Burn: Difference between revisions

229 bytes added ,  3 months ago
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
Tags: Mobile edit Advanced mobile edit
Line 47: Line 47:
====''Mario + Rabbids Kingdom Battle''====
====''Mario + Rabbids Kingdom Battle''====
The Burn status returns in ''[[Mario + Rabbids Kingdom Battle]]''. This time, inflicted characters take some immediate damage, followed by running around frantically and eventually stopping at a random space after a few seconds have passed. Characters inflicted with this status also have the possibility of inflicting the status to other characters simply by passing through them. Once the inflicted character stops moving, it is immediately cured. Inflicted characters are also vulnerable to reaction shots.
The Burn status returns in ''[[Mario + Rabbids Kingdom Battle]]''. This time, inflicted characters take some immediate damage, followed by running around frantically and eventually stopping at a random space after a few seconds have passed. Characters inflicted with this status also have the possibility of inflicting the status to other characters simply by passing through them. Once the inflicted character stops moving, it is immediately cured. Inflicted characters are also vulnerable to reaction shots.
The following enemies can inflict Burn with their weapons:
*[[Pirabbid Plant]]
*Sherbet [[Supporter]]
*[[Sandy]]
*Lava [[Hopper]]
*Lava [[Valkyrie]]
*[[Lava Queen]] (Ground-Pound)
*[[MegaDragonBowser]] (first and second phases)


Burn is one of the three status effects that cause movement, with the other two being [[Push]] and [[Bounce]].
Burn is one of the three status effects that cause movement, with the other two being [[Push]] and [[Bounce]].