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The game's objective is to balance an object being held up by a person's finger until the time runs out. If the player drops the object, the hand will stick all of its fingers out, signaling that they've lost. | The game's objective is to balance an object being held up by a person's finger until the time runs out. If the player drops the object, the hand will stick all of its fingers out, signaling that they've lost. | ||
*'''Level 1''': A blue umbrella needs to be balanced. Arrows are shown to indicate what to do. | *'''Level 1''': A blue umbrella needs to be balanced. Arrows are shown to indicate what to do. In ''WarioWare Gold'', small objects must be balanced. | ||
*'''Level 2''': A red boomerang needs to be balanced. Balancing it is confusing because of the bend. | *'''Level 2''': A red boomerang needs to be balanced. Balancing it is confusing because of the bend. In ''WarioWare Gold'', medium objects must be balanced. | ||
*'''Level 3''': A green pencil needs to be balanced. It is shorter and loses balance more quickly. | *'''Level 3''': A green pencil needs to be balanced. It is shorter and loses balance more quickly. In ''WarioWare Gold'', big objects must be balanced. | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
{{WWG Microgames}} | {{WWG Microgames}} | ||
[[Category:WarioWare: Twisted! Microgames]] | [[Category:WarioWare: Twisted! Microgames]] | ||
[[Category:WarioWare Gold Microgames]] | [[Category:WarioWare Gold Microgames]] |
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