Congo Carnage: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File:CongoCarnage-1.png]]
|image=[[File:CongoCarnage-1.png]]
|code=1-8
|code=1-8
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|before=[[Riggin' Rumble|<<]]
|before=[[Riggin' Rumble|<<]]
}}
}}
'''Congo Carnage''' is the eighth level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]]. It is the last jungle level in the game.
'''Congo Carnage'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the eighth level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]] Congo Carnage is a short level taking place in a jungle where [[Donkey Kong]] and [[Diddy Kong]] swing from [[rope]]s to move across [[pit]]s. The [[Kong]]s encounter many [[Zinger]]s circling the ropes, as well as [[Kritter]]s, [[Gnawty]]s, and perched [[Necky]]s. This is the first level to feature [[Steel Keg]]s, which can defeat enemies in succession or break open walls.
 
==Summary==
Congo Carnage is a short level in similar vein to [[Rope Ravine]] except that it takes place in the jungle. [[Donkey Kong]] and [[Diddy Kong]] swing from [[rope]]s to get across the wide gaps below. The [[Kong]]s encounter many [[Zinger]]s circling the ropes, as well as [[Kritter]]s, [[Gnawty]]s, and perched [[Necky|Neckies]], who first appear in the level. The [[Steel Keg]] also first appears in the level, and it can be used to defeat several enemies consecutively or to break open walls in the level.


==Layout==
==Layout==
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
*[[Gnawty|Gnawties]]: 3
*[[Gnawty|Gnawties]]: 3
*[[Kritter]]s: 6
*[[Kritter]]s: 6
*[[Necky|Neckies]]: 2
*[[Necky]]s: 2
*[[Zinger]]s: 7
*[[Zinger]]s: 7


==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
*[[Kong Token]]: 4 (3 of which are in a Bonus Area)
*[[Kong Token]]: 4 (3 of which are in a Bonus Area)
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*K: Found by climbing up the rope at the start of the level and going right.
*K: Found by climbing up the rope at the start of the level and going right.
*O: Hovering over a gap shortly after three Gnawty.
*O: Hovering over a gap shortly after three Gnawty.
*N: In the air during a robe climbing section.
*N: In the air during a rope climbing section.
*G: After five Zingers in a later rope section, the "G" should be hovering high.
*G: After five Zingers in a later rope section, the "G" should be hovering high.
{{br}}
{{br}}
==Bonus Areas==
==Bonus Areas==
{|class="wikitable"
[[File:CongoCarnage-3.png|thumb|The first Bonus Area]]
!Image
Congo Carnage has two [[Bonus room|Bonus Areas]]:
!Description
 
|-
*When the Kongs grab on the first rope in the level, they must climb near the bottom of it. Directly below the letter K is a [[Blast Barrel]], which they must fall into to access the [[Bonus Area]]. In it, Donkey Kong or Diddy must jump up a ship mast and collect four Kong Tokens along the way while avoiding some [[Mincer]]s. They can return into the main level by entering a Blast Barrel at the top-right.
|[[File:CongoCarnage-3.png]]
*When the Kongs encounter the second perched [[Necky]], they must jump down from the ledge and enter a nearby Blast Barrel that takes them into the second Bonus Level. There, the Kongs can jump on a button to make a barrel release their Kong Tokens, which they can jump at to obtain [[extra life|extra lives]]. After the Kongs use all of their Kong Tokens, they are automatically sent back into the main level.
|When the Kongs grab on the first rope in the level, they must climb near the bottom of it. Directly below the letter K is an Auto-Fire Barrel, which they must fall into to access the [[Bonus Area]]. In it, Donkey Kong or Diddy must jump up a ship mast and collect four Kong Tokens along the way while avoiding some [[Mincer]]s. They can return into the main level by entering an Auto-Fire Barrel at the top-right.
|-
|
|When the Kongs encounter the second perched [[Necky]], they must jump down from the ledge and enter a nearby Auto-Fire Barrel that takes them into the second Bonus Level. There, the Kongs can jump on a button to make a barrel release their Kong Tokens, which they can jump at to obtain [[extra life|extra lives]]. After the Kongs use all of their Kong Tokens, they are automatically sent back into the main level.
|}


==Gallery==
==Gallery==
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|JapM=Rope Jungle 2
|JapM=Rope Jungle 2
|Spa=Batalla en el Congo
|Spa=Batalla en el Congo
|SpaM=Battle in the Congo}}
|SpaM=Battle in the Congo
|Ita=La carneficina del Congo<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 16</ref>
|ItaM=The Congo massacre
}}
 
==References==
<references/>
 
{{DKL}}
{{DKL}}
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Donkey Kong Land Levels]]
[[Category:Donkey Kong Land levels]]
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