Cannon (Mario Kart series): Difference between revisions

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In ''[[Mario Kart Tour]]'', a silver barrel cannon is used on [[3DS Rainbow Road|3DS Rainbow Road R]] to launch drivers off the planet section. The aforementioned cannon returns in [[Singapore Speedway|Singapore Speedway T]], where there are two present. Like the cannons in ''Mario Kart 7'' and onward, this cannon makes use of a gliding panel. In the normal and R variants of [[Vancouver Velocity|Vancouver Velocity 2]], a red and yellow circus cannon with a lit fuse appears in {{wp|Rogers Arena}} and launches the player to the autumn section of the course in the normal variant and appears in the autumn area to launch players into Rogers Arena in the reverse variant. A similar blue circus cannon appears in Singapore Speedway and its reverse variant, launching players to the top of {{wp|Marina Bay Sands}}.
In ''[[Mario Kart Tour]]'', a silver barrel cannon is used on [[3DS Rainbow Road|3DS Rainbow Road R]] to launch drivers off the planet section. The aforementioned cannon returns in [[Singapore Speedway|Singapore Speedway T]], where there are two present. Like the cannons in ''Mario Kart 7'' and onward, this cannon makes use of a gliding panel. In the normal and R variants of [[Vancouver Velocity|Vancouver Velocity 2]], a red and yellow circus cannon with a lit fuse appears in {{wp|Rogers Arena}} and launches the player to the autumn section of the course in the normal variant and appears in the autumn area to launch players into Rogers Arena in the reverse variant. A similar blue circus cannon appears in Singapore Speedway and its reverse variant, launching players to the top of {{wp|Marina Bay Sands}}.


Additionally, N64 Yoshi Valley, GCN DK Mountain, DS Waluigi Pinball, DS Airship Fortress, Wii DK Summit and Wii Maple Treeway retain their cannons, complete with the Glide Ramps, although GCN DK Mountain and Wii DK Summit introduced the Glide Ramp in its ''Mario Kart Tour'' version. Similarly, N64 Royal Raceway and GCN Daisy Cruiser kept the removal of their respective cannon sections from their respective reintroductions in ''Mario Kart 8'' and ''Mario Kart 7''.
Additionally, N64 Yoshi Valley, GCN DK Mountain, DS Waluigi Pinball, DS Airship Fortress, Wii DK Summit, Wii Maple Treeway, and Wii Rainbow Road retain their cannons, complete with the Glide Ramps, although GCN DK Mountain, Wii DK Summit, and Wii Rainbow Road introduced the Glide Ramp in its ''Mario Kart Tour'' version. Similarly, N64 Royal Raceway and GCN Daisy Cruiser kept the removal of their respective cannon sections from their respective reintroductions in ''Mario Kart 8'' and ''Mario Kart 7''.


As drivers reach a certain distance while gliding from a cannon, any projectiles thrown forward, such as [[Green Shell]]s, [[Banana]]s, and [[Ice Ball]]s, move at a higher speed than usual. As well, cannons can launch drivers who are inside a [[Bubble]] at an abnormally high speed (particularly in Vancouver Velocity 2 and its R variant) which lasts even after landing, potentially helping them zoom past opponents who are driving normally.
As drivers reach a certain distance while gliding from a cannon, any projectiles thrown forward, such as [[Green Shell]]s, [[Banana]]s, and [[Ice Ball]]s, move at a higher speed than usual. As well, cannons can launch drivers who are inside a [[Bubble]] at an abnormally high speed (particularly in Vancouver Velocity 2 and its R variant) which lasts even after landing, potentially helping them zoom past opponents who are driving normally.
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