Castle: Difference between revisions

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{{about|the type of level found throughout the Mario franchise|the [[Super Mario Maker]] sample level of the same name|[[Castle (level)]]}}
{{about|the type of level found throughout the Mario franchise|the [[Super Mario Maker]] sample level of the same name|[[Castle (level)]]|the [[Super Mario World]] musical composition of the same name|[[Castle (theme)]]}}
{{distinguish|Fortress}}
{{distinguish|Fortress}}
{{multiple image
{{multiple image
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====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Peach's Castle SM64 exterior.png|thumb|left|A view of the Mushroom Castle from ''Super Mario 64'']]
[[File:Peach's Castle SM64 exterior.png|thumb|left|A view of the Mushroom Castle from ''Super Mario 64'']]
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', the main hub world is the [[Peach's Castle|Mushroom Castle]]. However, "castles" in the sense of the boss levels of the 2D ''Mario'' games do not appear in this game.
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', the main hub world is the [[Peach's Castle|Mushroom Castle]]. However, "castles" in the sense of the boss levels of the 2D ''Super Mario'' games do not appear in this game.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
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====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different. Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different; Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
Castles appear in ''[[Super Mario 3D World]]'', similar to ''Super Mario 3D Land'' and the ''New Super Mario Bros.'' games. Only some bosses have castles before them, however - other bosses have either a different kind of stage before the boss fight, or have the whole stage dedicated to the boss fight. Once again, the Goal Pole can be found after defeating the boss, in contrast to most of the 2D ''Mario'' games. The seventh world of the game is also named "[[World Castle]]".
Castles appear in ''[[Super Mario 3D World]]'', similar to ''Super Mario 3D Land'' and the ''New Super Mario Bros.'' games. Only some bosses have castles before them, however - other bosses have either a different kind of stage before the boss fight, or have the whole stage dedicated to the boss fight. Once again, the Goal Pole can be found after defeating the boss, in contrast to most of the 2D ''Super Mario'' games. The seventh world of the game is also named "[[World Castle]]".
 
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', castles (here called '''palaces''') appear as the final level of every world except [[Shining Falls]], [[Fungi Mines]], and [[Petal Isles]], similarly to castles in previous games. Every palace houses a [[Royal Seed]] and a boss fight with [[Bowser Jr.]] In the game's introduction, Bowser uses Wonder power to alter the palaces after transforming into [[Castle Bowser]], turning them into green buildings filled with hazardous ooze that summons enemies. After the player defeats Bowser Jr., the palace is restored.
 
According to a Japanese article, the palaces were built in each world by their leaders, who ruled the [[Flower Kingdom]] together, as their home and as a way to protect the Royal Seeds. When they retired, the leaders left the palaces and most of them remained, while those in Shining Falls, Fungi Mines, and Petal Isles disappeared.<ref>(January 12, 2024). [https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】] ''nintendo.co.jp''. Retrieved January 12, 2024. ([https://web.archive.org/web/20240112160425/https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 Archived] January 12, 2024, 16:04:25 UTC via Wayback Machine.)</ref>


===''Mario Kart'' series===
===''Mario Kart'' series===
Several of the racecourses in the ''Mario Kart'' series have had castles, either as part of the course or as part of the background. The most prominent castle in the sub-series is Bowser's Castle, as it appears as one of the courses in every game in the series.
Several of the racecourses in the [[Mario Kart (series)|''Mario Kart'' series]] have had castles, either as part of the course or as part of the background. The most prominent castle in the series is Bowser's Castle, as it appears as one of the courses in every game in the series.


[[Peach's Castle]] has also had some appearances in the series. The [[N64 Royal Raceway|Royal Raceway]] track of ''[[Mario Kart 64]]'' features a castle that can be explored outside. In ''[[Mario Kart: Super Circuit]]''<nowiki>'</nowiki>s [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], the castle can be spotted on top of Bowser's Castle, like in ''[[Paper Mario]]'', in the background. In ''[[Mario Kart: Double Dash!!]]'', it appears on [[GCN Mario Circuit|Mario Circuit]] and vaguely on [[GCN Mushroom Bridge|Mushroom Bridge]], but also as part of the track's background. The back of Peach's Castle is featured in ''[[Mario Kart DS]]'', on the [[DS Peach Gardens|Peach Gardens]] course. In ''[[Mario Kart Wii]]'', the castle once again appears in the background of [[Mario Circuit (Mario Kart Wii)|Mario Circuit]]. ''[[Mario Kart 7]]'' also features Peach's Castle (once again on [[3DS Mario Circuit|Mario Circuit]]), although this time it is a part of the track and the player is able to drive up a windy path inside of the castle. ''[[Mario Kart 8]]'' features Peach's Castle in the courses [[Mario Circuit (Mario Kart 8)|Mario Circuit]] and {{classic-link|N64|Royal Raceway}}.
[[Peach's Castle]] has also had some appearances in the series. The [[N64 Royal Raceway|Royal Raceway]] track of ''[[Mario Kart 64]]'' features a castle that can be explored outside. In ''[[Mario Kart: Super Circuit]]''{{'}}s [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], the castle can be spotted on top of Bowser's Castle, like in ''[[Paper Mario]]'', in the background. In ''[[Mario Kart: Double Dash!!]]'', it appears on [[GCN Mario Circuit|Mario Circuit]] and vaguely on [[GCN Mushroom Bridge|Mushroom Bridge]], but also as part of the track's background. The back of Peach's Castle is featured in ''[[Mario Kart DS]]'', on the [[DS Peach Gardens|Peach Gardens]] course. In ''[[Mario Kart Wii]]'', the castle once again appears in the background of [[Mario Circuit (Mario Kart Wii)|Mario Circuit]]. ''[[Mario Kart 7]]'' also features Peach's Castle (once again on [[3DS Mario Circuit|Mario Circuit]]), although this time it is a part of the track and the player is able to drive up a windy path inside of the castle. ''[[Mario Kart 8]]'' features Peach's Castle in the courses [[Mario Circuit (Mario Kart 8)|Mario Circuit]] and {{classic-link|N64|Royal Raceway}}.


