would become [[Cranky Kong]], the current Donkey Kong's grandfather). A version of the game was also created later for the [[Nintendo Entertainment System]], Nintendo's first home console. The game sold well in the United States, becoming one of four games to be inducted into the Nintendo Hall of Fame. The original arcade version had four screen levels, but the Nintendo Entertainment System version only has three, with the stage [[50m]] cut from this version. This game is also the first game to be released on [[Virtual Console]].


==Story==
==Story==
Donkey Kong has escaped from his owner, Mario, and kidnapped Mario's girlfriend, [[Pauline]] (originally known as Lady), taking her to the top of a construction site. Mario must climb to the top of this construction site and rescue Pauline from the giant ape.
Donkey Kong has taken the beautiful [[Pauline|Lady]] (later known as Pauline in home ports) to a dangerous construction site. Jumpman (Mario in home ports and promotional materials) must climb to the top of this construction site and rescue the Lady from the giant ape.


===Official story quoted from Nintendo of America===
===Official story quoted from Nintendo of America===
[[File:Donkeykongflier.jpg|thumb|right|The flier for the game, which was handed out in arcades, toy stores and such.]]  
[[File:Donkeykongflier.jpg|thumb|right|The flier for the game, which was handed out in arcades, toy stores and such.]]  
<blockquote><i>"HELP! HELP!" cries the beautiful damsel in distress as she is dragged up a labyrinth of structural beams by the ominous Donkey Kong. "SNORT. SNORT." Foreboding music warns of the eventual doom that awaits the poor girl, lest she be miraculously rescued. "But wait! Fear not, fair maiden. Little Mario, the carpenter, is in hot pursuit of you this very moment."<br>
<blockquote><i>"HELP! HELP!" cries the beautiful maiden as she is dragged up a labyrinth of structural beams by the ominous Donkey Kong. "SNORT. SNORT." Foreboding music warns of the eventual doom that awaits the poor girl, lest she somehow be miraculously res-cued. "But wait! Fear not, fair maiden. Little Mario, the carpenter, is in hot pursuit of you this very moment."<br>
<br>
<br>
Throwing fate to the wind, risking life and limb, or worse, little Mario tries desperately to climb the mighty fortress of steel, to save the lovely lady from the evil Mr. Kong. Little Mario must dodge all manner of obstacles- fireballs, plummeting beams and a barrage of exploding barrels fired at him by Donkey Kong. Amidst the beautiful girl's constant pleas for help, your challenge is to maneuver little Mario up the steel structure, while helping him to avoid the rapid-fire succession of hazards that come his way.<br>
Throwing fate to the wind, risking life and limb, or worse, little Mario tries desperately to climb the mighty for-tress of steel, to save the lovely lady from the evil Mr. Kong. Little Mario must dodge all manner of obstacles- fireballs, plummeting beams and a barrage of exploding barrels fired at him by Donkey Kong. Amidst the beautiful girl's constant pleas for help, your challenge is to maneuver little Mario up the steel structure, while helping him to avoid the rapid-fire succession of hazards that come his way.<br>
<br>
<br>
As little Mario gallantly battles his way up the barriers, he is taunted and teased by Donkey Kong, who brazenly struts back and forth, beating his chest in joyful exuberance at the prospect of having the beautiful girl all to himself. It is your job to get little Mario to the top. For it is there, and only there, that he can send the mighty Donkey Kong to his mortal doom. Leaving Little Mario and the beautiful girl to live happily ever after. "SIGH. SIGH."</i></blockquote>
As little Mario gallantly battles his way up the barriers, he is taunted and teased by Donkey Kong, who brazenly struts back and forth, beating his chest in joyful exuberance at the prospect of having the beautiful girl all to himself. It is your job to get little Mario to the top. For it is there, and only there, that he can send the mighty Donkey Kong to his mortal doom. Leaving Little Mario and the beautiful girl to live happily ever after. "SIGH. SIGH."
<br>
So, if you want the most exciting, most fun-filled, most talked about family video game on the market, don't monkey around with anything but the original Donkey Kong.</i></blockquote>


==Characters==
==Characters==
*[[Mario]] (aka Jumpman) (Hero, Playable)
*[[Mario|Jumpman]] (aka Jumpman) (Hero, Playable)
*[[Pauline]] (Goal, Unplayable)
*[[Pauline|Lady]] (Goal, Unplayable)
*[[Cranky Kong|Donkey Kong]] (Villain, Unplayable)
*[[Donkey Kong]] (Villain, Unplayable)


