Crouch: Difference between revisions

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{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}}
{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}}
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']]
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']]
'''Crouching''' or '''ducking''' has been used in almost every ''[[Mario (franchise)|Mario]]'' platformer. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|ns|ZL}}/{{button|ns|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]'').
'''Crouching''' or '''ducking''' has been used in almost every ''[[Mario (franchise)|Mario]]'' platformer. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|switch|ZL}}/{{button|switch|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]'').


[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump.  
[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump.