Dark Cherbil: Difference between revisions

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'''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in rooms 6, 38, 69, 82 and 94 of the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cerbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.
'''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in rooms 6, 38, 69, 82 and 94 of the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cherbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.


==Related Enemies==
==Related Enemies==
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