Area 6-DK: Difference between revisions

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(Undo revision 3973585 by 1.145.35.106 (talk))
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{{Levelbox
{{level infobox
|title=Area 6-DK
|title=Area 6-DK
|image=[[File:MvsDK6-DK.png|256px]]
|image=[[File:MvsDK6-DK.png|256px]]
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==Layout==
==Layout==
The level is an arrangement of several [[Magnet (Mario vs. Donkey Kong series)|Magnet Block]]s and [[Blocker]]s that can be drawn to reach certain [[Girder]]s, with some [[Magnet Sparky|Magnet Sparkies]] patrolling the area. Donkey Kong may occasionally hit a switch, disabling some Blockers while re-enabling others. The Mini Marios must climb the Ladders in order to ignite each rocket, damaging Donkey Kong.  
The level is an arrangement of several [[Magnet Ground|Magnet Block]]s and [[Blocker]]s that can be drawn to reach certain [[Girder]]s, with some [[Magnet Sparky|Magnet Sparkies]] patrolling the area. Donkey Kong may occasionally hit a switch, disabling some Blockers while re-enabling others. The Mini Marios must climb the Ladders in order to ignite each rocket, damaging Donkey Kong.


===M-Token===
===M-Token===
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==Plus Mode==
==Plus Mode==
There is no specific order of Minis in Plus Mode. [[Spike Trap]]s are also added.
There is no specific order of Minis in Plus Mode. Horizontal [[Spike Trap]]s and vertical Spike Traps are added in some places.


===Goal Score===
===Goal Score===
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*[[Magnet Sparky|Magnet Sparkies]]
*[[Magnet Sparky|Magnet Sparkies]]


{{MVDKMLM Levels}}
{{MVDKMLM levels}}
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! Levels]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! levels]]
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