===Enemies===
===Enemies===
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==Development==
==Development==
[[File:DKMachineBlue.jpg|thumb|153px|The cabinet]]
[[File:DKMachineBlue.jpg|thumb|153px|The cabinet]]
[[File:Jumpmanconcept.jpg|thumb|left|Concept art for [[Mario]].]]
[[File:Jumpmanconcept.jpg|thumb|left|Concept art for Jumpman.]]
''Donkey Kong'' was created when [[Shigeru Miyamoto]], under the supervision of the late [[Gunpei Yokoi]], was assigned by Nintendo to convert ''Radar Scope'', a poorly selling arcade game in North America, into a game that would have more appeal to gamers. Shigeru Miyamoto later admitted that he did not focus on the story of the game. He also said that Jumpman (later to be renamed Mario) and the Lady were not intended to have a relationship, and he did not know where the connection idea came from, but he thought that it did not matter much. Regardless, the resulting game was a major breakthrough for Nintendo and for the video game industry, becoming one of the best selling arcade machines of its time. Its platforming gameplay also distinguished it from most other arcade games at the time.
''Donkey Kong'' was created when [[Shigeru Miyamoto]], under the supervision of the late [[Gunpei Yokoi]], was assigned by Nintendo to convert ''Radar Scope'', a poorly selling arcade game in North America, into a game that would have more appeal to gamers. Shigeru Miyamoto later admitted that he did not focus on the story of the game. He also said that Jumpman (later to be renamed Mario) and the Lady were not intended to have a relationship, and he did not know where the connection idea came from, but he thought that it did not matter much. Regardless, the resulting game was a major breakthrough for Nintendo and for the video game industry, becoming one of the best selling arcade machines of its time. Its platforming gameplay also distinguished it from most other arcade games at the time.


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In 2007, a documentary film directed by Seth Gordon based off ''Donkey Kong'' was released. The film centers around high school teacher Steve Wiebe as he tries to achieve a world record for obtaining the highest score in the game, which is held by Billy Mitchell at the time.
In 2007, a documentary film directed by Seth Gordon based off ''Donkey Kong'' was released. The film centers around high school teacher Steve Wiebe as he tries to achieve a world record for obtaining the highest score in the game, which is held by Billy Mitchell at the time.
==Sequels and ports==
==Sequels and ports==
[[File:Donkey Kong arcade.PNG|frame|Mario (Jumpman) about to jump over a barrel.]]
[[File:Donkey Kong arcade.PNG|frame|Jumpman about to jump over a barrel.]]


===Sequels===
===Sequels===
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File:464px-DonkeyKongArcade.jpg|A poster advertising Donkey Kong.
File:464px-DonkeyKongArcade.jpg|A poster advertising Donkey Kong.
File:Donkey Kong-Barrel Artwork.png|[[Barrel]]
File:Donkey Kong-Barrel Artwork.png|[[Barrel]]
File:Jumpmanconcept.jpg|Concept art for Mario (known originally as Jumpman)
File:Jumpmanconcept.jpg|Concept art for Jumpman.
File:Mario hammer.gif|<center>Mario using a hammer.
File:Mario hammer.gif|<center>Jumpman using a hammer.
File:Jack.png|<center>A jack sprite.
File:Jack.png|<center>A jack sprite.
File:50m 3.png|<center>[[50m]], the second level of the game.
File:50m 3.png|<center>[[50m]], the second level of the game.
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==Trivia==
==Trivia==
[[File:dkmachine64.jpg|thumb|right|The arcade machine found in the Frantic Factory.]]
[[File:dkmachine64.jpg|thumb|right|The arcade machine found in the Frantic Factory.]]
*The twenty-second board is the final level of the game; Mario instantly dies within eight seconds of playing in the level, regardless of how many lives the player has left. This bug, known as a kill screen, happens due to a programming oversight in which the game does not have enough memory to continue. Games such as ''[[Pac-Man]]'' and ''Duck Hunt'' also have kill screens.
*The twenty-second board is the final level of the game; Jumpman instantly dies within eight seconds of playing in the level, regardless of how many lives the player has left. This bug, known as a kill screen, happens due to a programming oversight in which the game does not have enough memory to continue. Games such as ''[[Pac-Man]]'' and ''Duck Hunt'' also have kill screens.
*Donkey Kong was the second platformer ever made; the 1980 game ''[[wikipedia:Space Panic|Space Panic]]'' was the first.
*Donkey Kong was the second platformer ever made; the 1980 game ''[[wikipedia:Space Panic|Space Panic]]'' was the first.
*Even though Mario wears his signature red and blue clothing in the game, he wears blue and white clothing on the boxart for the NES port.
*Even though Jumpman wears his signature red and blue clothing in the game, he wears blue and white clothing on the boxart for the NES port.
*''Donkey Kong'' was almost a Popeye game, with Bluto replacing Donkey Kong, Popeye replacing Jumpman/Mario, and Olive Oyl replacing Pauline.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_new_super_mario_bros_wii_16795_16846.html</ref>
*''Donkey Kong'' was almost a Popeye game, with Bluto replacing Donkey Kong, Popeye replacing Jumpman, and Olive Oyl replacing Lady.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_new_super_mario_bros_wii_16795_16846.html</ref>


==External links==
==External links==
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