===''Yoshi'' franchise===
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
[[File:SMW2YI castle entrance.png|thumb|Yoshi outside [[The Potted Ghost's Castle]] in ''[[Super Mario World 2: Yoshi's Island]]''.]]
[[File:SMW2YI castle entrance.png|thumb|Yoshi outside a castle in ''[[Super Mario World 2: Yoshi's Island]]''.]]
Like in most other games, the castles in this game are found at the end of the World the Player is in. However, the  creature found at the end usually does not intend to harm [[Baby Mario]] and [[Yoshi]], until [[Kamek]] comes, and transforms it into a huge boss for the Player to fight, trying to slow down or even stop Yoshi from reaching [[Baby Bowser]]'s Castle. Once the player gets to Baby Bowser's castle, even though it is guarded by Kamek, the player does not get to fight Kamek; instead, the player will fight Baby Bowser, powered up with Kamek's magic.
Like in most other games, the castles in this game are found at the end of the World the Player is in. However, the  creature found at the end usually does not intend to harm [[Baby Mario]] and [[Yoshi]], until [[Kamek]] comes, and transforms it into a huge boss for the Player to fight, trying to slow down or even stop Yoshi from reaching [[Baby Bowser]]'s Castle. Once the player gets to Baby Bowser's castle, even though it is guarded by Kamek, the player does not get to fight Kamek; instead, the player will fight Baby Bowser, powered up with Kamek's magic.


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|Spa=Castillo
|Spa=Castillo
|SpaM=Castle
|SpaM=Castle
|Fra=Château
|Fre=Château
|FraM=Castle
|FreM=Castle
|Dut=Kasteel
|Dut=Kasteel
|DutM=Castle
|DutM=Castle
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*In the 2010 version of [[Nintendo Monopoly]], there is a [[Brick Block]] card that rewards the player with $100 for inheriting a castle.
*In the 2010 version of [[Nintendo Monopoly]], there is a [[Brick Block]] card that rewards the player with $100 for inheriting a castle.
*Every castle in the ''New Super Mario Bros.'' series has a [[Hidden Block]] next to the boss door, containing a power-up.
*Every castle in the ''New Super Mario Bros.'' series has a [[Hidden Block]] next to the boss door, containing a power-up.
*In the [[Pikipedia:Pikmin Adventure|Pikmin Adventure]] attraction of ''[[Nintendo Land]]'', stage 14 "Out of the Darkness" features a structure at the start that resembles the castles in ''[[Super Mario Bros.]]''
*In the [[Pikipedia:Pikmin Adventure|Pikmin Adventure]] attraction of ''[[Nintendo Land]]'', stage 14, "Out of the Darkness", features a structure at the start that resembles the castles in ''[[Super Mario Bros.]]''
*In ''[[Super Mario Galaxy 2]]'', the [[Bowser]] levels at the end of Worlds 2 and 4 are represented in the map as castles.
*In ''[[Super Mario Galaxy 2]]'', the [[Bowser]] levels at the end of Worlds 2 and 4 are represented in the map as castles.
*In the castle theme of ''[[Super Mario Maker]]'', if the bridge is taken down, all enemies on screen will fall into the lava (even if they are not placed on the bridge).
*In the castle theme of ''[[Super Mario Maker]]'', if the bridge is taken down, all enemies on screen will fall into the lava (even if they are not placed on the bridge).
*In ''[[Super Mario Maker 2]]'', it is possible to play the castle clear fanfare on other course themes in multiplayer modes; the course must has a sub-area with the castle theme, and the player has to wait in that sub-area until another player reaches the goal in the main area and the screen cuts to their location. If done, the castle clear fanfare plays instead of the normal fanfare.<ref>DarkX2 - Nintendo Gameplays (October 20, 2019). [https://www.youtube.com/watch?v=8RURhMQPqe0&t=6m58s Super Mario Maker 2 Multiplayer with Friends!]. ''YouTube''. Retrieved October 22, 2019.</ref>
*In the multiplayer modes of ''[[Super Mario Maker 2]]'', if the player is in an area with the Castle theme when the course is cleared, the castle clear fanfare will play, even if the end of the course is not in the Castle theme.<ref>DarkX2 - Nintendo Gameplays (October 20, 2019). [https://www.youtube.com/watch?v=8RURhMQPqe0&t=6m58s Super Mario Maker 2 Multiplayer with Friends!]. ''YouTube''. Retrieved October 22, 2019.</ref>


==References==
==References==
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