Art Attack: Difference between revisions

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|mastered_by=[[Mario]]
|mastered_by=[[Mario]]
|effect=Draw circles around enemies to harm them.
|effect=Draw circles around enemies to harm them.
|range=All  
|target=All  
|star=[[Ruby Star]]
|star=[[Ruby Star]]
}}
}}
'''Art Attack''' is a Special Move in ''[[Paper Mario: The Thousand-Year Door]]'' that uses up 4 [[Star Power|SP]]. It is available after getting the [[Ruby Star]] at the end of [[Paper Mario: The Thousand-Year Door#Chapter 4: For Pigs the Bell Tolls|Chapter 4]]. The name of the move is a play on the words "art" and "heart attack".
'''Art Attack''' is a Special Move in ''[[Paper Mario: The Thousand-Year Door]]'' that uses up 4 [[Star Power|SP]]. It is available after getting the [[Ruby Star]] at the end of [[Paper Mario: The Thousand-Year Door#Chapter 4: For Pigs the Bell Tolls|Chapter 4]]. The name of the move is a play on the words "art" and "heart attack".


The Action Command requires the player to control the Ruby Star with the Control Stick, drawing circles around enemies. If an enemy is completely encircled, it suffers 3 [[Heart Point|HP]] of damage, but any less than that will reduce the damage dealt. Players can use smaller enemies to their advantage, as there is limited time to draw as many circles as possible. Art Attack [[Piercing attack|pierces]] enemies' defenses, making it very powerful.
The Action Command requires the player to control the Ruby Star with the Control Stick, drawing circles around enemies. The player has about 15 seconds to make as many circles as possible, not counting the time spent during the enemy damage animation. If an enemy is completely encircled, it suffers 3 [[Heart Point|HP]] of [[Piercing attack|piercing]] damage, with any less than that reducing the damage dealt - as a result, more damage can be dealt against smaller foes, which are faster to encircle. Fully encircling all enemies (even if they have no HP left) is necessary for the action command to be considered a "success", though this has no mechanical effect. Damage can be maximized by ignoring already-defeated enemies, or foregoing damage on all enemies to focus on a single foe.


==Names in other languages==
==Names in other languages==
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|Ita=Giraboom
|Ita=Giraboom
|ItaM=From "girare" (to turn) and "boom"
|ItaM=From "girare" (to turn) and "boom"
|Fra=Trace Pow
|Fre=Trace Pow
|FraM=
|Spa=Ataque Estelar
|Spa=Ataque Estelar
|SpaM=Stellar Attack
|SpaM=Stellar Attack
|Ger=POW-Ring
|Ger=POW-Ring
|GerM=POW-Ring
}}
}}