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[[Image:DEF-Down.PNG|frame]]
[[File:PMTTYD DEF-Down Battle Icon.png|frame]]
'''DEF-Down''' is a status ailment that has appeared in several ''[[Mario (series)|Mario]]'' [[RPG]]s. It is an abbreviation for "Defense-Down".
'''DEF-Down''' is a status ailment that mostly appears in the ''[[Mario & Luigi]]'' series. It is an abbreviation for "Defense-Down".


==History==
==History==
===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
Some enemies have the ability to change the Mario Bros' stats. If their defense power goes down, enemy attacks will do more damage. The ailment is indicated by a gray block with an arrow pointing down.
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', enemies like [[Glurp]]s have the ability to change [[Mario]] and [[Luigi]]'s stats. If their defense power goes down, enemy attacks will do more damage. The ailment is indicated by a gray block with an arrow pointing down.


[[Luigi]]'s [[Thunder Bros.]] attack can give this status to enemies.
[[Luigi]]'s [[Thunder Bros.]] attack can give this status to enemies.


====''Mario & Luigi: Partners in Time====
====''Mario & Luigi: Partners in Time''====
DEF-Down is the same status ailment in this game. Its indicator is a shrinking green circle around the afflicted. [[Ice Flower]]s can randomly inflict this status ailment on enemies.
DEF-Down is the same status ailment in ''[[Mario & Luigi: Partners in Time]]''. Its indicator is a shrinking green circle around the afflicted. [[Ice Flower]]s can randomly inflict this status ailment on enemies.


===''Paper Mario'' series===
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Paper Mario: The Thousand-Year Door====
[[File:Bowsers Inside Story Defense Down.png|left|frame]]
The status ailment returns in this game and serves much the same purpose. It is indicated by a gray diamond with an arrow pointing down. Using a [[Mr. Softener]] can give this status effect to enemies, however, the enemies can also do the same to [[Mario]].
DEF-Down makes another appearance in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. Green streaks flowing downward indicate the affected. Many enemies can inflict this status on one of the bros, mainly enemies with the power to electrocute the bros such as [[Kretin]]. The [[Falling Star]] and [[Softener Gloves]] (in the remake) can inflict this status on enemies.
{{br|left}}


[[Category:Status effects]]
====''Mario & Luigi: Dream Team''====
DEF-Down once again makes an appearance in ''[[Mario & Luigi: Dream Team]]'', visually the same as ''Mario & Luigi: Bowser's Inside Story''. Green streaks flowing downward and black flashing indicate the affected. Many enemies can inflict this status on one of the bros. This status can be inflicted on enemies using a Virus-Master [[badge]] combo, or a Risk-Bronze badge combo (though the latter is less likely to do so, and it can affect the brothers).
 
====''Mario & Luigi: Paper Jam''====
DEF-Down returns in ''[[Mario & Luigi: Paper Jam]]''. By using a DEF-Down [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]], Mario, Luigi and [[Paper Mario (character)|Paper Mario]] can lower all enemies' defense.
 
===''Paper Mario: The Thousand-Year Door''===
The status ailment appears in ''[[Paper Mario: The Thousand-Year Door]]'', where it is known as the "'''Soft'''" status. It is indicated by a gray diamond with an arrow pointing down. Softness lowers defense by 3 points, to a minimum of 0; softening an enemy with a defense boost replaces its effect with Soft's defense drop. The Soft status is induced by items such as a [[Mr. Softener]] or badge attacks such as the [[Soft Stomp]]. There are no enemies in this game who can inflict it without items.
 
==Names in other languages==
{{foreign names
|Jap=ふにゃふにゃ <small>(''Paper Mario: The Thousand-Year Door'')</small>
|JapR=Funyafunya
|JapM=Soft
|FreA=DÉF. -<ref>{{cite|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/DS_Mario_Luigi_IS_FR?_a=DATC1RAAZAA0|title=''Mario & Luigi: Bowser's Inside Story'' American instruction booklet, French side|format=PDF|page=69|accessdate=April 28, 2024}}</ref>
|FreAM=Abreviation of ''défense'' which means "defense"
|FreE=Défense Affaiblie<ref>{{cite|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_FR.pdf|title=''Mario & Luigi: Partners in Time'' European instruction booklet, French side|format=PDF|page=89}}</ref>
|FreEM=Weakened defense
}}
 
==References==
<references/>
 
{{M&LSS}}
{{PMTTYD}}
{{M&LPIT}}
{{M&LBIS}}
{{M&LDT}}
{{P&DSMBE}}
{{M&LPJ}}
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Superstar Saga status effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
[[de:DEF-Down]]
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