Cartwheel Attack: Difference between revisions
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A '''Cartwheel Attack'''<ref>''Donkey Kong Country'' instruction booklet, page 14.</ref><ref>''Donkey Kong Country Returns'' instruction booklet, page 15.</ref> (or '''{{wp|Cartwheel (gymnastics)|cartwheel}}'''<ref>''Donkey Kong Land'' instruction booklet, page 6.</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 10.</ref>) is [[Diddy Kong]]'s standard means of attack in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. | A '''Cartwheel Attack'''<ref>''Donkey Kong Country'' instruction booklet, page 14.</ref><ref>''Donkey Kong Country Returns'' instruction booklet, page 15.</ref> (or '''{{wp|Cartwheel (gymnastics)|cartwheel}}'''<ref>''Donkey Kong Land'' instruction booklet, page 6.</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 10.</ref>) is [[Diddy Kong]]'s standard means of attack in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], serving as his equivalent to [[Donkey Kong]]'s [[Roll Attack]]. | ||
The maneuver is first utilized in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]''. Diddy can defeat most enemies by cartwheeling into them. If Diddy uses it on a row of enemies, the attack may take out the entire row. A cartwheel is ineffective against bulky enemies (such as [[Krusha]]s), spiked enemies (such as [[Zinger]]s), or bosses. If Diddy cartwheels off a ledge, he can perform an extended jump in midair. The cartwheel jump must usually be performed to reach areas, such as moving between treetops of [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]. | The maneuver is first utilized in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]''. Diddy can defeat most enemies by cartwheeling into them. If Diddy uses it on a row of enemies, the attack may take out the entire row. A cartwheel is ineffective against bulky enemies (such as [[Krusha]]s), spiked enemies (such as [[Zinger]]s), or bosses. If Diddy cartwheels off a ledge, he can perform an extended jump in midair. The cartwheel jump must usually be performed to reach areas, such as moving between treetops of [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]. |