Army Dillo: Difference between revisions

no edit summary
No edit summary
Tag: Reverted
No edit summary
Tag: Reverted
Line 6: Line 6:
{{quote|I-I'm sorry, [[King K. Rool|master]], he was too quick for me. B-but I'll get [[Donkey Kong|him]] next time...|Army Dillo|Donkey Kong 64}}
{{quote|I-I'm sorry, [[King K. Rool|master]], he was too quick for me. B-but I'll get [[Donkey Kong|him]] next time...|Army Dillo|Donkey Kong 64}}
'''Army Dillo''' is a giant [[Army]] equipped with a sturdy, iron shell with two large cannons. He is both the first and the sixth boss of ''[[Donkey Kong 64]]'', since he is fought in both [[Jungle Japes]] and [[Crystal Caves]]. For both boss battles, Army Dillo can only be fought by [[Donkey Kong]], making him the only boss to be faced by the same Kong twice.
'''Army Dillo''' is a giant [[Army]] equipped with a sturdy, iron shell with two large cannons. He is both the first and the sixth boss of ''[[Donkey Kong 64]]'', since he is fought in both [[Jungle Japes]] and [[Crystal Caves]]. For both boss battles, Army Dillo can only be fought by [[Donkey Kong]], making him the only boss to be faced by the same Kong twice.
[[File:Army Dillo DK64 battle 1.png|thumb|left|The battle against Army Dillo]]
[[File:Army Dillo DK64 battle 1.png|thumb|left|The battle against Army Dillo in Jungle Japes]]
In Jungle Japes, the first fight with Army Dillo takes place in a jungle arena. Before the battle begins, Army Dillo rolls out of a cave and into the arena. Army Dillo pokes out from his shell, where two large cannons emerge. Army Dillo lets out a laugh and retreats back in his shell. The boss battle then begins. For this battle, Army Dillo is equipped with two large retractable side-mounted fireball cannons and a metal shell. The battle mainly consists of Army Dillo retreating into his shell and shooting fireballs from his cannons. At first, Army Dillo blasts four fireballs at Donkey Kong. It briefly peeks out of its shell, letting out a laugh. During this opportunity, Donkey Kong must pick up a [[TNT Barrel]] and throw it at Army Dillo's head. The explosion blasts Army Dillo upward and short-circuits his shell, electrocuting him in the process. After this, Army Dillo retreats in his shell and rolls around, attempting to run over Donkey Kong. After a few seconds, Army Dillo returns to blasting fireballs, this time doing nine of them at a faster rate. As Army Dillo pokes his head out again, Donkey Kong must throw another TNT Barrel at him. This short-circuits his shell again, electrocuting him in the process. In the third and final round, Army Dillo has the same pattern, but moves at a faster rate. He also fires eleven fireballs at Donkey Kong and retracts his head quicker after letting out a laugh. After being hit from a third TNT Barrel, the short-circuiting of Army Dillo's shell causes the cannons to blast off from his shell. Army Dillo flees in embarrassment and relinquishes the first [[Boss Key]] to [[K. Lumsy]]'s cage.
In Jungle Japes, the first fight with Army Dillo takes place in a jungle arena. Before the battle begins, Army Dillo rolls out of a cave and into the arena. Army Dillo pokes out from his shell, where two large cannons emerge. Army Dillo lets out a laugh and retreats back in his shell. The boss battle then begins. For this battle, Army Dillo is equipped with two large retractable side-mounted fireball cannons and a metal shell. The battle mainly consists of Army Dillo retreating into his shell and shooting fireballs from his cannons. At first, Army Dillo blasts four fireballs at Donkey Kong. It briefly peeks out of its shell, letting out a laugh. During this opportunity, Donkey Kong must pick up a [[TNT Barrel]] and throw it at Army Dillo's head. The explosion blasts Army Dillo upward and short-circuits his shell, electrocuting him in the process. After this, Army Dillo retreats in his shell and rolls around, attempting to run over Donkey Kong. After a few seconds, Army Dillo returns to blasting fireballs, this time doing nine of them at a faster rate. As Army Dillo pokes his head out again, Donkey Kong must throw another TNT Barrel at him. This short-circuits his shell again, electrocuting him in the process. In the third and final round, Army Dillo has the same pattern, but moves at a faster rate. He also fires eleven fireballs at Donkey Kong and retracts his head quicker after letting out a laugh. After being hit from a third TNT Barrel, the short-circuiting of Army Dillo's shell causes the cannons to blast off from his shell. Army Dillo flees in embarrassment and relinquishes the first [[Boss Key]] to [[K. Lumsy]]'s cage.


6,297

edits