Big Mario: Difference between revisions

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'''Big Mario''' is the form [[Mario]] takes after obtaining a [[Big Mushroom]], appearing in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''. Upon scanning {color|30th Anniversary|#FFD700}} Mario [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]]'s {{button|wiiu|NFC}}, a [[Big Mushroom]] will appear. Mario can only get the form if the level is in the ''Super Mario Bros.'' style. With this form, Mario can break [[Brick Block]]s and hard blocks by running into them with some speed, as well as jumping onto them from above. Most enemies will be defeated instantly by stomping them. However, Mario is still vulnerable to enemy attacks, and he [[Small Mario|shrinks]] if he gets hit. Depending on the scanned amiibo, Mario's appearance will be based on his original ''Super Mario Bros.'' sprite for the Classic Colors amiibo or his original sprite with modern colors for the Modern Colors amiibo. If Big Mario grabs a Big Mushroom of a different color, the Big Mushroom's color overrides Big Mario's (for example, collecting a Big Mushroom in classic colors as a modern colored Big Mario makes Big Mario gain classic colors). Placing a Big Mushroom in any other style will still place the mushroom, but grabbing it will do nothing but give 1000 [[points]].
'''Big Mario''' is the form [[Mario]] takes after obtaining a [[Big Mushroom]], appearing in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''. Upon scanning *{color|30th Anniversary|#FFD700}} Mario [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]]'s {{button|wiiu|NFC}}, a [[Big Mushroom]] will appear. Mario can only get the form if the level is in the ''Super Mario Bros.'' style. With this form, Mario can break [[Brick Block]]s and hard blocks by running into them with some speed, as well as jumping onto them from above. Most enemies will be defeated instantly by stomping them. However, Mario is still vulnerable to enemy attacks, and he [[Small Mario|shrinks]] if he gets hit. Depending on the scanned amiibo, Mario's appearance will be based on his original ''Super Mario Bros.'' sprite for the Classic Colors amiibo or his original sprite with modern colors for the Modern Colors amiibo. If Big Mario grabs a Big Mushroom of a different color, the Big Mushroom's color overrides Big Mario's (for example, collecting a Big Mushroom in classic colors as a modern colored Big Mario makes Big Mario gain classic colors). Placing a Big Mushroom in any other style will still place the mushroom, but grabbing it will do nothing but give 1000 [[points]].


Upon becoming Big Mario, several visual effects will change. Enemies will become Mario-themed, some wearing mustaches or Mario's cap, up to changing the appearance of other enemies altogether, such as [[Bullet Bill]]s turning into miniature [[Luigi]]s. The screen will also gain a filter that mimics the effect of a CRT television. These visual changes are purely aesthetic and do not alter gameplay, aside from Big Mario himself.
Upon becoming Big Mario, several visual effects will change. Enemies will become Mario-themed, some wearing mustaches or Mario's cap, up to changing the appearance of other enemies altogether, such as [[Bullet Bill]]s turning into miniature [[Luigi]]s. The screen will also gain a filter that mimics the effect of a CRT television. These visual changes are purely aesthetic and do not alter gameplay, aside from Big Mario himself.
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